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-rw-r--r--src/Blocks/BlockInfested.h88
1 files changed, 88 insertions, 0 deletions
diff --git a/src/Blocks/BlockInfested.h b/src/Blocks/BlockInfested.h
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+++ b/src/Blocks/BlockInfested.h
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+
+// BlockInfested.h
+
+#include "../Entities/Player.h"
+
+/* This Block Handler describes the blocks spawning silver fishes. Mojang calls them monster egg */
+
+class cBlockInfestedHandler final:
+ public cBlockHandler
+{
+ using Super = cBlockHandler;
+
+public:
+
+ using Super::Super;
+
+ static void SpawnSilverfish(cWorldInterface & a_WorldInterface, Vector3i a_BlockPos)
+ {
+ auto Pos = Vector3f(a_BlockPos.x - 0.5f, a_BlockPos.y - 0.5f, a_BlockPos.z - 0.5f);
+ // TODO: only display animation if the difficulty allows mob spawns - Add when difficulty is implemented
+ // Spawn Silverfish
+ a_WorldInterface.SpawnMob(Pos.x, Pos.y, Pos.z, mtSilverfish, false);
+ // Play particle
+ a_WorldInterface.GetBroadcastManager().BroadcastParticleEffect("explode", Pos, Vector3f(), 0.1f, 50);
+ }
+
+private:
+
+ virtual cItems ConvertToPickups(NIBBLETYPE a_BlockMeta, const cEntity * a_Digger, const cItem * a_Tool) const override
+ {
+ switch (a_BlockMeta)
+ {
+ case E_META_SILVERFISH_EGG_STONE:
+ {
+ if (ToolHasSilkTouch(a_Tool))
+ {
+ return cItem(E_BLOCK_STONE);
+ }
+ else
+ {
+ return cItem(E_BLOCK_COBBLESTONE);
+ }
+ }
+ case E_META_SILVERFISH_EGG_COBBLESTONE: return cItem(E_BLOCK_COBBLESTONE);
+ case E_META_SILVERFISH_EGG_STONE_BRICK: return cItem(E_BLOCK_STONE_BRICKS);
+ case E_META_SILVERFISH_EGG_MOSSY_STONE_BRICK: return cItem(E_BLOCK_STONE_BRICKS, 1, E_META_STONE_BRICK_MOSSY);
+ case E_META_SILVERFISH_EGG_CRACKED_STONE_BRICK: return cItem(E_BLOCK_STONE_BRICKS, 1, E_META_STONE_BRICK_CRACKED);
+ case E_META_SILVERFISH_EGG_CHISELED_STONE_BRICK: return cItem(E_BLOCK_STONE_BRICKS, 1, E_META_STONE_BRICK_ORNAMENT);
+ }
+ return {};
+ }
+
+
+
+
+
+ virtual void OnBroken(
+ cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface,
+ Vector3i a_BlockPos,
+ BLOCKTYPE a_OldBlockType, NIBBLETYPE a_OldBlockMeta,
+ const cEntity * a_Digger
+ ) const override
+ {
+ if (a_Digger != nullptr)
+ {
+ if (a_Digger->IsPlayer())
+ {
+ const auto Player = static_cast<const cPlayer *>(a_Digger);
+ if (Player->IsGameModeCreative())
+ {
+ return;
+ }
+ }
+ if (a_Digger->IsMob())
+ {
+ return;
+ }
+ }
+ SpawnSilverfish(a_WorldInterface, a_BlockPos);
+ }
+
+
+ virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) const override
+ {
+ return 11;
+ }
+} ;
+