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-rw-r--r--src/ClientHandle.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp
index 9dc112011..e5f001116 100644
--- a/src/ClientHandle.cpp
+++ b/src/ClientHandle.cpp
@@ -1756,7 +1756,8 @@ void cClientHandle::HandleUseItem(bool a_UsedMainHand)
if (
ItemHandler->IsFood() &&
(m_Player->IsSatiated() || m_Player->IsGameModeCreative()) && // Only non-creative or hungry players can eat
- (HeldItem.m_ItemType != E_ITEM_GOLDEN_APPLE) // Golden apple is a special case, it is used instead of eaten
+ (HeldItem.m_ItemType != E_ITEM_GOLDEN_APPLE) && // Golden apple is a special case, it is used instead of eaten
+ (HeldItem.m_ItemType != E_ITEM_CHORUS_FRUIT) // Chorus fruit is a special case, it is used instead of eaten
)
{
// The player is satiated or in creative, and trying to eat