diff options
Diffstat (limited to 'src/ClientHandle.h')
-rw-r--r-- | src/ClientHandle.h | 20 |
1 files changed, 13 insertions, 7 deletions
diff --git a/src/ClientHandle.h b/src/ClientHandle.h index 082ed2fcc..20789621d 100644 --- a/src/ClientHandle.h +++ b/src/ClientHandle.h @@ -217,9 +217,15 @@ public: inline short GetPing(void) const { return m_Ping; } + /** Sets the maximal view distance. */ void SetViewDistance(int a_ViewDistance); - int GetViewDistance(void) const { return m_ViewDistance; } - + + /** Returns the view distance that the player currently have. */ + int GetViewDistance(void) const { return m_UsedViewDistance; } + + /** Returns the view distance that the player set, not the used view distance. */ + int GetSettedViewDistance(void) const { return m_SetViewDistance; } + void SetLocale(AString & a_Locale) { m_Locale = a_Locale; } AString GetLocale(void) const { return m_Locale; } @@ -334,11 +340,11 @@ private: typedef std::set<AString> cChannels; /** Number of chunks the player can see in each direction */ - int m_ViewDistance; - - /** Server generates this many chunks AHEAD of player sight. */ - static const int GENERATEDISTANCE = 2; - + int m_UsedViewDistance; + + /** The original view distance from the player. It isn't clamped with 1 and the max view distance of the world. */ + int m_SetViewDistance; + AString m_IPString; AString m_Username; |