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-rw-r--r--src/Blocks/BlockPiston.h8
1 files changed, 7 insertions, 1 deletions
diff --git a/src/Blocks/BlockPiston.h b/src/Blocks/BlockPiston.h
index bbb8af75b..f868f4d8e 100644
--- a/src/Blocks/BlockPiston.h
+++ b/src/Blocks/BlockPiston.h
@@ -4,7 +4,7 @@
#include "BlockHandler.h"
-
+class cWorld;
class cBlockPistonHandler :
@@ -94,10 +94,13 @@ private:
switch (a_BlockType)
{
case E_BLOCK_ANVIL:
+ case E_BLOCK_BARRIER:
+ case E_BLOCK_BEACON:
case E_BLOCK_BEDROCK:
case E_BLOCK_BREWING_STAND:
case E_BLOCK_CHEST:
case E_BLOCK_COMMAND_BLOCK:
+ case E_BLOCK_DAYLIGHT_SENSOR:
case E_BLOCK_DISPENSER:
case E_BLOCK_DROPPER:
case E_BLOCK_ENCHANTMENT_TABLE:
@@ -106,6 +109,7 @@ private:
// Notice the lack of an E_BLOCK_ENDER_CHEST here; its because ender chests can totally be pushed/pulled in MCS :)
case E_BLOCK_FURNACE:
case E_BLOCK_LIT_FURNACE:
+ case E_BLOCK_INVERTED_DAYLIGHT_SENSOR:
case E_BLOCK_HOPPER:
case E_BLOCK_JUKEBOX:
case E_BLOCK_MOB_SPAWNER:
@@ -113,7 +117,9 @@ private:
case E_BLOCK_NOTE_BLOCK:
case E_BLOCK_OBSIDIAN:
case E_BLOCK_PISTON_EXTENSION:
+ case E_BLOCK_STANDING_BANNER:
case E_BLOCK_TRAPPED_CHEST:
+ case E_BLOCK_WALL_BANNER:
{
return false;
}