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-rw-r--r--src/BlockEntities/BlockEntity.cpp4
-rw-r--r--src/BlockEntities/BlockEntityWithItems.h7
-rw-r--r--src/BlockEntities/ChestEntity.h4
-rw-r--r--src/BlockEntities/CommandBlockEntity.cpp35
-rw-r--r--src/BlockEntities/DispenserEntity.cpp8
-rw-r--r--src/BlockEntities/DropSpenserEntity.cpp8
-rw-r--r--src/BlockEntities/DropSpenserEntity.h4
-rw-r--r--src/BlockEntities/EnderChestEntity.h4
-rw-r--r--src/BlockEntities/FlowerPotEntity.cpp134
-rw-r--r--src/BlockEntities/FlowerPotEntity.h74
-rw-r--r--src/BlockEntities/FurnaceEntity.cpp6
-rw-r--r--src/BlockEntities/FurnaceEntity.h6
-rw-r--r--src/BlockEntities/HopperEntity.cpp88
-rw-r--r--src/BlockEntities/HopperEntity.h4
-rw-r--r--src/BlockEntities/JukeboxEntity.cpp48
-rw-r--r--src/BlockEntities/JukeboxEntity.h19
-rw-r--r--src/BlockEntities/MobHeadEntity.cpp108
-rw-r--r--src/BlockEntities/MobHeadEntity.h79
-rw-r--r--src/BlockEntities/NoteEntity.cpp1
-rw-r--r--src/BlockEntities/NoteEntity.h2
-rw-r--r--src/BlockEntities/SignEntity.h3
21 files changed, 592 insertions, 54 deletions
diff --git a/src/BlockEntities/BlockEntity.cpp b/src/BlockEntities/BlockEntity.cpp
index 97b5c1a66..b42318c2f 100644
--- a/src/BlockEntities/BlockEntity.cpp
+++ b/src/BlockEntities/BlockEntity.cpp
@@ -10,11 +10,13 @@
#include "DispenserEntity.h"
#include "DropperEntity.h"
#include "EnderChestEntity.h"
+#include "FlowerPotEntity.h"
#include "FurnaceEntity.h"
#include "HopperEntity.h"
#include "JukeboxEntity.h"
#include "NoteEntity.h"
#include "SignEntity.h"
+#include "MobHeadEntity.h"
@@ -29,6 +31,8 @@ cBlockEntity * cBlockEntity::CreateByBlockType(BLOCKTYPE a_BlockType, NIBBLETYPE
case E_BLOCK_DISPENSER: return new cDispenserEntity (a_BlockX, a_BlockY, a_BlockZ, a_World);
case E_BLOCK_DROPPER: return new cDropperEntity (a_BlockX, a_BlockY, a_BlockZ, a_World);
case E_BLOCK_ENDER_CHEST: return new cEnderChestEntity (a_BlockX, a_BlockY, a_BlockZ, a_World);
+ case E_BLOCK_FLOWER_POT: return new cFlowerPotEntity (a_BlockX, a_BlockY, a_BlockZ, a_World);
+ case E_BLOCK_HEAD: return new cMobHeadEntity (a_BlockX, a_BlockY, a_BlockZ, a_World);
case E_BLOCK_LIT_FURNACE: return new cFurnaceEntity (a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, a_World);
case E_BLOCK_FURNACE: return new cFurnaceEntity (a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, a_World);
case E_BLOCK_HOPPER: return new cHopperEntity (a_BlockX, a_BlockY, a_BlockZ, a_World);
diff --git a/src/BlockEntities/BlockEntityWithItems.h b/src/BlockEntities/BlockEntityWithItems.h
index bf6289a2f..918781a00 100644
--- a/src/BlockEntities/BlockEntityWithItems.h
+++ b/src/BlockEntities/BlockEntityWithItems.h
@@ -11,6 +11,7 @@
#include "BlockEntity.h"
#include "../ItemGrid.h"
+#include "../UI/WindowOwner.h"
@@ -22,6 +23,7 @@ class cBlockEntityWithItems :
// tolua_end
// tolua doesn't seem to support multiple inheritance?
