diff options
Diffstat (limited to '')
-rw-r--r-- | src/ChunkDef.h | 100 |
1 files changed, 5 insertions, 95 deletions
diff --git a/src/ChunkDef.h b/src/ChunkDef.h index bb9f14bbe..a5eccc9d6 100644 --- a/src/ChunkDef.h +++ b/src/ChunkDef.h @@ -366,6 +366,7 @@ public: +class cChunkBuffer; /** Interface class used for getting data out of a chunk using the GetAllData() function. @@ -390,20 +391,11 @@ public: /// Called once to provide biome data virtual void BiomeData (const cChunkDef::BiomeMap * a_BiomeMap) {UNUSED(a_BiomeMap); }; - /// Called once to export block types - virtual void BlockTypes (const BLOCKTYPE * a_Type) {UNUSED(a_Type); }; + /// Called once to let know if the chunk lighting is valid. Return value is ignored + virtual void LightIsValid(bool a_IsLightValid) {UNUSED(a_IsLightValid); }; - /// Called once to export block meta - virtual void BlockMeta (const NIBBLETYPE * a_Meta) {UNUSED(a_Meta); }; - - /// Called once to let know if the chunk lighting is valid. Return value is used to control if BlockLight() and BlockSkyLight() are called next (if true) - virtual bool LightIsValid(bool a_IsLightValid) {UNUSED(a_IsLightValid); return true; }; - - /// Called once to export block light - virtual void BlockLight (const NIBBLETYPE * a_BlockLight) {UNUSED(a_BlockLight); }; - - /// Called once to export sky light - virtual void BlockSkyLight(const NIBBLETYPE * a_SkyLight) {UNUSED(a_SkyLight); }; + /// Called once to export block info + virtual void ChunkBuffer (const cChunkBuffer & a_Buffer) {UNUSED(a_Buffer); }; /// Called for each entity in the chunk virtual void Entity(cEntity * a_Entity) {UNUSED(a_Entity); }; @@ -416,88 +408,6 @@ public: -/** A simple implementation of the cChunkDataCallback interface that collects all block data into a single buffer -*/ -class cChunkDataCollector : - public cChunkDataCallback -{ -public: - - // Must be unsigned char instead of BLOCKTYPE or NIBBLETYPE, because it houses both. - unsigned char m_BlockData[cChunkDef::BlockDataSize]; - -protected: - - virtual void BlockTypes(const BLOCKTYPE * a_BlockTypes) override - { - memcpy(m_BlockData, a_BlockTypes, sizeof(cChunkDef::BlockTypes)); - } - - - virtual void BlockMeta(const NIBBLETYPE * a_BlockMeta) override - { - memcpy(m_BlockData + cChunkDef::NumBlocks, a_BlockMeta, cChunkDef::NumBlocks / 2); - } - - - virtual void BlockLight(const NIBBLETYPE * a_BlockLight) override - { - memcpy(m_BlockData + 3 * cChunkDef::NumBlocks / 2, a_BlockLight, cChunkDef::NumBlocks / 2); - } - - - virtual void BlockSkyLight(const NIBBLETYPE * a_BlockSkyLight) override - { - memcpy(m_BlockData + 2 * cChunkDef::NumBlocks, a_BlockSkyLight, cChunkDef::NumBlocks / 2); - } -} ; - - - - - -/** A simple implementation of the cChunkDataCallback interface that collects all block data into a separate buffers -*/ -class cChunkDataSeparateCollector : - public cChunkDataCallback -{ -public: - - cChunkDef::BlockTypes m_BlockTypes; - cChunkDef::BlockNibbles m_BlockMetas; - cChunkDef::BlockNibbles m_BlockLight; - cChunkDef::BlockNibbles m_BlockSkyLight; - -protected: - - virtual void BlockTypes(const BLOCKTYPE * a_BlockTypes) override - { - memcpy(m_BlockTypes, a_BlockTypes, sizeof(m_BlockTypes)); - } - - - virtual void BlockMeta(const NIBBLETYPE * a_BlockMeta) override - { - memcpy(m_BlockMetas, a_BlockMeta, sizeof(m_BlockMetas)); - } - - - virtual void BlockLight(const NIBBLETYPE * a_BlockLight) override - { - memcpy(m_BlockLight, a_BlockLight, sizeof(m_BlockLight)); - } - - - virtual void BlockSkyLight(const NIBBLETYPE * a_BlockSkyLight) override - { - memcpy(m_BlockSkyLight, a_BlockSkyLight, sizeof(m_BlockSkyLight)); - } -} ; - - - - - /** Interface class used for comparing clients of two chunks. Used primarily for entity moving while both chunks are locked. */ |