summaryrefslogtreecommitdiffstats
path: root/src/Blocks/BlockDoor.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/Blocks/BlockDoor.h')
-rw-r--r--src/Blocks/BlockDoor.h64
1 files changed, 61 insertions, 3 deletions
diff --git a/src/Blocks/BlockDoor.h b/src/Blocks/BlockDoor.h
index c86fe829b..92ad8da12 100644
--- a/src/Blocks/BlockDoor.h
+++ b/src/Blocks/BlockDoor.h
@@ -5,6 +5,7 @@
#include "../Entities/Player.h"
#include "Chunk.h"
#include "MetaRotator.h"
+#include "ChunkInterface.h"
@@ -19,7 +20,6 @@ public:
virtual void OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ) override;
virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override;
virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override;
- virtual const char * GetStepSound(void) override;
virtual NIBBLETYPE MetaRotateCCW(NIBBLETYPE a_Meta) override;
virtual NIBBLETYPE MetaRotateCW(NIBBLETYPE a_Meta) override;
@@ -55,7 +55,49 @@ public:
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
{
- a_Pickups.push_back(cItem((m_BlockType == E_BLOCK_WOODEN_DOOR) ? E_ITEM_WOODEN_DOOR : E_ITEM_IRON_DOOR, 1, 0));
+ switch (m_BlockType)
+ {
+ case E_BLOCK_WOODEN_DOOR:
+ {
+ a_Pickups.Add(E_ITEM_WOODEN_DOOR);
+ break;
+ }
+ case E_BLOCK_ACACIA_DOOR:
+ {
+ a_Pickups.Add(E_ITEM_ACACIA_DOOR);
+ break;
+ }
+ case E_BLOCK_BIRCH_DOOR:
+ {
+ a_Pickups.Add(E_ITEM_BIRCH_DOOR);
+ break;
+ }
+ case E_BLOCK_DARK_OAK_DOOR:
+ {
+ a_Pickups.Add(E_ITEM_DARK_OAK_DOOR);
+ break;
+ }
+ case E_BLOCK_JUNGLE_DOOR:
+ {
+ a_Pickups.Add(E_ITEM_JUNGLE_DOOR);
+ break;
+ }
+ case E_BLOCK_SPRUCE_DOOR:
+ {
+ a_Pickups.Add(E_ITEM_SPRUCE_DOOR);
+ break;
+ }
+ case E_BLOCK_IRON_DOOR:
+ {
+ a_Pickups.Add(E_ITEM_IRON_DOOR);
+ break;
+ }
+ default:
+ {
+ ASSERT(!"Unhandled door type!");
+ break;
+ }
+ }
}
@@ -131,7 +173,23 @@ public:
/** Returns true if the specified blocktype is any kind of door */
inline static bool IsDoor(BLOCKTYPE a_Block)
{
- return (a_Block == E_BLOCK_WOODEN_DOOR) || (a_Block == E_BLOCK_IRON_DOOR);
+ switch (a_Block)
+ {
+ case E_BLOCK_ACACIA_DOOR:
+ case E_BLOCK_BIRCH_DOOR:
+ case E_BLOCK_DARK_OAK_DOOR:
+ case E_BLOCK_IRON_DOOR:
+ case E_BLOCK_JUNGLE_DOOR:
+ case E_BLOCK_SPRUCE_DOOR:
+ case E_BLOCK_WOODEN_DOOR:
+ {
+ return true;
+ }
+ default:
+ {
+ return false;
+ }
+ }
}