diff options
Diffstat (limited to 'src/BlockInServerPluginInterface.h')
-rw-r--r-- | src/BlockInServerPluginInterface.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/BlockInServerPluginInterface.h b/src/BlockInServerPluginInterface.h index f3ed774f7..78e934cea 100644 --- a/src/BlockInServerPluginInterface.h +++ b/src/BlockInServerPluginInterface.h @@ -22,19 +22,19 @@ class cBlockInServerPluginInterface : public: cBlockInServerPluginInterface(cWorld & a_World) : m_World(a_World) {} - virtual bool CallHookBlockSpread(int a_BlockX, int a_BlockY, int a_BlockZ, eSpreadSource a_Source) override + virtual bool CallHookBlockSpread(Vector3i a_BlockPos, eSpreadSource a_Source) override { - return cPluginManager::Get()->CallHookBlockSpread(m_World, a_BlockX, a_BlockY, a_BlockZ, a_Source); + return cPluginManager::Get()->CallHookBlockSpread(m_World, a_BlockPos, a_Source); } - virtual bool CallHookPlayerBreakingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override + virtual bool CallHookPlayerBreakingBlock(cPlayer & a_Player, Vector3i a_BlockPos, eBlockFace a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override { - return cPluginManager::Get()->CallHookPlayerBreakingBlock(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_BlockType, a_BlockMeta); + return cPluginManager::Get()->CallHookPlayerBreakingBlock(a_Player, a_BlockPos, a_BlockFace, a_BlockType, a_BlockMeta); } - virtual bool CallHookPlayerBrokenBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override + virtual bool CallHookPlayerBrokenBlock(cPlayer & a_Player, Vector3i a_BlockPos, eBlockFace a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override { - return cPluginManager::Get()->CallHookPlayerBrokenBlock(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_BlockType, a_BlockMeta); + return cPluginManager::Get()->CallHookPlayerBrokenBlock(a_Player, a_BlockPos, a_BlockFace, a_BlockType, a_BlockMeta); } private: |