diff options
Diffstat (limited to 'src/Entities/Entity.h')
-rw-r--r-- | src/Entities/Entity.h | 22 |
1 files changed, 13 insertions, 9 deletions
diff --git a/src/Entities/Entity.h b/src/Entities/Entity.h index a682701de..fe91915cd 100644 --- a/src/Entities/Entity.h +++ b/src/Entities/Entity.h @@ -430,22 +430,26 @@ protected: /// The entity which is attached to this entity (rider), NULL if none cEntity * m_Attachee; - // Flags that signal that we haven't updated the clients with the latest. + /** Stores whether head yaw has been set manually */ bool m_bDirtyHead; + /** Stores whether our yaw/pitch/roll (body orientation) has been set manually */ bool m_bDirtyOrientation; - bool m_bDirtyPosition; - bool m_bDirtySpeed; + /** Stores whether we have sent a Velocity packet with a speed of zero (no speed) to the client + Ensures that said packet is sent only once */ + bool m_bHasSentNoSpeed; + /** Stores if the entity is on the ground */ bool m_bOnGround; + /** Stores gravity that is applied to an entity every tick + For realistic effects, this should be negative. For spaaaaaaace, this can be zero or even positive */ float m_Gravity; - // Last Position. - double m_LastPosX, m_LastPosY, m_LastPosZ; + /** Last position sent to client via the Relative Move or Teleport packets (not Velocity) + Only updated if cEntity::BroadcastMovementUpdate() is called! */ + Vector3d m_LastPos; - // This variables keep track of the last time a packet was sent - Int64 m_TimeLastTeleportPacket, m_TimeLastMoveReltPacket, m_TimeLastSpeedPacket; // In ticks - - bool m_IsInitialized; // Is set to true when it's initialized, until it's destroyed (Initialize() till Destroy() ) + /** True when entity is initialised (Initialize()) and false when destroyed pending deletion (Destroy()) */ + bool m_IsInitialized; eEntityType m_EntityType; |