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-rw-r--r--src/Blocks/BlockButton.h34
1 files changed, 30 insertions, 4 deletions
diff --git a/src/Blocks/BlockButton.h b/src/Blocks/BlockButton.h
index d24c7d952..3558729bb 100644
--- a/src/Blocks/BlockButton.h
+++ b/src/Blocks/BlockButton.h
@@ -19,15 +19,35 @@ public:
virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
{
+ NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
+
+ double x(a_BlockX);
+ double y(a_BlockY);
+ double z(a_BlockZ);
+
+ // If button is already on do nothing
+ if (Meta & 0x08)
+ {
+ return;
+ }
+
// Set p the ON bit to on
- NIBBLETYPE Meta = (a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) | 0x08);
+ Meta |= 0x08;
a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta);
a_WorldInterface.WakeUpSimulators(a_BlockX, a_BlockY, a_BlockZ);
- a_WorldInterface.GetBroadcastManager().BroadcastSoundEffect("random.click", (double)a_BlockX, (double)a_BlockY, (double)a_BlockZ, 0.5f, (Meta & 0x08) ? 0.6f : 0.5f);
+ a_WorldInterface.GetBroadcastManager().BroadcastSoundEffect("random.click", x, y, z, 0.5f, 0.6f);
// Queue a button reset (unpress)
- a_ChunkInterface.QueueSetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, (a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) & 0x07), m_BlockType == E_BLOCK_STONE_BUTTON ? 20 : 30, m_BlockType, a_WorldInterface);
+ int delay = (m_BlockType == E_BLOCK_STONE_BUTTON) ? 20 : 30;
+
+ a_ChunkInterface.QueueSetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, (a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) & 0x07), delay, m_BlockType, a_WorldInterface);
+
+ a_Player->GetWorld()->ScheduleTask(delay, [x, y, z](cWorld & a_World)
+ {
+ a_World.BroadcastSoundEffect("random.click", x, y, z, 0.5f, 0.5f);
+ });
+
}
@@ -67,14 +87,19 @@ public:
case BLOCK_FACE_XM: return 0x2;
case BLOCK_FACE_XP: return 0x1;
case BLOCK_FACE_YM: return 0x0;
- default:
+ case BLOCK_FACE_NONE:
{
ASSERT(!"Unhandled block face!");
return 0x0;
}
}
+ #if !defined(__clang__)
+ ASSERT(!"Unknown BLOCK_FACE");
+ return 0;
+ #endif
}
+
inline static eBlockFace BlockMetaDataToBlockFace(NIBBLETYPE a_Meta)
{
switch (a_Meta & 0x7)
@@ -93,6 +118,7 @@ public:
}
}
+
virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
{
NIBBLETYPE Meta;