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-rw-r--r--src/Blocks/BlockCactus.h2
-rw-r--r--src/Blocks/BlockCrops.h2
-rw-r--r--src/Blocks/BlockDirt.h2
-rw-r--r--src/Blocks/BlockFarmland.h2
-rw-r--r--src/Blocks/BlockFluid.h6
-rw-r--r--src/Blocks/BlockHandler.cpp14
-rw-r--r--src/Blocks/BlockHandler.h7
-rw-r--r--src/Blocks/BlockLeaves.h6
-rw-r--r--src/Blocks/BlockNetherWart.h2
-rw-r--r--src/Blocks/BlockSapling.h2
-rw-r--r--src/Blocks/BlockStems.h2
-rw-r--r--src/Blocks/BlockSugarcane.h2
-rw-r--r--src/Blocks/BlockVine.h4
13 files changed, 27 insertions, 26 deletions
diff --git a/src/Blocks/BlockCactus.h b/src/Blocks/BlockCactus.h
index 70c9c5257..83595d2b9 100644
--- a/src/Blocks/BlockCactus.h
+++ b/src/Blocks/BlockCactus.h
@@ -65,7 +65,7 @@ public:
}
- void OnUpdate(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override
+ virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override
{
a_Chunk.GetWorld()->GrowCactus(a_RelX + a_Chunk.GetPosX() * cChunkDef::Width, a_RelY, a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width, 1);
}
diff --git a/src/Blocks/BlockCrops.h b/src/Blocks/BlockCrops.h
index c86183ca4..4c4ac21be 100644
--- a/src/Blocks/BlockCrops.h
+++ b/src/Blocks/BlockCrops.h
@@ -74,7 +74,7 @@ public:
}
- void OnUpdate(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override
+ virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override
{
NIBBLETYPE Meta = a_Chunk.GetMeta (a_RelX, a_RelY, a_RelZ);
NIBBLETYPE Light = a_Chunk.GetBlockLight(a_RelX, a_RelY, a_RelZ);
diff --git a/src/Blocks/BlockDirt.h b/src/Blocks/BlockDirt.h
index 1cc6bc0c3..91534c5e5 100644
--- a/src/Blocks/BlockDirt.h
+++ b/src/Blocks/BlockDirt.h
@@ -25,7 +25,7 @@ public:
}
- void OnUpdate(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override
+ virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override
{
if (m_BlockType != E_BLOCK_GRASS)
{
diff --git a/src/Blocks/BlockFarmland.h b/src/Blocks/BlockFarmland.h
index a69d9b775..101ab8e34 100644
--- a/src/Blocks/BlockFarmland.h
+++ b/src/Blocks/BlockFarmland.h
@@ -28,7 +28,7 @@ public:
}
- void OnUpdate(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override
+ virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override
{
bool Found = false;
diff --git a/src/Blocks/BlockFluid.h b/src/Blocks/BlockFluid.h
index fbdbec26c..37885e4de 100644
--- a/src/Blocks/BlockFluid.h
+++ b/src/Blocks/BlockFluid.h
@@ -32,7 +32,7 @@ public:
}
- virtual void Check(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk) override
+ virtual void Check(cChunkInterface & a_ChunkInterface, cBlockPluginInterface & a_PluginInterface, int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk) override
{
switch (m_BlockType)
{
@@ -47,7 +47,7 @@ public:
break;
}
}
- super::Check(a_ChunkInterface, a_RelX, a_RelY, a_RelZ, a_Chunk);
+ super::Check(a_ChunkInterface, a_PluginInterface, a_RelX, a_RelY, a_RelZ, a_Chunk);
}
} ;
@@ -68,7 +68,7 @@ public:
/// Called to tick the block
- virtual void OnUpdate(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override
+ virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override
{
if (a_Chunk.GetWorld()->ShouldLavaSpawnFire())
{
diff --git a/src/Blocks/BlockHandler.cpp b/src/Blocks/BlockHandler.cpp
index 8ce8ec1f7..3f69ba1c1 100644
--- a/src/Blocks/BlockHandler.cpp
+++ b/src/Blocks/BlockHandler.cpp
@@ -261,7 +261,7 @@ bool cBlockHandler::GetPlacementBlockTypeMeta(
-void cBlockHandler::OnUpdate(cChunk & a_Chunk, int a_BlockX, int a_BlockY, int a_BlockZ)
+void cBlockHandler::OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_BlockX, int a_BlockY, int a_BlockZ)
{
}
@@ -361,14 +361,14 @@ void cBlockHandler::ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta)
-void cBlockHandler::DropBlock(cWorld * a_World, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ)
+void cBlockHandler::DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ)
{
cItems Pickups;
- NIBBLETYPE Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
+ NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
ConvertToPickups(Pickups, Meta);
// Allow plugins to modify the pickups:
- cRoot::Get()->GetPluginManager()->CallHookBlockToPickups(a_World, a_Digger, a_BlockX, a_BlockY, a_BlockZ, m_BlockType, Meta, Pickups);
+ a_BlockPluginInterface.CallHookBlockToPickups(a_Digger, a_BlockX, a_BlockY, a_BlockZ, m_BlockType, Meta, Pickups);
if (!Pickups.empty())
{
@@ -384,7 +384,7 @@ void cBlockHandler::DropBlock(cWorld * a_World, cEntity * a_Digger, int a_BlockX
MicroX += r1.rand(1) - 0.5;
MicroZ += r1.rand(1) - 0.5;
- a_World->SpawnItemPickups(Pickups, MicroX, MicroY, MicroZ);
+ a_WorldInterface.SpawnItemPickups(Pickups, MicroX, MicroY, MicroZ);
}
}
@@ -446,7 +446,7 @@ bool cBlockHandler::DoesDropOnUnsuitable(void)
-void cBlockHandler::Check(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk)
+void cBlockHandler::Check(cChunkInterface & a_ChunkInterface, cBlockPluginInterface & a_PluginInterface, int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk)
{
if (!CanBeAt(a_ChunkInterface, a_RelX, a_RelY, a_RelZ, a_Chunk))
{
@@ -454,7 +454,7 @@ void cBlockHandler::Check(cChunkInterface & a_ChunkInterface, int a_RelX, int a_
{
int BlockX = a_RelX + a_Chunk.GetPosX() * cChunkDef::Width;
int BlockZ = a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width;
- DropBlock(a_Chunk.GetWorld(), NULL, BlockX, a_RelY, BlockZ);
+ DropBlock(a_ChunkInterface, *a_Chunk.GetWorld(), a_PluginInterface, NULL, BlockX, a_RelY, BlockZ);
}
a_Chunk.SetBlock(a_RelX, a_RelY, a_RelZ, E_BLOCK_AIR, 0);
diff --git a/src/Blocks/BlockHandler.h b/src/Blocks/BlockHandler.h
index 867c4c2c5..44b15bce1 100644
--- a/src/Blocks/BlockHandler.h
+++ b/src/Blocks/BlockHandler.h
@@ -5,6 +5,7 @@
#include "../Item.h"
#include "WorldInterface.h"
#include "ChunkInterface.h"
+#include "BlockPluginInterface.h"
@@ -25,7 +26,7 @@ public:
/// Called when the block gets ticked either by a random tick or by a queued tick.
/// Note that the coords are chunk-relative!
- virtual void OnUpdate(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ);
+ virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ);
/** Called before a block is placed into a world.
The handler should return true to allow placement, false to refuse.
@@ -72,7 +73,7 @@ public:
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta);
/// Handles the dropping of a block based on what ConvertToDrops() returns. This will not destroy the block. a_Digger is the entity causing the drop; it may be NULL
- virtual void DropBlock(cWorld * a_World, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ);
+ virtual void DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ);
/// Returns step sound name of block
virtual const char * GetStepSound(void);
@@ -113,7 +114,7 @@ public:
By default drops if position no more suitable (CanBeAt(), DoesDropOnUnsuitable(), Drop()),
and wakes up all simulators on the block.
