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-rw-r--r--src/Blocks/ChunkInterface.h74
1 files changed, 74 insertions, 0 deletions
diff --git a/src/Blocks/ChunkInterface.h b/src/Blocks/ChunkInterface.h
new file mode 100644
index 000000000..b0faf5b05
--- /dev/null
+++ b/src/Blocks/ChunkInterface.h
@@ -0,0 +1,74 @@
+
+#pragma once
+
+#include "../ChunkMap.h"
+#include "../ForEachChunkProvider.h"
+
+class cChunkInterface : public cForEachChunkProvider
+{
+public:
+
+ cChunkInterface(cChunkMap * a_ChunkMap) : m_ChunkMap(a_ChunkMap) {}
+
+ BLOCKTYPE GetBlock (int a_BlockX, int a_BlockY, int a_BlockZ)
+ {
+ return m_ChunkMap->GetBlock(a_BlockX,a_BlockY,a_BlockZ);
+ }
+ BLOCKTYPE GetBlock (const Vector3i & a_Pos )
+ {
+ return GetBlock( a_Pos.x, a_Pos.y, a_Pos.z );
+ }
+ NIBBLETYPE GetBlockMeta (int a_BlockX, int a_BlockY, int a_BlockZ)
+ {
+ return m_ChunkMap->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
+ }
+
+ bool GetBlockTypeMeta (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta)
+ {
+ return m_ChunkMap->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta);
+ }
+ /** Sets the block at the specified coords to the specified value.
+ Full processing, incl. updating neighbors, is performed.
+ */
+ void SetBlock(cWorldInterface * a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
+ {
+ m_ChunkMap->SetBlock(a_WorldInterface, a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta);
+ }
+ void SetBlockMeta (int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_MetaData)
+ {
+ m_ChunkMap->SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, a_MetaData);
+ }
+
+ void QueueSetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, int a_TickDelay, BLOCKTYPE a_PreviousBlockType, cWorldInterface * a_WorldInterface)
+ {
+ m_ChunkMap->QueueSetBlock(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, a_WorldInterface->GetWorldAge() + a_TickDelay, a_PreviousBlockType);
+ }
+
+ /** Sets the block at the specified coords to the specified value.
+ The replacement doesn't trigger block updates.
+ The replaced blocks aren't checked for block entities (block entity is leaked if it exists at this block)
+ */
+ void FastSetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
+ {
+ m_ChunkMap->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta);
+ }
+ void FastSetBlock(const Vector3i & a_Pos, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta ) { FastSetBlock( a_Pos.x, a_Pos.y, a_Pos.z, a_BlockType, a_BlockMeta ); }
+
+ void UseBlockEntity(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
+ {
+ m_ChunkMap->UseBlockEntity(a_Player, a_BlockX, a_BlockY, a_BlockZ);
+ }
+
+ virtual bool ForEachChunkInRect(int a_MinChunkX, int a_MaxChunkX, int a_MinChunkZ, int a_MaxChunkZ, cChunkDataCallback & a_Callback) override
+ {
+ return m_ChunkMap->ForEachChunkInRect(a_MinChunkX, a_MaxChunkX, a_MinChunkZ, a_MaxChunkZ, a_Callback);
+ }
+
+ virtual bool WriteBlockArea(cBlockArea & a_Area, int a_MinBlockX, int a_MinBlockY, int a_MinBlockZ, int a_DataTypes) override
+ {
+ return m_ChunkMap->WriteBlockArea(a_Area, a_MinBlockX, a_MinBlockY, a_MinBlockZ, a_DataTypes);
+ }
+
+private:
+ cChunkMap * m_ChunkMap;
+};