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-rw-r--r--src/ClientHandle.h6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/ClientHandle.h b/src/ClientHandle.h
index c49de647f..7d829653b 100644
--- a/src/ClientHandle.h
+++ b/src/ClientHandle.h
@@ -125,7 +125,8 @@ public: // tolua_export
/** Remove all loaded chunks that are no longer in range */
void UnloadOutOfRangeChunks(void);
- // Removes the client from all chunks. Used when switching worlds or destroying the player
+ /** Removes the client from all chunks. Used when destroying the player.
+ When switching worlds, RemoveFromWorld does this function's job so it isn't called. */
void RemoveFromAllChunks(void);
inline bool IsLoggedIn(void) const { return (m_State >= csAuthenticating); }
@@ -369,6 +370,9 @@ public: // tolua_export
bool IsPlayerChunkSent();
private:
+ /** The dimension that was last sent to a player in a Respawn or Login packet.
+ Used to avoid Respawning into the same dimension, which confuses the client. */
+ eDimension m_LastSentDimension;
friend class cServer; // Needs access to SetSelf()