, public cItemGrid::cListener
+ , public cBlockEntityWindowOwner
// tolua_begin
{
typedef cBlockEntity super;
@@ -77,6 +79,11 @@ protected:
ASSERT(a_Grid == &m_Contents);
if (m_World != NULL)
{
+ if (GetWindow() != NULL)
+ {
+ GetWindow()->BroadcastWholeWindow();
+ }
+
m_World->MarkChunkDirty(GetChunkX(), GetChunkZ());
}
}
diff --git a/src/BlockEntities/ChestEntity.h b/src/BlockEntities/ChestEntity.h
index 4110de1f3..ce16f84d7 100644
--- a/src/BlockEntities/ChestEntity.h
+++ b/src/BlockEntities/ChestEntity.h
@@ -2,7 +2,6 @@
#pragma once
#include "BlockEntityWithItems.h"
-#include "../UI/WindowOwner.h"
@@ -23,8 +22,7 @@ class cNBTData;
// tolua_begin
class cChestEntity :
- public cBlockEntityWithItems,
- public cBlockEntityWindowOwner
+ public cBlockEntityWithItems
{
typedef cBlockEntityWithItems super;
diff --git a/src/BlockEntities/CommandBlockEntity.cpp b/src/BlockEntities/CommandBlockEntity.cpp
index 7e9015d33..96ca0ac37 100644
--- a/src/BlockEntities/CommandBlockEntity.cpp
+++ b/src/BlockEntities/CommandBlockEntity.cpp
@@ -12,6 +12,7 @@
#include "../CommandOutput.h"
#include "../Root.h"
#include "../Server.h" // ExecuteConsoleCommand()
+#include "../Chunk.h"
@@ -126,6 +127,8 @@ void cCommandBlockEntity::SetRedstonePower(bool a_IsPowered)
bool cCommandBlockEntity::Tick(float a_Dt, cChunk & a_Chunk)
{
+ UNUSED(a_Dt);
+ UNUSED(a_Chunk);
if (!m_ShouldExecute)
{
return false;
@@ -151,9 +154,13 @@ void cCommandBlockEntity::SendTo(cClientHandle & a_Client)
bool cCommandBlockEntity::LoadFromJson(const Json::Value & a_Value)
{
- m_Command = a_Value.get("Command", "").asString();
+ m_PosX = a_Value.get("x", 0).asInt();
+ m_PosY = a_Value.get("y", 0).asInt();
+ m_PosZ = a_Value.get("z", 0).asInt();
- m_LastOutput = a_Value.get("LastOutput", "").asString();
+ m_Command = a_Value.get("Command", "").asString();
+ m_LastOutput = a_Value.get("LastOutput", "").asString();
+ m_Result = (NIBBLETYPE)a_Value.get("SuccessCount", 0).asInt();
return true;
}
@@ -164,9 +171,13 @@ bool cCommandBlockEntity::LoadFromJson(const Json::Value & a_Value)
void cCommandBlockEntity::SaveToJson(Json::Value & a_Value)
{
- a_Value["Command"] = m_Command;
+ a_Value["x"] = m_PosX;
+ a_Value["y"] = m_PosY;
+ a_Value["z"] = m_PosZ;
- a_Value["LastOutput"] = m_LastOutput;
+ a_Value["Command"] = m_Command;
+ a_Value["LastOutput"] = m_LastOutput;
+ a_Value["SuccessCount"] = m_Result;
}
@@ -175,18 +186,24 @@ void cCommandBlockEntity::SaveToJson(Json::Value & a_Value)
void cCommandBlockEntity::Execute()
{
+ if (m_World != NULL)
+ {
+ if (!m_World->AreCommandBlocksEnabled())
+ {
+ return;
+ }
+ }
+
class CommandBlockOutCb :
public cCommandOutputCallback
{
- cCommandBlockEntity* m_CmdBlock;
+ cCommandBlockEntity * m_CmdBlock;
public:
- CommandBlockOutCb(cCommandBlockEntity* a_CmdBlock) : m_CmdBlock(a_CmdBlock) {}
+ CommandBlockOutCb(cCommandBlockEntity * a_CmdBlock) : m_CmdBlock(a_CmdBlock) {}
virtual void Out(const AString & a_Text)
{
- ASSERT(m_CmdBlock != NULL);
-
// Overwrite field
m_CmdBlock->SetLastOutput(a_Text);
}
@@ -194,7 +211,7 @@ void cCommandBlockEntity::Execute()
LOGD("cCommandBlockEntity: Executing command %s", m_Command.c_str());
- cServer* Server = cRoot::Get()->GetServer();
