diff options
Diffstat (limited to 'src/ClientHandle.h')
-rw-r--r-- | src/ClientHandle.h | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/src/ClientHandle.h b/src/ClientHandle.h index dde521cbf..817b2a7da 100644 --- a/src/ClientHandle.h +++ b/src/ClientHandle.h @@ -166,7 +166,6 @@ public: // tolua_export void SendEntityHeadLook (const cEntity & a_Entity); void SendEntityLook (const cEntity & a_Entity); void SendEntityMetadata (const cEntity & a_Entity); - void SendEntityProperties (const cEntity & a_Entity); void SendEntityRelMove (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ); void SendEntityRelMoveLook (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ); void SendEntityStatus (const cEntity & a_Entity, char a_Status); @@ -184,7 +183,6 @@ public: // tolua_export void SendPaintingSpawn (const cPainting & a_Painting); void SendParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmount); void SendParticleEffect (const AString & a_ParticleName, const Vector3f a_Src, const Vector3f a_Offset, float a_ParticleData, int a_ParticleAmount, std::array<int, 2> a_Data); - void SendPickupSpawn (const cPickup & a_Pickup); void SendPlayerAbilities (void); void SendPlayerListAddPlayer (const cPlayer & a_Player); void SendPlayerListRemovePlayer (const cPlayer & a_Player); @@ -209,10 +207,8 @@ public: // tolua_export void SendSoundEffect (const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch); // tolua_export void SendSoundEffect (const AString & a_SoundName, Vector3d a_Position, float a_Volume, float a_Pitch); // tolua_export void SendSoundParticleEffect (const EffectID a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data); - void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock); + void SendSpawnEntity (const cEntity & a_Entity); void SendSpawnMob (const cMonster & a_Mob); - void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData); - void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleSubType = 0); void SendStatistics (const cStatManager & a_Manager); void SendTabCompletionResults (const AStringVector & a_Results); void SendTeleportEntity (const cEntity & a_Entity); |