diff options
Diffstat (limited to '')
-rw-r--r-- | src/Blocks/BlockLeaves.h | 15 |
1 files changed, 7 insertions, 8 deletions
diff --git a/src/Blocks/BlockLeaves.h b/src/Blocks/BlockLeaves.h index 653fd19bb..84e186b4c 100644 --- a/src/Blocks/BlockLeaves.h +++ b/src/Blocks/BlockLeaves.h @@ -75,11 +75,12 @@ public: virtual void OnNeighborChanged(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_WhichNeighbor) override { - // Unset 0x8 bit so this block gets checked for decay: NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); - if ((Meta & 0x08) != 0) + + // Set 0x8 bit so this block gets checked for decay: + if ((Meta & 0x08) == 0) { - a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta & 0x7, false, false); + a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta | 0x8, true, false); } } @@ -92,7 +93,7 @@ public: return; } - if ((Meta & 0x8) != 0) + if ((Meta & 0x8) == 0) { // These leaves have been checked for decay lately and nothing around them changed return; @@ -116,10 +117,8 @@ public: if (HasNearLog(Area, BlockX, a_RelY, BlockZ)) { - // Wood found, the leaves stay; mark them as checked. - // There is no point in saving this to disk or informing the client - // So we use SetMetaQuiet - a_Chunk.SetMeta(a_RelX, a_RelY, a_RelZ, Meta | 0x8, false, false); + // Wood found, the leaves stay; unset the check bit + a_Chunk.SetMeta(a_RelX, a_RelY, a_RelZ, Meta ^ 0x8, true, false); return; } |