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-rw-r--r--src/ChunkMap.cpp19
1 files changed, 8 insertions, 11 deletions
diff --git a/src/ChunkMap.cpp b/src/ChunkMap.cpp
index dff62f69d..30bab923d 100644
--- a/src/ChunkMap.cpp
+++ b/src/ChunkMap.cpp
@@ -325,36 +325,33 @@ void cChunkMap::BroadcastBlockAction(Vector3i a_BlockPos, char a_Byte1, char a_B
-void cChunkMap::BroadcastBlockBreakAnimation(UInt32 a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage, const cClientHandle * a_Exclude)
+void cChunkMap::BroadcastBlockBreakAnimation(UInt32 a_EntityID, Vector3i a_BlockPos, char a_Stage, const cClientHandle * a_Exclude)
{
cCSLock Lock(m_CSChunks);
- int ChunkX, ChunkZ;
-
- cChunkDef::BlockToChunk(a_BlockX, a_BlockZ, ChunkX, ChunkZ);
- cChunkPtr Chunk = GetChunkNoGen(ChunkX, ChunkZ);
+ cChunkCoords ChunkPos = cChunkDef::BlockToChunk(a_BlockPos);
+ cChunkPtr Chunk = GetChunkNoGen(ChunkPos);
if (Chunk == nullptr)
{
return;
}
// It's perfectly legal to broadcast packets even to invalid chunks!
- Chunk->BroadcastBlockBreakAnimation(a_EntityID, a_BlockX, a_BlockY, a_BlockZ, a_Stage, a_Exclude);
+ Chunk->BroadcastBlockBreakAnimation(a_EntityID, a_BlockPos, a_Stage, a_Exclude);
}
-void cChunkMap::BroadcastBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude)
+void cChunkMap::BroadcastBlockEntity(Vector3i a_BlockPos, const cClientHandle * a_Exclude)
{
cCSLock Lock(m_CSChunks);
- int ChunkX, ChunkZ;
- cChunkDef::BlockToChunk(a_BlockX, a_BlockZ, ChunkX, ChunkZ);
- cChunkPtr Chunk = GetChunkNoGen(ChunkX, ChunkZ);
+ cChunkCoords ChunkPos = cChunkDef::BlockToChunk(a_BlockPos);
+ cChunkPtr Chunk = GetChunkNoGen(ChunkPos);
if ((Chunk == nullptr) || !Chunk->IsValid())
{
return;
}
- Chunk->BroadcastBlockEntity(a_BlockX, a_BlockY, a_BlockZ, a_Exclude);
+ Chunk->BroadcastBlockEntity(a_BlockPos, a_Exclude);
}