summaryrefslogtreecommitdiffstats
path: root/src/Entities/Entity.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/Entities/Entity.h')
-rw-r--r--src/Entities/Entity.h22
1 files changed, 13 insertions, 9 deletions
diff --git a/src/Entities/Entity.h b/src/Entities/Entity.h
index a682701de..fe91915cd 100644
--- a/src/Entities/Entity.h
+++ b/src/Entities/Entity.h
@@ -430,22 +430,26 @@ protected:
/// The entity which is attached to this entity (rider), NULL if none
cEntity * m_Attachee;
- // Flags that signal that we haven't updated the clients with the latest.
+ /** Stores whether head yaw has been set manually */
bool m_bDirtyHead;
+ /** Stores whether our yaw/pitch/roll (body orientation) has been set manually */
bool m_bDirtyOrientation;
- bool m_bDirtyPosition;
- bool m_bDirtySpeed;
+ /** Stores whether we have sent a Velocity packet with a speed of zero (no speed) to the client
+ Ensures that said packet is sent only once */
+ bool m_bHasSentNoSpeed;
+ /** Stores if the entity is on the ground */
bool m_bOnGround;
+ /** Stores gravity that is applied to an entity every tick
+ For realistic effects, this should be negative. For spaaaaaaace, this can be zero or even positive */
float m_Gravity;
- // Last Position.
- double m_LastPosX, m_LastPosY, m_LastPosZ;
+ /** Last position sent to client via the Relative Move or Teleport packets (not Velocity)
+ Only updated if cEntity::BroadcastMovementUpdate() is called! */
+ Vector3d m_LastPos;
- // This variables keep track of the last time a packet was sent
- Int64 m_TimeLastTeleportPacket, m_TimeLastMoveReltPacket, m_TimeLastSpeedPacket; // In ticks
-
- bool m_IsInitialized; // Is set to true when it's initialized, until it's destroyed (Initialize() till Destroy() )
+ /** True when entity is initialised (Initialize()) and false when destroyed pending deletion (Destroy()) */
+ bool m_IsInitialized;
eEntityType m_EntityType;