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-rw-r--r--src/Entities/Painting.cpp43
1 files changed, 43 insertions, 0 deletions
diff --git a/src/Entities/Painting.cpp b/src/Entities/Painting.cpp
new file mode 100644
index 000000000..b98c1e67a
--- /dev/null
+++ b/src/Entities/Painting.cpp
@@ -0,0 +1,43 @@
+
+#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
+
+#include "Painting.h"
+#include "ClientHandle.h"
+#include "Player.h"
+
+
+
+
+
+cPainting::cPainting(const AString & a_Name, int a_Direction, double a_X, double a_Y, double a_Z)
+ : cEntity(etPainting, a_X, a_Y, a_Z, 1, 1),
+ m_Name(a_Name),
+ m_Direction(a_Direction)
+{
+}
+
+
+
+
+
+
+void cPainting::SpawnOn(cClientHandle & a_Client)
+{
+ a_Client.SendPaintingSpawn(*this);
+}
+
+
+
+
+
+void cPainting::GetDrops(cItems & a_Items, cEntity * a_Killer)
+{
+ if ((a_Killer != NULL) && a_Killer->IsPlayer() && !((cPlayer *)a_Killer)->IsGameModeCreative())
+ {
+ a_Items.push_back(cItem(E_ITEM_PAINTING));
+ }
+}
+
+
+
+