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-rw-r--r--src/Bindings/PluginManager.h15
1 files changed, 10 insertions, 5 deletions
diff --git a/src/Bindings/PluginManager.h b/src/Bindings/PluginManager.h
index d8c886b62..e528c049f 100644
--- a/src/Bindings/PluginManager.h
+++ b/src/Bindings/PluginManager.h
@@ -24,6 +24,7 @@ class cPlayer;
class cPlugin;
class cProjectileEntity;
class cWorld;
+class cSettingsRepositoryInterface;
struct TakeDamageInfo;
typedef SharedPtr<cPlugin> cPluginPtr;
@@ -85,6 +86,8 @@ public:
HOOK_DISCONNECT,
HOOK_PLAYER_ANIMATION,
HOOK_ENTITY_ADD_EFFECT,
+ HOOK_ENTITY_CHANGE_WORLD,
+ HOOK_ENTITY_CHANGED_WORLD,
HOOK_EXECUTE_COMMAND,
HOOK_EXPLODED,
HOOK_EXPLODING,
@@ -200,6 +203,8 @@ public:
bool CallHookDisconnect (cClientHandle & a_Client, const AString & a_Reason);
bool CallHookEntityAddEffect (cEntity & a_Entity, int a_EffectType, int a_EffectDurationTicks, int a_EffectIntensity, double a_DistanceModifier);
bool CallHookEntityTeleport (cEntity & a_Entity, const Vector3d & a_OldPosition, const Vector3d & a_NewPosition);
+ bool CallHookEntityChangeWorld (cEntity & a_Entity, cWorld & a_World);
+ bool CallHookEntityChangedWorld (cEntity & a_Entity, cWorld & a_World);
bool CallHookExecuteCommand (cPlayer * a_Player, const AStringVector & a_Split, const AString & a_EntireCommand, CommandResult & a_Result); // If a_Player == nullptr, it is a console cmd
bool CallHookExploded (cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData);
bool CallHookExploding (cWorld & a_World, double & a_ExplosionSize, bool & a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData);
@@ -364,20 +369,20 @@ private:
/** Reloads all plugins, defaulting to settings.ini for settings location */
void ReloadPluginsNow(void);
- /** Reloads all plugins with a cIniFile object expected to be initialised to settings.ini */
- void ReloadPluginsNow(cIniFile & a_SettingsIni);
+ /** Reloads all plugins with a settings repo expected to be initialised to settings.ini */
+ void ReloadPluginsNow(cSettingsRepositoryInterface & a_Settings);
/** Unloads all plugins */
void UnloadPluginsNow(void);
- /** Handles writing default plugins if 'Plugins' key not found using a cIniFile object expected to be intialised to settings.ini */
- void InsertDefaultPlugins(cIniFile & a_SettingsIni);
+ /** Handles writing default plugins if 'Plugins' key not found using a settings repo expected to be intialised to settings.ini */
+ void InsertDefaultPlugins(cSettingsRepositoryInterface & a_Settings);
/** Tries to match a_Command to the internal table of commands, if a match is found, the corresponding plugin is called. Returns crExecuted if the command is executed. */
CommandResult HandleCommand(cPlayer & a_Player, const AString & a_Command, bool a_ShouldCheckPermissions);
/** Returns the folders that are specified in the settings ini to load plugins from. */
- AStringVector GetFoldersToLoad(cIniFile & a_SettingsIni);
+ AStringVector GetFoldersToLoad(cSettingsRepositoryInterface & a_Settings);
} ; // tolua_export