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-rw-r--r--src/Blocks/BlockSapling.h19
1 files changed, 15 insertions, 4 deletions
diff --git a/src/Blocks/BlockSapling.h b/src/Blocks/BlockSapling.h
index 1770cc4aa..b7d2f163b 100644
--- a/src/Blocks/BlockSapling.h
+++ b/src/Blocks/BlockSapling.h
@@ -17,18 +17,18 @@ public:
: cBlockHandler(a_BlockType)
{
}
-
+
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
{
// Only the first 2 bits contain the display information and the 4th bit is for the growth indicator, but, we use 0x07 for forward compatibility
a_Pickups.push_back(cItem(E_BLOCK_SAPLING, 1, a_BlockMeta & 0x07));
}
-
+
virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
{
return (a_RelY > 0) && IsBlockTypeOfDirt(a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ));
}
-
+
virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override
{
NIBBLETYPE Meta = a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ);
@@ -92,7 +92,18 @@ public:
}
break;
}
- // Dark Oaks only grow in a 2x2 area
+ // Acacias don't need horizontal clearance
+ case E_META_SAPLING_ACACIA:
+ {
+ if (!IsLargeTree(a_Chunk, a_RelX, a_RelY, a_RelZ, a_Meta))
+ {
+ return false;
+ }
+ CheckHeight = 7;
+ LargeTree = true;
+ break;
+ }
+ // Dark Oaks don't need horizontal clearance
case E_META_SAPLING_DARK_OAK:
{
if (!IsLargeTree(a_Chunk, a_RelX, a_RelY, a_RelZ, a_Meta))