diff options
Diffstat (limited to 'src/ClientHandle.h')
-rw-r--r-- | src/ClientHandle.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/ClientHandle.h b/src/ClientHandle.h index 539e24ef6..50ed596d5 100644 --- a/src/ClientHandle.h +++ b/src/ClientHandle.h @@ -56,8 +56,8 @@ public: #else static const int DEFAULT_VIEW_DISTANCE = 10; #endif - static const int MAX_VIEW_DISTANCE = 15; - static const int MIN_VIEW_DISTANCE = 3; + static const int MAX_VIEW_DISTANCE = 32; + static const int MIN_VIEW_DISTANCE = 1; cClientHandle(const cSocket * a_Socket, int a_ViewDistance); virtual ~cClientHandle(); @@ -151,7 +151,7 @@ public: void SendMapInfo (int a_ID, unsigned int a_Scale); void SendPaintingSpawn (const cPainting & a_Painting); void SendPickupSpawn (const cPickup & a_Pickup); - void SendEntityAnimation (const cEntity & a_Entity, char a_Animation); + void SendEntityAnimation (const cEntity & a_Entity, char a_Animation); // tolua_export void SendParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount); void SendPlayerAbilities (void); void SendPlayerListItem (const cPlayer & a_Player, bool a_IsOnline); @@ -181,7 +181,7 @@ public: void SendUnloadChunk (int a_ChunkX, int a_ChunkZ); void SendUpdateBlockEntity (cBlockEntity & a_BlockEntity); void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4); - void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ); + void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ); void SendWeather (eWeather a_Weather); void SendWholeInventory (const cWindow & a_Window); void SendWindowClose (const cWindow & a_Window); @@ -190,7 +190,7 @@ public: // tolua_begin const AString & GetUsername(void) const; - void SetUsername( const AString & a_Username ); + void SetUsername( const AString & a_Username); inline short GetPing(void) const { return m_Ping; } @@ -274,7 +274,7 @@ private: /** The type used for storing the names of registered plugin channels. */ typedef std::set<AString> cChannels; - /** Number of chunks the player can see in each direction; 4 is the minimum ( http://wiki.vg/Protocol_FAQ#.E2.80.A6all_connecting_clients_spasm_and_jerk_uncontrollably.21 ) */ + /** Number of chunks the player can see in each direction */ int m_ViewDistance; /** Server generates this many chunks AHEAD of player sight. */ |