diff options
Diffstat (limited to 'src/Bindings/PluginManager.h')
-rw-r--r-- | src/Bindings/PluginManager.h | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/src/Bindings/PluginManager.h b/src/Bindings/PluginManager.h index 44bc5a8d7..512bc1351 100644 --- a/src/Bindings/PluginManager.h +++ b/src/Bindings/PluginManager.h @@ -18,6 +18,9 @@ class cChunkDesc; // fwd: Entities/Entity.h class cEntity; +// fwd: Entities/ProjectileEntity.h +class cProjectileEntity; + // fwd: Mobs/Monster.h class cMonster; @@ -58,6 +61,7 @@ public: // tolua_export // tolua_begin enum PluginHook { + HOOK_BLOCK_SPREAD, HOOK_BLOCK_TO_PICKUPS, HOOK_CHAT, HOOK_CHUNK_AVAILABLE, @@ -101,6 +105,8 @@ public: // tolua_export HOOK_PLUGINS_LOADED, HOOK_POST_CRAFTING, HOOK_PRE_CRAFTING, + HOOK_PROJECTILE_HIT_BLOCK, + HOOK_PROJECTILE_HIT_ENTITY, HOOK_SPAWNED_ENTITY, HOOK_SPAWNED_MONSTER, HOOK_SPAWNING_ENTITY, @@ -127,6 +133,8 @@ public: // tolua_export class cCommandEnumCallback { public: + virtual ~cCommandEnumCallback() {} + /** Called for each command; return true to abort enumeration For console commands, a_Permission is not used (set to empty string) */ @@ -154,6 +162,7 @@ public: // tolua_export unsigned int GetNumPlugins() const; // tolua_export // Calls for individual hooks. Each returns false if the action is to continue or true if the plugin wants to abort + bool CallHookBlockSpread (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, eSpreadSource a_Source); bool CallHookBlockToPickups (cWorld * a_World, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cItems & a_Pickups); bool CallHookChat (cPlayer * a_Player, AString & a_Message); bool CallHookChunkAvailable (cWorld * a_World, int a_ChunkX, int a_ChunkZ); @@ -197,6 +206,8 @@ public: // tolua_export bool CallHookPluginsLoaded (void); bool CallHookPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe); bool CallHookPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe); + bool CallHookProjectileHitBlock (cProjectileEntity & a_Projectile); + bool CallHookProjectileHitEntity (cProjectileEntity & a_Projectile, cEntity & a_HitEntity); bool CallHookSpawnedEntity (cWorld & a_World, cEntity & a_Entity); bool CallHookSpawnedMonster (cWorld & a_World, cMonster & a_Monster); bool CallHookSpawningEntity (cWorld & a_World, cEntity & a_Entity); |