+ cServer * Server = cRoot::Get()->GetServer();
Server->ExecuteConsoleCommand(m_Command, CmdBlockOutCb);
diff --git a/src/BlockEntities/DispenserEntity.cpp b/src/BlockEntities/DispenserEntity.cpp
index 374f3d6e3..e03bf776d 100644
--- a/src/BlockEntities/DispenserEntity.cpp
+++ b/src/BlockEntities/DispenserEntity.cpp
@@ -116,7 +116,7 @@ void cDispenserEntity::DropSpenseFromSlot(cChunk & a_Chunk, int a_SlotNum)
{
double TNTX = 0.5 + (DispX + DispChunk->GetPosX() * cChunkDef::Width);
double TNTZ = 0.5 + (DispZ + DispChunk->GetPosZ() * cChunkDef::Width);
- m_World->SpawnPrimedTNT(TNTX, DispY + 0.5, TNTZ, 4, 0); // 4 seconds fuse, no initial velocity
+ m_World->SpawnPrimedTNT(TNTX, DispY + 0.5, TNTZ, 80, 0); // 80 ticks fuse, no initial velocity
m_Contents.ChangeSlotCount(a_SlotNum, -1);
}
break;
@@ -138,6 +138,12 @@ void cDispenserEntity::DropSpenseFromSlot(cChunk & a_Chunk, int a_SlotNum)
break;
}
+ case E_ITEM_FIRE_CHARGE:
+ {
+ // TODO: Spawn fireball entity
+ break;
+ }
+
default:
{
DropFromSlot(a_Chunk, a_SlotNum);
diff --git a/src/BlockEntities/DropSpenserEntity.cpp b/src/BlockEntities/DropSpenserEntity.cpp
index 7c9a40ce6..0012742fb 100644
--- a/src/BlockEntities/DropSpenserEntity.cpp
+++ b/src/BlockEntities/DropSpenserEntity.cpp
@@ -99,13 +99,6 @@ void cDropSpenserEntity::DropSpense(cChunk & a_Chunk)
}
m_World->BroadcastSoundParticleEffect(2000, m_PosX, m_PosY, m_PosZ, SmokeDir);
m_World->BroadcastSoundEffect("random.click", m_PosX * 8, m_PosY * 8, m_PosZ * 8, 1.0f, 1.0f);
-
- // Update the UI window, if open:
- cWindow * Window = GetWindow();
- if (Window != NULL)
- {
- Window->BroadcastWholeWindow();
- }
}
@@ -136,6 +129,7 @@ void cDropSpenserEntity::SetRedstonePower(bool a_IsPowered)
bool cDropSpenserEntity::Tick(float a_Dt, cChunk & a_Chunk)
{
+ UNUSED(a_Dt);
if (!m_ShouldDropSpense)
{
return false;
diff --git a/src/BlockEntities/DropSpenserEntity.h b/src/BlockEntities/DropSpenserEntity.h
index f2f1eba36..47d3bd492 100644
--- a/src/BlockEntities/DropSpenserEntity.h
+++ b/src/BlockEntities/DropSpenserEntity.h
@@ -11,7 +11,6 @@
#pragma once
#include "BlockEntityWithItems.h"
-#include "../UI/WindowOwner.h"
@@ -31,8 +30,7 @@ class cServer;
// tolua_begin
class cDropSpenserEntity :
- public cBlockEntityWithItems,
- public cBlockEntityWindowOwner
+ public cBlockEntityWithItems
{
typedef cBlockEntityWithItems super;
diff --git a/src/BlockEntities/EnderChestEntity.h b/src/BlockEntities/EnderChestEntity.h
index 0ee3cab3b..45beee45f 100644
--- a/src/BlockEntities/EnderChestEntity.h
+++ b/src/BlockEntities/EnderChestEntity.h
@@ -2,7 +2,6 @@
#pragma once
#include "BlockEntityWithItems.h"
-#include "../UI/WindowOwner.h"
@@ -23,8 +22,7 @@ class cNBTData;
// tolua_begin
class cEnderChestEntity :
- public cBlockEntityWithItems,
- public cBlockEntityWindowOwner
+ public cBlockEntityWithItems
{
typedef cBlockEntityWithItems super;
diff --git a/src/BlockEntities/FlowerPotEntity.cpp b/src/BlockEntities/FlowerPotEntity.cpp
new file mode 100644
index 000000000..87bf8b921
--- /dev/null
+++ b/src/BlockEntities/FlowerPotEntity.cpp
@@ -0,0 +1,134 @@
+
+// FlowerPotEntity.cpp
+
+// Implements the cFlowerPotEntity class representing a single sign in the world
+
+#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
