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-rw-r--r--src/ClientHandle.cpp21
1 files changed, 5 insertions, 16 deletions
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp
index 77f3b274a..e4bb9d8e9 100644
--- a/src/ClientHandle.cpp
+++ b/src/ClientHandle.cpp
@@ -327,7 +327,7 @@ void cClientHandle::Authenticate(const AString & a_Name, const AString & a_UUID)
// Send experience
m_Player->SendExperience();
- m_Player->Initialize(World);
+ m_Player->Initialize(*World);
m_State = csAuthenticated;
// Query player team
@@ -356,7 +356,7 @@ void cClientHandle::StreamChunks(void)
}
ASSERT(m_Player != NULL);
-
+
int ChunkPosX = FAST_FLOOR_DIV((int)m_Player->GetPosX(), cChunkDef::Width);
int ChunkPosZ = FAST_FLOOR_DIV((int)m_Player->GetPosZ(), cChunkDef::Width);
if ((ChunkPosX == m_LastStreamedChunkX) && (ChunkPosZ == m_LastStreamedChunkZ))
@@ -1753,18 +1753,8 @@ void cClientHandle::SendData(const char * a_Data, size_t a_Size)
-void cClientHandle::MoveToWorld(cWorld & a_World, bool a_SendRespawnPacket)
+void cClientHandle::RemoveFromWorld(void)
{
- UNUSED(a_World);
- ASSERT(m_Player != NULL);
-
- if (a_SendRespawnPacket)
- {
- SendRespawn();
- }
-
- cWorld * World = m_Player->GetWorld();
-
// Remove all associated chunks:
cChunkCoordsList Chunks;
{
@@ -1774,7 +1764,6 @@ void cClientHandle::MoveToWorld(cWorld & a_World, bool a_SendRespawnPacket)
}
for (cChunkCoordsList::iterator itr = Chunks.begin(), end = Chunks.end(); itr != end; ++itr)
{
- World->RemoveChunkClient(itr->m_ChunkX, itr->m_ChunkZ, this);
m_Protocol->SendUnloadChunk(itr->m_ChunkX, itr->m_ChunkZ);
} // for itr - Chunks[]
@@ -2379,9 +2368,9 @@ void cClientHandle::SendRemoveEntityEffect(const cEntity & a_Entity, int a_Effec
-void cClientHandle::SendRespawn(void)
+void cClientHandle::SendRespawn(const cWorld & a_World)
{
- m_Protocol->SendRespawn();
+ m_Protocol->SendRespawn(a_World);
}