diff options
Diffstat (limited to '')
-rw-r--r-- | src/Blocks/BlockBed.cpp | 40 |
1 files changed, 18 insertions, 22 deletions
diff --git a/src/Blocks/BlockBed.cpp b/src/Blocks/BlockBed.cpp index 6a5a9ec02..3f10a2e88 100644 --- a/src/Blocks/BlockBed.cpp +++ b/src/Blocks/BlockBed.cpp @@ -15,35 +15,33 @@ -void cBlockBedHandler::OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ) +void cBlockBedHandler::OnBroken(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, Vector3i a_BlockPos, BLOCKTYPE a_OldBlockType, NIBBLETYPE a_OldBlockMeta) { - Vector3i ThisPos(a_BlockX, a_BlockY, a_BlockZ); - NIBBLETYPE OldMeta = a_ChunkInterface.GetBlockMeta(ThisPos); - Vector3i Direction = MetaDataToDirection(OldMeta & 0x3); - if (OldMeta & 0x8) + auto Direction = MetaDataToDirection(a_OldBlockMeta & 0x03); + if ((a_OldBlockMeta & 0x08) != 0) { // Was pillow - if (a_ChunkInterface.GetBlock(ThisPos - Direction) == E_BLOCK_BED) + if (a_ChunkInterface.GetBlock(a_BlockPos - Direction) == E_BLOCK_BED) { // First replace the bed with air - a_ChunkInterface.FastSetBlock(ThisPos - Direction, E_BLOCK_AIR, 0); + a_ChunkInterface.FastSetBlock(a_BlockPos - Direction, E_BLOCK_AIR, 0); // Then destroy the bed entity - Vector3i PillowPos(ThisPos - Direction); - a_ChunkInterface.SetBlock(PillowPos.x, PillowPos.y, PillowPos.z, E_BLOCK_AIR, 0); + Vector3i PillowPos(a_BlockPos - Direction); + a_ChunkInterface.SetBlock(PillowPos, E_BLOCK_AIR, 0); } } else { // Was foot end - if (a_ChunkInterface.GetBlock(ThisPos + Direction) == E_BLOCK_BED) + if (a_ChunkInterface.GetBlock(a_BlockPos + Direction) == E_BLOCK_BED) { // First replace the bed with air - a_ChunkInterface.FastSetBlock(ThisPos + Direction, E_BLOCK_AIR, 0); + a_ChunkInterface.FastSetBlock(a_BlockPos + Direction, E_BLOCK_AIR, 0); // Then destroy the bed entity - Vector3i FootPos(ThisPos + Direction); - a_ChunkInterface.SetBlock(FootPos.x, FootPos.y, FootPos.z, E_BLOCK_AIR, 0); + Vector3i FootPos(a_BlockPos + Direction); + a_ChunkInterface.SetBlock(FootPos, E_BLOCK_AIR, 0); } } } @@ -155,14 +153,12 @@ void cBlockBedHandler::OnPlacedByPlayer(cChunkInterface & a_ChunkInterface, cWor -void cBlockBedHandler::ConvertToPickups(cWorldInterface & a_WorldInterface, cItems & a_Pickups, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ) +cItems cBlockBedHandler::ConvertToPickups(NIBBLETYPE a_BlockMeta, cBlockEntity * a_BlockEntity, const cEntity * a_Digger, const cItem * a_Tool) { - short Color = E_META_WOOL_RED; - a_WorldInterface.DoWithBedAt(a_BlockX, a_BlockY, a_BlockZ, [&](cBedEntity & a_Bed) - { - Color = a_Bed.GetColor(); - return true; - } - ); - a_Pickups.Add(cItem(E_ITEM_BED, 1, Color)); + short color = E_META_WOOL_RED; + if (a_BlockEntity != nullptr) + { + color = reinterpret_cast<cBedEntity *>(a_BlockEntity)->GetColor(); + } + return cItem(E_ITEM_BED, 1, color); } |