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-rw-r--r--src/Blocks/BlockFarmland.h32
1 files changed, 19 insertions, 13 deletions
diff --git a/src/Blocks/BlockFarmland.h b/src/Blocks/BlockFarmland.h
index 09982cd5e..219f9a654 100644
--- a/src/Blocks/BlockFarmland.h
+++ b/src/Blocks/BlockFarmland.h
@@ -17,15 +17,21 @@
class cBlockFarmlandHandler :
- public cBlockHandler
+ public cClearMetaOnDrop<cBlockHandler>
{
+ using super = cClearMetaOnDrop<cBlockHandler>;
public:
- cBlockFarmlandHandler(BLOCKTYPE a_BlockType) :
- cBlockHandler(a_BlockType)
+
+ cBlockFarmlandHandler(BLOCKTYPE a_BlockType):
+ super(a_BlockType)
{
}
+
+
+
+
virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override
{
NIBBLETYPE BlockMeta = a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ);
@@ -60,14 +66,17 @@ public:
}
default:
{
- a_Chunk.SetBlock(a_RelX, a_RelY, a_RelZ, E_BLOCK_DIRT, 0);
+ a_Chunk.SetBlock({a_RelX, a_RelY, a_RelZ}, E_BLOCK_DIRT, 0);
break;
}
}
}
- virtual void OnNeighborChanged(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_WhichNeighbor) override
+
+
+
+ virtual void OnNeighborChanged(cChunkInterface & a_ChunkInterface, Vector3i a_BlockPos, eBlockFace a_WhichNeighbor) override
{
// Don't care about any neighbor but the one above us (fix recursion loop in #2213):
if (a_WhichNeighbor != BLOCK_FACE_YP)
@@ -76,24 +85,21 @@ public:
}
// Don't care about anything if we're at the top of the world:
- if (a_BlockY >= cChunkDef::Height)
+ if (a_BlockPos.y >= cChunkDef::Height)
{
return;
}
// Check whether we should revert to dirt:
- BLOCKTYPE UpperBlock = a_ChunkInterface.GetBlock({a_BlockX, a_BlockY + 1, a_BlockZ});
- if (cBlockInfo::FullyOccupiesVoxel(UpperBlock))
+ auto upperBlock = a_ChunkInterface.GetBlock(a_BlockPos.addedY(1));
+ if (cBlockInfo::FullyOccupiesVoxel(upperBlock))
{
- a_ChunkInterface.SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_DIRT, 0);
+ a_ChunkInterface.SetBlock(a_BlockPos, E_BLOCK_DIRT, 0);
}
}
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- a_Pickups.Add(E_BLOCK_DIRT, 1, 0); // Reset meta
- }
+
bool IsWaterInNear(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ)