diff options
Diffstat (limited to 'src/Blocks')
-rw-r--r-- | src/Blocks/BlockGlowstone.h | 4 | ||||
-rw-r--r-- | src/Blocks/BlockHandler.h | 6 |
2 files changed, 7 insertions, 3 deletions
diff --git a/src/Blocks/BlockGlowstone.h b/src/Blocks/BlockGlowstone.h index 5f0d95dee..6c198efc4 100644 --- a/src/Blocks/BlockGlowstone.h +++ b/src/Blocks/BlockGlowstone.h @@ -20,8 +20,8 @@ public: virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { // Reset meta to 0 - // TODO: More drops? - a_Pickups.push_back(cItem(E_ITEM_GLOWSTONE_DUST, 1, 0)); + MTRand r1; + a_Pickups.push_back(cItem(E_ITEM_GLOWSTONE_DUST, (char)(2 + r1.randInt(2)), 0)); } } ; diff --git a/src/Blocks/BlockHandler.h b/src/Blocks/BlockHandler.h index 107d36476..a732aa797 100644 --- a/src/Blocks/BlockHandler.h +++ b/src/Blocks/BlockHandler.h @@ -99,7 +99,11 @@ public: virtual bool DoesIgnoreBuildCollision(void); /// <summary>Similar to DoesIgnoreBuildCollision(void), but is used for cases where block meta/player item-in-hand is needed to determine collision (thin snow)</summary> - virtual bool DoesIgnoreBuildCollision(cPlayer * a_Player, NIBBLETYPE a_Meta) { return DoesIgnoreBuildCollision(); } + virtual bool DoesIgnoreBuildCollision(cPlayer *, NIBBLETYPE a_Meta) + { + UNUSED(a_Meta); + return DoesIgnoreBuildCollision(); + } /// <summary>Returns if this block drops if it gets destroyed by an unsuitable situation. Default: true</summary> virtual bool DoesDropOnUnsuitable(void); |