diff options
Diffstat (limited to '')
-rw-r--r-- | src/BlockEntities/FurnaceEntity.cpp | 150 |
1 files changed, 52 insertions, 98 deletions
diff --git a/src/BlockEntities/FurnaceEntity.cpp b/src/BlockEntities/FurnaceEntity.cpp index 4452fc00a..284ac7de9 100644 --- a/src/BlockEntities/FurnaceEntity.cpp +++ b/src/BlockEntities/FurnaceEntity.cpp @@ -5,6 +5,7 @@ #include "../UI/Window.h" #include "../Entities/Player.h" #include "../Root.h" +#include "../Chunk.h" @@ -13,8 +14,9 @@ enum { - PROGRESSBAR_SMELTING = 0, - PROGRESSBAR_FUEL = 1, + PROGRESSBAR_FUEL = 0, + PROGRESSBAR_SMELTING = 2, + PROGRESSBAR_SMELTING_CONFIRM = 3, } ; @@ -22,17 +24,15 @@ enum cFurnaceEntity::cFurnaceEntity(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cWorld * a_World) : - super(E_BLOCK_FURNACE, a_BlockX, a_BlockY, a_BlockZ, ContentsWidth, ContentsHeight, a_World), - m_BlockType(a_BlockType), + super(a_BlockType, a_BlockX, a_BlockY, a_BlockZ, ContentsWidth, ContentsHeight, a_World), m_BlockMeta(a_BlockMeta), m_CurrentRecipe(NULL), - m_IsCooking((a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ) == E_BLOCK_LIT_FURNACE)), + m_IsDestroyed(false), + m_IsCooking(a_BlockType == E_BLOCK_LIT_FURNACE), m_NeedCookTime(0), m_TimeCooked(0), m_FuelBurnTime(0), - m_TimeBurned(0), - m_LastProgressFuel(0), - m_LastProgressCook(0) + m_TimeBurned(0) { m_Contents.AddListener(*this); } @@ -57,27 +57,28 @@ cFurnaceEntity::~cFurnaceEntity() void cFurnaceEntity::UsedBy(cPlayer * a_Player) { - if (GetWindow() == NULL) + cWindow * Window = GetWindow(); + if (Window == nullptr) { OpenWindow(new cFurnaceWindow(m_PosX, m_PosY, m_PosZ, this)); + Window = GetWindow(); } - cWindow * Window = GetWindow(); - if (Window != NULL) + + if (Window != nullptr) { if (a_Player->GetWindow() != Window) { a_Player->OpenWindow(Window); - BroadcastProgress(PROGRESSBAR_FUEL, (short)m_LastProgressFuel); - BroadcastProgress(PROGRESSBAR_SMELTING, (short)m_LastProgressCook); } } + + UpdateProgressBars(true); } -/// Restarts cooking. Used after the furnace is loaded from storage to set up the internal variables so that cooking continues, if it was active. Returns true if cooking. bool cFurnaceEntity::ContinueCooking(void) { UpdateInput(); @@ -92,14 +93,16 @@ bool cFurnaceEntity::ContinueCooking(void) bool cFurnaceEntity::Tick(float a_Dt, cChunk & a_Chunk) { UNUSED(a_Dt); - UNUSED(a_Chunk); + if (m_FuelBurnTime <= 0) { - // No fuel is burning, reset progressbars and bail out - if ((m_LastProgressCook > 0) || (m_LastProgressFuel > 0)) - { - UpdateProgressBars(); - } + // If a furnace is out of fuel, the progress bar reverses at twice the speed of cooking. + m_TimeCooked = std::max((m_TimeCooked - 2), 0); + + // Reset progressbars, block type, and bail out + m_BlockType = E_BLOCK_FURNACE; + a_Chunk.FastSetBlock(GetRelX(), m_PosY, GetRelZ(), E_BLOCK_FURNACE, m_BlockMeta); + UpdateProgressBars(); return false; } @@ -139,12 +142,12 @@ void cFurnaceEntity::SendTo(cClientHandle & a_Client) -void cFurnaceEntity::BroadcastProgress(int a_ProgressbarID, short a_Value) +void cFurnaceEntity::BroadcastProgress(short a_ProgressbarID, short a_Value) { cWindow * Window = GetWindow(); if (Window != NULL) { - Window->BroadcastProgress(a_ProgressbarID, a_Value); + Window->SetProperty(a_ProgressbarID, a_Value); } } @@ -152,7 +155,6 @@ void cFurnaceEntity::BroadcastProgress(int a_ProgressbarID, short a_Value) -/// One item finished cooking void cFurnaceEntity::FinishOne() { m_TimeCooked = 0; @@ -166,8 +168,6 @@ void cFurnaceEntity::FinishOne() m_Contents.ChangeSlotCount(fsOutput, m_CurrentRecipe->Out->m_ItemCount); } m_Contents.ChangeSlotCount(fsInput, -m_CurrentRecipe->In->m_ItemCount); - - UpdateIsCooking(); } @@ -181,8 +181,7 @@ void cFurnaceEntity::BurnNewFuel(void) if (NewTime == 0) { // The item in the fuel slot is not suitable - m_FuelBurnTime = 0; - m_TimeBurned = 0; + SetBurnTimes(0, 0); SetIsCooking(false); return; } @@ -194,8 +193,7 @@ void cFurnaceEntity::BurnNewFuel(void) } // Burn one new fuel: - m_FuelBurnTime = NewTime; - m_TimeBurned = 0; + SetBurnTimes(NewTime, 0); SetIsCooking(true); if (m_Contents.GetSlot(fsFuel).m_ItemType == E_ITEM_LAVA_BUCKET) { @@ -214,33 +212,19 @@ void cFurnaceEntity::BurnNewFuel(void) void cFurnaceEntity::OnSlotChanged(cItemGrid * a_ItemGrid, int