*/
- virtual void Check(cChunkInterface & ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk);
+ virtual void Check(cChunkInterface & ChunkInterface, cBlockPluginInterface & a_PluginInterface, int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk);
/// <summary>Rotates a given block meta counter-clockwise. Default: no change</summary>
/// <returns>Block meta following rotation</returns>
diff --git a/src/Blocks/BlockLeaves.h b/src/Blocks/BlockLeaves.h
index 069849361..ad6e440e2 100644
--- a/src/Blocks/BlockLeaves.h
+++ b/src/Blocks/BlockLeaves.h
@@ -77,7 +77,7 @@ public:
}
- void OnUpdate(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override
+ virtual void OnUpdate(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override
{
NIBBLETYPE Meta = a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ);
if ((Meta & 0x04) != 0)
@@ -116,8 +116,8 @@ public:
}
// Decay the leaves:
- DropBlock(a_Chunk.GetWorld(), NULL, BlockX, a_RelY, BlockZ);
- a_Chunk.GetWorld()->DigBlock(BlockX, a_RelY, BlockZ);
+ DropBlock(a_ChunkInterface, a_WorldInterface, a_PluginInterface, NULL, BlockX, a_RelY, BlockZ);
+ a_ChunkInterface.DigBlock(a_WorldInterface, BlockX, a_RelY, BlockZ);
}
diff --git a/src/Blocks/BlockNetherWart.h b/src/Blocks/BlockNetherWart.h
index 937d2b4b5..923180e19 100644
--- a/src/Blocks/BlockNetherWart.h
+++ b/src/Blocks/BlockNetherWart.h
@@ -35,7 +35,7 @@ public:
}
}
- void OnUpdate(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override
+ virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override
{
NIBBLETYPE Meta = a_Chunk.GetMeta (a_RelX, a_RelY, a_RelZ);
diff --git a/src/Blocks/BlockSapling.h b/src/Blocks/BlockSapling.h
index 3d6e58438..3d925029a 100644
--- a/src/Blocks/BlockSapling.h
+++ b/src/Blocks/BlockSapling.h
@@ -31,7 +31,7 @@ public:
}
- void OnUpdate(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override
+ virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override
{
NIBBLETYPE Meta = a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ);
diff --git a/src/Blocks/BlockStems.h b/src/Blocks/BlockStems.h
index ed18817b2..705436345 100644
--- a/src/Blocks/BlockStems.h
+++ b/src/Blocks/BlockStems.h
@@ -24,7 +24,7 @@ public:
}
- void OnUpdate(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override
+ virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override
{
NIBBLETYPE Meta = a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ);
if (Meta >= 7)
diff --git a/src/Blocks/BlockSugarcane.h b/src/Blocks/BlockSugarcane.h
index 59314e37d..84d3b2e7d 100644
--- a/src/Blocks/BlockSugarcane.h
+++ b/src/Blocks/BlockSugarcane.h
@@ -73,7 +73,7 @@ public:
}
- void OnUpdate(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override
+ virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override
{
a_Chunk.GetWorld()->GrowSugarcane(a_RelX + a_Chunk.GetPosX() * cChunkDef::Width, a_RelY, a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width, 1);
}
diff --git a/src/Blocks/BlockVine.h b/src/Blocks/BlockVine.h
index aa29849b2..aa0d582b3 100644
--- a/src/Blocks/BlockVine.h
+++ b/src/Blocks/BlockVine.h
@@ -105,7 +105,7 @@ public:
}
- void Check(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk) override
+ void Check(cChunkInterface & a_ChunkInterface, cBlockPluginInterface & a_PluginInterface, int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk) override
{
NIBBLETYPE CurMeta = a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ);
NIBBLETYPE MaxMeta = GetMaxMeta(a_Chunk, a_RelX, a_RelY, a_RelZ);
@@ -128,7 +128,7 @@ public:
{
int BlockX = a_RelX + a_Chunk.GetPosX() * cChunkDef::Width;
int BlockZ = a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width;
- DropBlock(a_Chunk.GetWorld(), NULL, BlockX, a_RelY, BlockZ);
+ DropBlock(a_ChunkInterface, *a_Chunk.GetWorld(), a_PluginInterface, NULL, BlockX, a_RelY, BlockZ);
}
a_Chunk.SetBlock(a_RelX, a_RelY, a_RelZ, E_BLOCK_AIR, 0);
return;