diff options
Diffstat (limited to 'src/Entities/Entity.cpp')
-rw-r--r-- | src/Entities/Entity.cpp | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp index 42b207c48..da85dec50 100644 --- a/src/Entities/Entity.cpp +++ b/src/Entities/Entity.cpp @@ -3,7 +3,6 @@ #include "Entity.h" #include "../World.h" -#include "../Server.h" #include "../Root.h" #include "../Matrix4.h" #include "../ClientHandle.h" @@ -135,7 +134,7 @@ const char * cEntity::GetParentClass(void) const bool cEntity::Initialize(cWorld & a_World) { - if (cPluginManager::Get()->CallHookSpawningEntity(a_World, *this)) + if (cPluginManager::Get()->CallHookSpawningEntity(a_World, *this) && !IsPlayer()) { return false; } @@ -260,7 +259,7 @@ void cEntity::TakeDamage(eDamageType a_DamageType, cEntity * a_Attacker, int a_R void cEntity::SetYawFromSpeed(void) { const double EPS = 0.0000001; - if ((abs(m_Speed.x) < EPS) && (abs(m_Speed.z) < EPS)) + if ((std::abs(m_Speed.x) < EPS) && (std::abs(m_Speed.z) < EPS)) { // atan2() may overflow or is undefined, pick any number SetYaw(0); @@ -277,7 +276,7 @@ void cEntity::SetPitchFromSpeed(void) { const double EPS = 0.0000001; double xz = sqrt(m_Speed.x * m_Speed.x + m_Speed.z * m_Speed.z); // Speed XZ-plane component - if ((abs(xz) < EPS) && (abs(m_Speed.y) < EPS)) + if ((std::abs(xz) < EPS) && (std::abs(m_Speed.y) < EPS)) { // atan2() may overflow or is undefined, pick any number SetPitch(0); @@ -334,14 +333,15 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI) cMonster * Monster = (cMonster *)this; switch (Monster->GetMobType()) { - case cMonster::mtSkeleton: - case cMonster::mtZombie: - case cMonster::mtWither: - case cMonster::mtZombiePigman: + case mtSkeleton: + case mtZombie: + case mtWither: + case mtZombiePigman: { a_TDI.FinalDamage += (int)ceil(2.5 * SmiteLevel); break; } + default: break; } } } @@ -352,9 +352,9 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI) cMonster * Monster = (cMonster *)this; switch (Monster->GetMobType()) { - case cMonster::mtSpider: - case cMonster::mtCaveSpider: - case cMonster::mtSilverfish: + case mtSpider: + case mtCaveSpider: + case mtSilverfish: { a_TDI.RawDamage += (int)ceil(2.5 * BaneOfArthropodsLevel); // TODO: Add slowness effect @@ -384,9 +384,9 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI) cMonster * Monster = (cMonster *)this; switch (Monster->GetMobType()) { - case cMonster::mtGhast: - case cMonster::mtZombiePigman: - case cMonster::mtMagmaCube: + case mtGhast: + case mtZombiePigman: + case mtMagmaCube: { break; }; @@ -1015,7 +1015,7 @@ void cEntity::HandlePhysics(float a_Dt, cChunk & a_Chunk) if (Tracer.HitNormal.y != 0.f) NextSpeed.y = 0.f; if (Tracer.HitNormal.z != 0.f) NextSpeed.z = 0.f; - if (Tracer.HitNormal.y == 1) // Hit BLOCK_FACE_YP, we are on the ground + if (Tracer.HitNormal.y == 1.f) // Hit BLOCK_FACE_YP, we are on the ground { m_bOnGround = true; } @@ -1960,7 +1960,7 @@ void cEntity::SteerVehicle(float a_Forward, float a_Sideways) { return; } - if ((a_Forward != 0) || (a_Sideways != 0)) + if ((a_Forward != 0.f) || (a_Sideways != 0.f)) { m_AttachedTo->HandleSpeedFromAttachee(a_Forward, a_Sideways); } |