+#include "json/json.h"
+#include "FlowerPotEntity.h"
+#include "../Entities/Player.h"
+#include "../Item.h"
+
+
+
+
+
+cFlowerPotEntity::cFlowerPotEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World) :
+ super(E_BLOCK_FLOWER_POT, a_BlockX, a_BlockY, a_BlockZ, a_World)
+{
+}
+
+
+
+
+
+// It don't do anything when 'used'
+void cFlowerPotEntity::UsedBy(cPlayer * a_Player)
+{
+ if (IsItemInPot())
+ {
+ return;
+ }
+
+ cItem SelectedItem = a_Player->GetInventory().GetEquippedItem();
+ if (IsFlower(SelectedItem.m_ItemType, SelectedItem.m_ItemDamage))
+ {
+ m_Item = SelectedItem.CopyOne();
+ if (!a_Player->IsGameModeCreative())
+ {
+ a_Player->GetInventory().RemoveOneEquippedItem();
+ }
+ m_World->BroadcastBlockEntity(m_PosX, m_PosY, m_PosZ, a_Player->GetClientHandle());
+ }
+}
+
+
+
+
+
+void cFlowerPotEntity::SendTo(cClientHandle & a_Client)
+{
+ a_Client.SendUpdateBlockEntity(*this);
+}
+
+
+
+
+
+void cFlowerPotEntity::Destroy(void)
+{
+ // Drop the contents as pickups:
+ if (!m_Item.IsEmpty())
+ {
+ ASSERT(m_World != NULL);
+ cItems Pickups;
+ Pickups.Add(m_Item);
+ m_World->SpawnItemPickups(Pickups, m_PosX + 0.5, m_PosY + 0.5, m_PosZ + 0.5);
+
+ m_Item.Empty();
+ }
+}
+
+
+
+
+
+bool cFlowerPotEntity::LoadFromJson(const Json::Value & a_Value)
+{
+ m_PosX = a_Value.get("x", 0).asInt();
+ m_PosY = a_Value.get("y", 0).asInt();
+ m_PosZ = a_Value.get("z", 0).asInt();
+
+ m_Item = cItem();
+ m_Item.FromJson(a_Value.get("Item", 0));
+
+ return true;
+}
+
+
+
+
+
+void cFlowerPotEntity::SaveToJson(Json::Value & a_Value)
+{
+ a_Value["x"] = m_PosX;
+ a_Value["y"] = m_PosY;
+ a_Value["z"] = m_PosZ;
+
+ Json::Value Item;
+ m_Item.GetJson(Item);
+ a_Value["Item"] = Item;
+}
+
+
+
+
+
+bool cFlowerPotEntity::IsFlower(short m_ItemType, short m_ItemData)
+{
+ switch (m_ItemType)
+ {
+ case E_BLOCK_DANDELION:
+ case E_BLOCK_FLOWER:
+ case E_BLOCK_CACTUS:
+ case E_BLOCK_BROWN_MUSHROOM:
+ case E_BLOCK_RED_MUSHROOM:
+ case E_BLOCK_SAPLING:
+ case E_BLOCK_DEAD_BUSH:
+ {
+ return true;
+ }
+ case E_BLOCK_TALL_GRASS:
+ {
+ return (m_ItemData == (short) 2);
+ }
+ default:
+ {
+ return false;
+ }
+ }
+}
+
+
+
+
diff --git a/src/BlockEntities/FlowerPotEntity.h b/src/BlockEntities/FlowerPotEntity.h
new file mode 100644
index 000000000..da3fe9b7e
--- /dev/null
+++ b/src/BlockEntities/FlowerPotEntity.h
@@ -0,0 +1,74 @@
+// FlowerPotEntity.h
+
+// Declares the cFlowerPotEntity class representing a single sign in the world
+
+
+
+
+
+#pragma once
+
+#include "BlockEntity.h"
+
+class cItem;
+
+
+
+
+
+namespace Json
+{
+ class Value;
+}
+
+
+
+
+
+// tolua_begin
+
+class cFlowerPotEntity :
+ public cBlockEntity
+{
+ typedef cBlockEntity super;
+
+public:
+
+ // tolua_end
+
+ /** Creates a new flowerpot entity at the specified block coords. a_World may be NULL */
+ cFlowerPotEntity(int a_BlocX, int a_BlockY, int a_BlockZ, cWorld * a_World);
+
+ bool LoadFromJson( const Json::Value& a_Value );
+ virtual void SaveToJson(Json::Value& a_Value ) override;
+
+ virtual void Destroy(void) override;
+
+ // tolua_begin
+
+ /** Is a flower in the pot? */
+ bool IsItemInPot(void) { return !m_Item.IsEmpty(); }
+
+ /** Get the item in the flower pot */
+ cItem GetItem(void) const { return m_Item; }
