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-rw-r--r--src/Blocks/BlockHandler.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/Blocks/BlockHandler.h b/src/Blocks/BlockHandler.h
index 302fdbc4b..e67058830 100644
--- a/src/Blocks/BlockHandler.h
+++ b/src/Blocks/BlockHandler.h
@@ -3,6 +3,8 @@
#include "../Defines.h"
+#include "../BoundingBox.h"
+
@@ -30,6 +32,11 @@ public:
Note that the coords are chunk-relative! */
virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ);
+ /** Returns the relative bounding box that must be entity-free in
+ order for the block to be placed. a_XM, a_XP, etc. stand for the
+ blocktype of the minus-X neighbor, the positive-X neighbor, etc. */
+ virtual cBoundingBox GetPlacementCollisionBox(BLOCKTYPE a_XM, BLOCKTYPE a_XP, BLOCKTYPE a_YM, BLOCKTYPE a_YP, BLOCKTYPE a_ZM, BLOCKTYPE a_ZP);
+
/** Called before a block is placed into a world.
The handler should return true to allow placement, false to refuse.
Also, the handler should set a_BlockType and a_BlockMeta to correct values for the newly placed block.