diff options
Diffstat (limited to 'src/BlockEntities/MobHeadEntity.cpp')
-rw-r--r-- | src/BlockEntities/MobHeadEntity.cpp | 43 |
1 files changed, 36 insertions, 7 deletions
diff --git a/src/BlockEntities/MobHeadEntity.cpp b/src/BlockEntities/MobHeadEntity.cpp index 3275bf7f2..542e920ba 100644 --- a/src/BlockEntities/MobHeadEntity.cpp +++ b/src/BlockEntities/MobHeadEntity.cpp @@ -14,8 +14,7 @@ cMobHeadEntity::cMobHeadEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World) : super(E_BLOCK_HEAD, a_BlockX, a_BlockY, a_BlockZ, a_World), m_Type(SKULL_TYPE_SKELETON), - m_Rotation(SKULL_ROTATION_NORTH), - m_Owner("") + m_Rotation(SKULL_ROTATION_NORTH) { } @@ -35,9 +34,9 @@ bool cMobHeadEntity::UsedBy(cPlayer * a_Player) void cMobHeadEntity::SetType(const eMobHeadType & a_Type) { - if ((!m_Owner.empty()) && (a_Type != SKULL_TYPE_PLAYER)) + if ((!m_OwnerName.empty()) && (a_Type != SKULL_TYPE_PLAYER)) { - m_Owner = ""; + m_OwnerName = m_OwnerUUID = m_OwnerTexture = m_OwnerTextureSignature = ""; } m_Type = a_Type; } @@ -55,13 +54,43 @@ void cMobHeadEntity::SetRotation(eMobHeadRotation a_Rotation) -void cMobHeadEntity::SetOwner(const AString & a_Owner) +void cMobHeadEntity::SetOwner(const cPlayer & a_Owner) { - if ((a_Owner.length() > 16) || (m_Type != SKULL_TYPE_PLAYER)) + if (m_Type != SKULL_TYPE_PLAYER) { return; } - m_Owner = a_Owner; + + m_OwnerName = a_Owner.GetName(); + m_OwnerUUID = a_Owner.GetUUID(); + + const Json::Value & Properties = a_Owner.GetClientHandle()->GetProperties(); + for (auto & Node : Properties) + { + if (Node.get("name", "").asString() == "textures") + { + m_OwnerTexture = Node.get("value", "").asString(); + m_OwnerTextureSignature = Node.get("signature", "").asString(); + break; + } + } +} + + + + + +void cMobHeadEntity::SetOwner(const AString & a_OwnerUUID, const AString & a_OwnerName, const AString & a_OwnerTexture, const AString & a_OwnerTextureSignature) +{ + if (m_Type != SKULL_TYPE_PLAYER) + { + return; + } + + m_OwnerUUID = a_OwnerUUID; + m_OwnerName = a_OwnerName; + m_OwnerTexture = a_OwnerTexture; + m_OwnerTextureSignature = a_OwnerTextureSignature; } |