+
+ /** Set the item in the flower pot */
+ void SetItem(const cItem a_Item) { m_Item = a_Item; }
+
+ // tolua_end
+
+ virtual void UsedBy(cPlayer * a_Player) override;
+ virtual void SendTo(cClientHandle & a_Client) override;
+
+ static bool IsFlower(short m_ItemType, short m_ItemData);
+
+ static const char * GetClassStatic(void) { return "cFlowerPotEntity"; }
+
+private:
+
+ cItem m_Item;
+} ; // tolua_export
+
+
+
+
diff --git a/src/BlockEntities/FurnaceEntity.cpp b/src/BlockEntities/FurnaceEntity.cpp
index c6643bcff..7d6d1f89e 100644
--- a/src/BlockEntities/FurnaceEntity.cpp
+++ b/src/BlockEntities/FurnaceEntity.cpp
@@ -94,6 +94,8 @@ bool cFurnaceEntity::ContinueCooking(void)
bool cFurnaceEntity::Tick(float a_Dt, cChunk & a_Chunk)
{
+ UNUSED(a_Dt);
+ UNUSED(a_Chunk);
if (m_FuelBurnTime <= 0)
{
// No fuel is burning, reset progressbars and bail out
@@ -110,7 +112,7 @@ bool cFurnaceEntity::Tick(float a_Dt, cChunk & a_Chunk)
if (m_TimeCooked >= m_NeedCookTime)
{
// Finished smelting one item
- FinishOne(a_Chunk);
+ FinishOne();
}
}
@@ -208,7 +210,7 @@ void cFurnaceEntity::BroadcastProgress(int a_ProgressbarID, short a_Value)
/// One item finished cooking
-void cFurnaceEntity::FinishOne(cChunk & a_Chunk)
+void cFurnaceEntity::FinishOne()
{
m_TimeCooked = 0;
diff --git a/src/BlockEntities/FurnaceEntity.h b/src/BlockEntities/FurnaceEntity.h
index b08187300..4f935a74b 100644
--- a/src/BlockEntities/FurnaceEntity.h
+++ b/src/BlockEntities/FurnaceEntity.h
@@ -2,7 +2,6 @@
#pragma once
#include "BlockEntityWithItems.h"
-#include "../UI/WindowOwner.h"
#include "../FurnaceRecipe.h"
@@ -23,8 +22,7 @@ class cServer;
// tolua_begin
class cFurnaceEntity :
- public cBlockEntityWithItems,
- public cBlockEntityWindowOwner
+ public cBlockEntityWithItems
{
typedef cBlockEntityWithItems super;
@@ -128,7 +126,7 @@ protected:
void BroadcastProgress(int a_ProgressbarID, short a_Value);
/// One item finished cooking
- void FinishOne(cChunk & a_Chunk);
+ void FinishOne();
/// Starts burning a new fuel, if possible
void BurnNewFuel(void);
diff --git a/src/BlockEntities/HopperEntity.cpp b/src/BlockEntities/HopperEntity.cpp
index 2255cad64..41fb9f811 100644
--- a/src/BlockEntities/HopperEntity.cpp
+++ b/src/BlockEntities/HopperEntity.cpp
@@ -7,10 +7,13 @@
#include "HopperEntity.h"
#include "../Chunk.h"
#include "../Entities/Player.h"
+#include "../Entities/Pickup.h"
#include "../Bindings/PluginManager.h"
#include "ChestEntity.h"
#include "DropSpenserEntity.h"
#include "FurnaceEntity.h"
+#include "../BoundingBox.h"
+#include "json/json.h"
@@ -56,6 +59,7 @@ bool cHopperEntity::GetOutputBlockPos(NIBBLETYPE a_BlockMeta, int & a_OutputX, i
bool cHopperEntity::Tick(float a_Dt, cChunk & a_Chunk)
{
+ UNUSED(a_Dt);
Int64 CurrentTick = a_Chunk.GetWorld()->GetWorldAge();
bool res = false;
@@ -71,6 +75,7 @@ bool cHopperEntity::Tick(float a_Dt, cChunk & a_Chunk)
void cHopperEntity::SaveToJson(Json::Value & a_Value)
{
+ UNUSED(a_Value);
// TODO
LOGWARNING("%s: Not implemented yet", __FUNCTION__);
}
@@ -190,8 +195,87 @@ bool cHopperEntity::MoveItemsIn(cChunk & a_Chunk, Int64 a_CurrentTick)
/// Moves pickups from above this hopper into it. Returns true if the contents have changed.
bool cHopperEntity::MovePickupsIn(cChunk & a_Chunk, Int64 a_CurrentTick)
{
- // TODO
- return false;
+ UNUSED(a_CurrentTick);
+
+ class cHopperPickupSearchCallback :
+ public cEntityCallback
+ {
+ public:
+ cHopperPickupSearchCallback(const Vector3i & a_Pos, cItemGrid & a_Contents) :
+ m_Pos(a_Pos),
+ m_bFoundPickupsAbove(false),
+ m_Contents(a_Contents)
+ {
+ }
+
+ virtual bool Item(cEntity * a_Entity) override
+ {
+ ASSERT(a_Entity != NULL);
+
+ if (!a_Entity->IsPickup() || a_Entity->IsDestroyed())
+ {
+ return false;
+ }
+
+ Vector3f EntityPos = a_Entity->GetPosition();
+ Vector3f BlockPos(m_Pos.x + 0.5f, (float)m_Pos.y + 1, m_Pos.z + 0.5f); // One block above hopper, and search from center outwards
+ double Distance = (EntityPos - BlockPos).Length();
+
+ if (Distance < 0.5)
+ {
+ if (TrySuckPickupIn((cPickup *)a_Entity))
+ {
+ return false;
+ }
+ }
+
+ return false;
+ }
+
+ bool TrySuckPickupIn(cPickup * a_Pickup)
+ {
+ for (int i = 0; i < ContentsWidth * ContentsHeight; i++)
+ {
+ if (m_Contents.IsSlotEmpty(i))
+ {
+ m_bFoundPickupsAbove = true;
+ m_Contents.SetSlot(i, a_Pickup->GetItem());
+ a_Pickup->Destroy(); // Kill pickup
+
+ return true;
+ }
+ else if (m_Contents.GetSlot(i).IsEqual(a_Pickup->GetItem()) && !m_Contents.GetSlot(i).IsFullStack())
+ {
+ m_bFoundPickupsAbove = true;
+
+ int PreviousCount = m_Contents.GetSlot(i).m_ItemCount;
+ a_Pickup->GetItem().m_ItemCount -= m_Contents.ChangeSlotCount(i, a_Pickup->GetItem().m_ItemCount) - PreviousCount; // Set count to however many items were added
+
+ if (a_Pickup->GetItem().IsEmpty())
+ {
+ a_Pickup->Destroy(); // Kill pickup if all items were added
+ }
+ return true;
+ }
+ }
+ return false;
+ }
+
+ bool FoundPickupsAbove(void) const
+ {
+ return m_bFoundPickupsAbove;
+ }
+
+ protected:
+ Vector3i m_Pos;
+ bool m_bFoundPickupsAbove;
+ cItemGrid & m_Contents;
+ };
+
+ cHopperPickupSearchCallback HopperPickupSearchCallback(Vector3i(GetPosX(), GetPosY(), GetPosZ()), m_Contents);
+ a_Chunk.ForEachEntity(HopperPickupSearchCallback);
+
+ return HopperPickupSearchCallback.FoundPickupsAbove();
}
diff --git a/src/BlockEntities/HopperEntity.h b/src/BlockEntities/HopperEntity.h
index 2c8b301fe..6ef98f43a 100644
--- a/src/BlockEntities/HopperEntity.h
+++ b/src/BlockEntities/HopperEntity.h
@@ -10,7 +10,6 @@
#pragma once
#include "BlockEntityWithItems.h"
-#include "../UI/WindowOwner.h"
@@ -18,8 +17,7 @@
// tolua_begin
class cHopperEntity :
- public cBlockEntityWithItems,
- public cBlockEntityWindowOwner
+ public cBlockEntityWithItems
{
typedef cBlockEntityWithItems super;
diff --git a/src/BlockEntities/JukeboxEntity.cpp b/src/BlockEntities/JukeboxEntity.cpp
index 33042179d..c96253b11 100644
--- a/src/BlockEntities/JukeboxEntity.cpp
+++ b/src/BlockEntities/JukeboxEntity.cpp
@@ -30,48 +30,70 @@ cJukeboxEntity::~cJukeboxEntity()
void cJukeboxEntity::UsedBy(cPlayer * a_Player)
{
- if (m_Record == 0)
+ if (IsPlayingRecord())
+ {
+ EjectRecord();
+ }
+ else
{
const cItem & HeldItem = a_Player->GetEquippedItem();
- if (HeldItem.m_ItemType >= 2256 && HeldItem.m_ItemType <= 2267)
+ if (PlayRecord(HeldItem.m_ItemType))
{
- m_Record = HeldItem.m_ItemType;
a_Player->GetInventory().RemoveOneEquippedItem();
- PlayRecord();
}
}
- else
- {
- EjectRecord();
- }
}
-void cJukeboxEntity::PlayRecord(void)
+bool cJukeboxEntity::PlayRecord(int a_Record)
{
+ if (!IsRecordItem(a_Record))
+ {
+ // This isn't a Record Item
+ return false;
+ }
+ if (IsPlayingRecord())
+ {
+ // A Record is already in the Jukebox.
