diff options
Diffstat (limited to 'src/Blocks/BlockButton.cpp')
-rw-r--r-- | src/Blocks/BlockButton.cpp | 21 |
1 files changed, 7 insertions, 14 deletions
diff --git a/src/Blocks/BlockButton.cpp b/src/Blocks/BlockButton.cpp index 1011f9351..19b055b62 100644 --- a/src/Blocks/BlockButton.cpp +++ b/src/Blocks/BlockButton.cpp @@ -17,21 +17,14 @@ cBlockButtonHandler::cBlockButtonHandler(BLOCKTYPE a_BlockType) void cBlockButtonHandler::OnUse(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) { - // Flip the ON bit on/off. Using XOR bitwise operation to turn it on/off. + // Flip the ON bit on/off using the XOR bitwise operation NIBBLETYPE Meta = ((a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) ^ 0x08) & 0x0f); - a_World->SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta); - - if (Meta & 0x08) - { - a_World->BroadcastSoundEffect("random.click", a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 0.5f, 0.6f); - } - else - { - a_World->BroadcastSoundEffect("random.click", a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 0.5f, 0.5f); - } - - // Queue a button reset (unpress), with a GetBlock to prevent duplication of buttons (press, break, wait for reset) - a_World->QueueSetBlock(a_BlockX, a_BlockY, a_BlockZ, a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ), ((a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) ^ 0x08) & 0x0f), m_BlockType == E_BLOCK_STONE_BUTTON ? 20 : 25); + + a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, Meta); + a_World->BroadcastSoundEffect("random.click", a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 0.5f, (Meta & 0x08) ? 0.6f : 0.5f); + + // Queue a button reset (unpress) + a_World->QueueSetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, ((a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) ^ 0x08) & 0x0f), m_BlockType == E_BLOCK_STONE_BUTTON ? 20 : 30); } |