diff options
Diffstat (limited to 'src/ChunkMap.cpp')
-rw-r--r-- | src/ChunkMap.cpp | 58 |
1 files changed, 56 insertions, 2 deletions
diff --git a/src/ChunkMap.cpp b/src/ChunkMap.cpp index 5797eb453..fb2495dd1 100644 --- a/src/ChunkMap.cpp +++ b/src/ChunkMap.cpp @@ -1117,6 +1117,21 @@ void cChunkMap::CollectPickupsByPlayer(cPlayer * a_Player) BLOCKTYPE cChunkMap::GetBlock(int a_BlockX, int a_BlockY, int a_BlockZ) { + // First check if it isn't queued in the m_FastSetBlockQueue: + { + int X = a_BlockX, Y = a_BlockY, Z = a_BlockZ; + int ChunkX, ChunkY, ChunkZ; + cChunkDef::AbsoluteToRelative(X, Y, Z, ChunkX, ChunkZ); + ChunkY = 0; + cCSLock Lock(m_CSFastSetBlock); + for (sSetBlockList::iterator itr = m_FastSetBlockQueue.begin(); itr != m_FastSetBlockQueue.end(); ++itr) + { + if ((itr->x == X) && (itr->y == Y) && (itr->z == Z) && (itr->ChunkX == ChunkX) && (itr->ChunkZ == ChunkZ)) + { + return itr->BlockType; + } + } // for itr - m_FastSetBlockQueue[] + } int ChunkX, ChunkZ; cChunkDef::AbsoluteToRelative(a_BlockX, a_BlockY, a_BlockZ, ChunkX, ChunkZ ); @@ -1135,6 +1150,17 @@ BLOCKTYPE cChunkMap::GetBlock(int a_BlockX, int a_BlockY, int a_BlockZ) NIBBLETYPE cChunkMap::GetBlockMeta(int a_BlockX, int a_BlockY, int a_BlockZ) { + // First check if it isn't queued in the m_FastSetBlockQueue: + { + cCSLock Lock(m_CSFastSetBlock); + for (sSetBlockList::iterator itr = m_FastSetBlockQueue.begin(); itr != m_FastSetBlockQueue.end(); ++itr) + { + if ((itr->x == a_BlockX) && (itr->y == a_BlockY) && (itr->z == a_BlockZ)) + { + return itr->BlockMeta; + } + } // for itr - m_FastSetBlockQueue[] + } int ChunkX, ChunkZ; cChunkDef::AbsoluteToRelative(a_BlockX, a_BlockY, a_BlockZ, ChunkX, ChunkZ ); @@ -1207,8 +1233,14 @@ void cChunkMap::SetBlockMeta(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYP -void cChunkMap::SetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta) +void cChunkMap::SetBlock(cWorldInterface * a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta) { + cChunkInterface ChunkInterface(this); + if (a_BlockType == E_BLOCK_AIR) + { + BlockHandler(GetBlock(a_BlockX, a_BlockY, a_BlockZ))->OnDestroyed(&ChunkInterface, a_WorldInterface, a_BlockX, a_BlockY, a_BlockZ); + } + int ChunkX, ChunkZ, X = a_BlockX, Y = a_BlockY, Z = a_BlockZ; cChunkDef::AbsoluteToRelative( X, Y, Z, ChunkX, ChunkZ ); @@ -1219,6 +1251,7 @@ void cChunkMap::SetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_B Chunk->SetBlock(X, Y, Z, a_BlockType, a_BlockMeta ); m_World->GetSimulatorManager()->WakeUp(a_BlockX, a_BlockY, a_BlockZ, Chunk); } + BlockHandler(a_BlockType)->OnPlaced(&ChunkInterface, a_WorldInterface, a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta); } @@ -2692,6 +2725,28 @@ void cChunkMap::cChunkLayer::UnloadUnusedChunks(void) +void cChunkMap::FastSetBlock(int a_X, int a_Y, int a_Z, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) +{ + cCSLock Lock(m_CSFastSetBlock); + m_FastSetBlockQueue.push_back(sSetBlock(a_X, a_Y, a_Z, a_BlockType, a_BlockMeta)); +} + +void cChunkMap::FastSetQueuedBlocks() +{ + // Asynchronously set blocks: + sSetBlockList FastSetBlockQueueCopy; + { + cCSLock Lock(m_CSFastSetBlock); + std::swap(FastSetBlockQueueCopy, m_FastSetBlockQueue); + } + this->FastSetBlocks(FastSetBlockQueueCopy); + if (!FastSetBlockQueueCopy.empty()) + { + // Some blocks failed, store them for next tick: + cCSLock Lock(m_CSFastSetBlock); + m_FastSetBlockQueue.splice(m_FastSetBlockQueue.end(), FastSetBlockQueueCopy); + } +} /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// @@ -2801,4 +2856,3 @@ void cChunkStay::Disable(void) - |