a_SlotNum) { super::OnSlotChanged(a_ItemGrid, a_SlotNum); - - if (m_World == NULL) + + if (m_IsDestroyed) { - // The furnace isn't initialized yet, do no processing return; } ASSERT(a_ItemGrid == &m_Contents); switch (a_SlotNum) { - case fsInput: - { - UpdateInput(); - break; - } - - case fsFuel: - { - UpdateFuel(); - break; - } - - case fsOutput: - { - UpdateOutput(); - break; - } + case fsInput: UpdateInput(); break; + case fsFuel: UpdateFuel(); break; + case fsOutput: UpdateOutput(); break; + default: ASSERT(!"Invalid furnace slot update!"); break; } } @@ -249,7 +233,6 @@ void cFurnaceEntity::OnSlotChanged(cItemGrid * a_ItemGrid, int a_SlotNum) -/// Updates the current recipe, based on the current input void cFurnaceEntity::UpdateInput(void) { if (!m_Contents.GetSlot(fsInput).IsEqual(m_LastInput)) @@ -263,8 +246,8 @@ void cFurnaceEntity::UpdateInput(void) m_CurrentRecipe = FR->GetRecipeFrom(m_Contents.GetSlot(fsInput)); if (!CanCookInputToOutput()) { - // This input cannot be cooked - m_NeedCookTime = 0; + // This input cannot be cooked, reset cook counter immediately + SetCookTimes(0, 0); SetIsCooking(false); } else @@ -284,7 +267,6 @@ void cFurnaceEntity::UpdateInput(void) -/// Called when the fuel slot changes or when the fuel is spent, burns another piece of fuel if appropriate void cFurnaceEntity::UpdateFuel(void) { if (m_FuelBurnTime > m_TimeBurned) @@ -301,14 +283,12 @@ void cFurnaceEntity::UpdateFuel(void) -/// Called when the output slot changes; starts burning if space became available void cFurnaceEntity::UpdateOutput(void) { if (!CanCookInputToOutput()) { // Cannot cook anymore: - m_TimeCooked = 0; - m_NeedCookTime = 0; + SetCookTimes(0, 0); SetIsCooking(false); return; } @@ -324,30 +304,6 @@ void cFurnaceEntity::UpdateOutput(void) -/// Updates the m_IsCooking, based on the input slot, output slot and m_FuelBurnTime / m_TimeBurned -void cFurnaceEntity::UpdateIsCooking(void) -{ - if ( - !CanCookInputToOutput() || // Cannot cook this - (m_FuelBurnTime <= 0) || // No fuel - (m_TimeBurned >= m_FuelBurnTime) // Fuel burnt out - ) - { - // Reset everything - SetIsCooking(false); - m_TimeCooked = 0; - m_NeedCookTime = 0; - return; - } - - SetIsCooking(true); -} - - - - - -/// Returns true if the input can be cooked into output and the item counts allow for another cooking operation bool cFurnaceEntity::CanCookInputToOutput(void) const { if (m_CurrentRecipe == NULL) @@ -382,25 +338,20 @@ bool cFurnaceEntity::CanCookInputToOutput(void) const -/// Broadcasts progressbar updates, if needed -void cFurnaceEntity::UpdateProgressBars(void) +void cFurnaceEntity::UpdateProgressBars(bool a_ForceUpdate) { // In order to preserve bandwidth, an update is sent only every 10th tick - // That's why the comparisons use the division by eight - - int CurFuel = (m_FuelBurnTime > 0) ? (200 - 200 * m_TimeBurned / m_FuelBurnTime) : 0; - if ((CurFuel / 8) != (m_LastProgressFuel / 8)) + if (!a_ForceUpdate && (m_World->GetWorldAge() % 10 != 0)) { - BroadcastProgress(PROGRESSBAR_FUEL, (short)CurFuel); - m_LastProgressFuel = CurFuel; + return; } - int CurCook = (m_NeedCookTime > 0) ? (200 * m_TimeCooked / m_NeedCookTime) : 0; - if ((CurCook / 8) != (m_LastProgressCook / 8)) - { - BroadcastProgress(PROGRESSBAR_SMELTING, (short)CurCook); - m_LastProgressCook = CurCook; - } + int CurFuel = (m_FuelBurnTime > 0) ? 200 - (200 * m_TimeBurned / m_FuelBurnTime) : 0; + BroadcastProgress(PROGRESSBAR_FUEL, static_cast<short>(CurFuel)); + + int CurCook = (m_NeedCookTime > 0) ? (200 * m_TimeCooked / m_NeedCookTime) : 0; + BroadcastProgress(PROGRESSBAR_SMELTING_CONFIRM, 200); // Post 1.8, Mojang requires a random packet with an ID of three and value of 200. Wat. Wat. Wat. + BroadcastProgress(PROGRESSBAR_SMELTING, static_cast<short>(CurCook)); } @@ -413,11 +364,14 @@ void cFurnaceEntity::SetIsCooking(bool a_IsCooking) { return; } - m_IsCooking = a_IsCooking; - - // Light or extinguish the furnace: - m_World->FastSetBlock(m_PosX, m_PosY, m_PosZ, m_IsCooking ? E_BLOCK_LIT_FURNACE : E_BLOCK_FURNACE, m_BlockMeta); + + // Only light the furnace as it is extinguished only when the fuel runs out, not when cooking stops - handled in this::Tick() + if (m_IsCooking) + { + m_BlockType = E_BLOCK_LIT_FURNACE; + m_World->FastSetBlock(m_PosX, m_PosY, m_PosZ, E_BLOCK_LIT_FURNACE, m_BlockMeta); + } } |