+ EjectRecord();
+ }
+ m_Record = a_Record;
m_World->BroadcastSoundParticleEffect(1005, m_PosX, m_PosY, m_PosZ, m_Record);
+ m_World->SetBlockMeta(m_PosX, m_PosY, m_PosZ, E_META_JUKEBOX_ON);
+ return true;
}
-void cJukeboxEntity::EjectRecord(void)
+bool cJukeboxEntity::EjectRecord(void)
{
- if ((m_Record < E_ITEM_FIRST_DISC) || (m_Record > E_ITEM_LAST_DISC))
+ if (!IsPlayingRecord())
{
// There's no record here
- return;
+ return false;
}
cItems Drops;
Drops.push_back(cItem(m_Record, 1, 0));
+ m_Record = 0;
m_World->SpawnItemPickups(Drops, m_PosX + 0.5, m_PosY + 1, m_PosZ + 0.5, 8);
m_World->BroadcastSoundParticleEffect(1005, m_PosX, m_PosY, m_PosZ, 0);
- m_Record = 0;
+ m_World->SetBlockMeta(m_PosX, m_PosY, m_PosZ, E_META_JUKEBOX_OFF);
+ return true;
+}
+
+
+
+
+
+bool cJukeboxEntity::IsPlayingRecord(void)
+{
+ return (m_Record != 0);
}
diff --git a/src/BlockEntities/JukeboxEntity.h b/src/BlockEntities/JukeboxEntity.h
index 996de965b..3d1d604f7 100644
--- a/src/BlockEntities/JukeboxEntity.h
+++ b/src/BlockEntities/JukeboxEntity.h
@@ -37,12 +37,25 @@ public:
int GetRecord(void);
void SetRecord(int a_Record);
- void PlayRecord(void);
- /// Ejects the currently held record as a pickup. Does nothing when no record inserted.
- void EjectRecord(void);
+ /** Plays the specified Record. Return false if a_Record isn't a playable Record (E_ITEM_XXX_DISC).
+ If there is a record already playing, ejects it first. */
+ bool PlayRecord(int a_Record);
+
+ /** Ejects the currently held record as a pickup. Return false when no record had been inserted. */
+ bool EjectRecord(void);
+
+ /** Is in the Jukebox a Record? */
+ bool IsPlayingRecord(void);
+
+ static bool IsRecordItem(int a_Item)
+ {
+ return ((a_Item >= E_ITEM_FIRST_DISC) && (a_Item <= E_ITEM_LAST_DISC));
+ }
// tolua_end
+
+ static const char * GetClassStatic(void) { return "cJukeboxEntity"; }
virtual void UsedBy(cPlayer * a_Player) override;
virtual void SendTo(cClientHandle &) override { };
diff --git a/src/BlockEntities/MobHeadEntity.cpp b/src/BlockEntities/MobHeadEntity.cpp
new file mode 100644
index 000000000..c0a1781f6
--- /dev/null
+++ b/src/BlockEntities/MobHeadEntity.cpp
@@ -0,0 +1,108 @@
+
+// MobHeadEntity.cpp
+
+// Implements the cMobHeadEntity class representing a single skull/head in the world
+
+#include "Globals.h"
+#include "json/json.h"
+#include "MobHeadEntity.h"
+#include "../Entities/Player.h"
+
+
+
+
+
+cMobHeadEntity::cMobHeadEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World) :
+ super(E_BLOCK_HEAD, a_BlockX, a_BlockY, a_BlockZ, a_World),
+ m_Owner("")
+{
+}
+
+
+
+
+
+void cMobHeadEntity::UsedBy(cPlayer * a_Player)
+{
+ UNUSED(a_Player);
+}
+
+
+
+
+
+void cMobHeadEntity::SetType(const eMobHeadType & a_Type)
+{
+ if ((!m_Owner.empty()) && (a_Type != SKULL_TYPE_PLAYER))
+ {
+ m_Owner = "";
+ }
+ m_Type = a_Type;
+}
+
+
+
+
+
+void cMobHeadEntity::SetRotation(eMobHeadRotation a_Rotation)
+{
+ m_Rotation = a_Rotation;
+}
+
+
+
+
+
+void cMobHeadEntity::SetOwner(const AString & a_Owner)
+{
+ if ((a_Owner.length() > 16) || (m_Type != SKULL_TYPE_PLAYER))
+ {
+ return;
+ }
+ m_Owner = a_Owner;
+}
+
+
+
+
+
+void cMobHeadEntity::SendTo(cClientHandle & a_Client)
+{
+ a_Client.SendUpdateBlockEntity(*this);
+}
+
+
+
+
+
+bool cMobHeadEntity::LoadFromJson(const Json::Value & a_Value)
+{
+ m_PosX = a_Value.get("x", 0).asInt();
+ m_PosY = a_Value.get("y", 0).asInt();
+ m_PosZ = a_Value.get("z", 0).asInt();
+
