diff options
Diffstat (limited to 'src/BlockEntities/EnderChestEntity.cpp')
-rw-r--r-- | src/BlockEntities/EnderChestEntity.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/BlockEntities/EnderChestEntity.cpp b/src/BlockEntities/EnderChestEntity.cpp index e475d7022..5f9e2d969 100644 --- a/src/BlockEntities/EnderChestEntity.cpp +++ b/src/BlockEntities/EnderChestEntity.cpp @@ -13,8 +13,8 @@ -cEnderChestEntity::cEnderChestEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World): - Super(a_BlockType, a_BlockMeta, a_BlockX, a_BlockY, a_BlockZ, a_World), +cEnderChestEntity::cEnderChestEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld * a_World): + super(a_BlockType, a_BlockMeta, a_Pos, a_World), cBlockEntityWindowOwner(this) { ASSERT(a_BlockType == E_BLOCK_ENDER_CHEST); @@ -40,7 +40,7 @@ cEnderChestEntity::~cEnderChestEntity() void cEnderChestEntity::SendTo(cClientHandle & a_Client) { // Send a dummy "number of players with chest open" packet to make the chest visible: - a_Client.SendBlockAction(m_PosX, m_PosY, m_PosZ, 1, 0, m_BlockType); + a_Client.SendBlockAction(m_Pos.x, m_Pos.y, m_Pos.z, 1, 0, m_BlockType); } |