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-rw-r--r--src/ClientHandle.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/ClientHandle.h b/src/ClientHandle.h
index 880a404da..add004bd5 100644
--- a/src/ClientHandle.h
+++ b/src/ClientHandle.h
@@ -281,7 +281,7 @@ public:
void HandleEntitySprinting (int a_EntityID, bool a_IsSprinting);
/** Kicks the current player if the same username is already logged in. */
- bool CheckMultiLogin(void);
+ bool CheckMultiLogin(const AString & a_Username);
/** Called when the protocol handshake has been received (for protocol versions that support it;
otherwise the first instant when a username is received).
Returns true if the player is to be let in, false if they were disconnected