+ m_Type = static_cast<eMobHeadType>(a_Value.get("Type", 0).asInt());
+ m_Rotation = static_cast<eMobHeadRotation>(a_Value.get("Rotation", 0).asInt());
+ m_Owner = a_Value.get("Owner", "").asString();
+
+ return true;
+}
+
+
+
+
+
+void cMobHeadEntity::SaveToJson(Json::Value & a_Value)
+{
+ a_Value["x"] = m_PosX;
+ a_Value["y"] = m_PosY;
+ a_Value["z"] = m_PosZ;
+
+ a_Value["Type"] = m_Type;
+ a_Value["Rotation"] = m_Rotation;
+ a_Value["Owner"] = m_Owner;
+}
+
+
+
+
diff --git a/src/BlockEntities/MobHeadEntity.h b/src/BlockEntities/MobHeadEntity.h
new file mode 100644
index 000000000..367eb15e7
--- /dev/null
+++ b/src/BlockEntities/MobHeadEntity.h
@@ -0,0 +1,79 @@
+// MobHeadEntity.h
+
+// Declares the cMobHeadEntity class representing a single skull/head in the world
+
+
+
+
+
+#pragma once
+
+#include "BlockEntity.h"
+
+
+
+
+
+namespace Json
+{
+ class Value;
+}
+
+
+
+
+
+// tolua_begin
+
+class cMobHeadEntity :
+ public cBlockEntity
+{
+ typedef cBlockEntity super;
+
+public:
+
+ // tolua_end
+
+ /** Creates a new mob head entity at the specified block coords. a_World may be NULL */
+ cMobHeadEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);
+
+ bool LoadFromJson( const Json::Value& a_Value );
+ virtual void SaveToJson(Json::Value& a_Value ) override;
+
+ // tolua_begin
+
+ /** Set the Type */
+ void SetType(const eMobHeadType & a_SkullType);
+
+ /** Set the Rotation */
+ void SetRotation(eMobHeadRotation a_Rotation);
+
+ /** Set the Player Name for Mobheads with Player type */
+ void SetOwner(const AString & a_Owner);
+
+ /** Get the Type */
+ eMobHeadType GetType(void) const { return m_Type; }
+
+ /** Get the Rotation */
+ eMobHeadRotation GetRotation(void) const { return m_Rotation; }
+
+ /** Get the setted Player Name */
+ AString GetOwner(void) const { return m_Owner; }
+
+ // tolua_end
+
+ virtual void UsedBy(cPlayer * a_Player) override;
+ virtual void SendTo(cClientHandle & a_Client) override;
+
+ static const char * GetClassStatic(void) { return "cMobHeadEntity"; }
+
+private:
+
+ eMobHeadType m_Type;
+ eMobHeadRotation m_Rotation;
+ AString m_Owner;
+} ; // tolua_export
+
+
+
+
diff --git a/src/BlockEntities/NoteEntity.cpp b/src/BlockEntities/NoteEntity.cpp
index 9a33ead62..58b05a324 100644
--- a/src/BlockEntities/NoteEntity.cpp
+++ b/src/BlockEntities/NoteEntity.cpp
@@ -21,6 +21,7 @@ cNoteEntity::cNoteEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_Wo
void cNoteEntity::UsedBy(cPlayer * a_Player)
{
+ UNUSED(a_Player);
IncrementPitch();
MakeSound();
}
diff --git a/src/BlockEntities/NoteEntity.h b/src/BlockEntities/NoteEntity.h
index cf78aeac6..b698899c0 100644
--- a/src/BlockEntities/NoteEntity.h
+++ b/src/BlockEntities/NoteEntity.h
@@ -54,6 +54,8 @@ public:
virtual void UsedBy(cPlayer * a_Player) override;
virtual void SendTo(cClientHandle &) override { };
+ static const char * GetClassStatic(void) { return "cNoteEntity"; }
+
private:
char m_Pitch;
} ; // tolua_export
diff --git a/src/BlockEntities/SignEntity.h b/src/BlockEntities/SignEntity.h
index d998ff1e8..80c7bbfdf 100644
--- a/src/BlockEntities/SignEntity.h
+++ b/src/BlockEntities/SignEntity.h
@@ -1,4 +1,3 @@
-
// SignEntity.h
// Declares the cSignEntity class representing a single sign in the world
@@ -56,6 +55,8 @@ public:
virtual void UsedBy(cPlayer * a_Player) override;
virtual void SendTo(cClientHandle & a_Client) override;
+
+ static const char * GetClassStatic(void) { return "cSignEntity"; }
private: