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-rw-r--r--src/Entities/Pickup.h52
1 files changed, 28 insertions, 24 deletions
diff --git a/src/Entities/Pickup.h b/src/Entities/Pickup.h
index c995055ff..b03ae0846 100644
--- a/src/Entities/Pickup.h
+++ b/src/Entities/Pickup.h
@@ -8,7 +8,7 @@
-class cPlayer;
+class cPawn;
@@ -26,57 +26,61 @@ public: // tolua_export
CLASS_PROTODEF(cPickup)
- cPickup(Vector3d a_Pos, const cItem & a_Item, bool IsPlayerCreated, Vector3f a_Speed = Vector3f(), int a_LifetimeTicks = 6000, bool a_CanCombine = true);
+ cPickup(Vector3d a_Position, cItem && a_Item, Vector3d a_Speed, cTickTime a_CollectionDelay, cTickTime a_Lifetime);
cItem & GetItem(void) {return m_Item; } // tolua_export
const cItem & GetItem(void) const {return m_Item; }
- virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
-
bool CollectedBy(cEntity & a_Dest); // tolua_export
- virtual void Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;
-
- virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) override;
-
- virtual bool DoesPreventBlockPlacement(void) const override { return false; }
+ static bool TryCombineWithQueuedEntity(cEntity & a_Entity, const cBoundingBox & a_CombineBounds, cItem & a_Item, const char a_MaxStackSize);
/** Returns whether this pickup is allowed to combine with other similar pickups */
- bool CanCombine(void) const { return m_bCanCombine; } // tolua_export
+ bool CanCombine(void) const { return m_IsCombinable; } // tolua_export
/** Sets whether this pickup is allowed to combine with other similar pickups */
- void SetCanCombine(bool a_CanCombine) { m_bCanCombine = a_CanCombine; } // tolua_export
+ void SetCanCombine(bool a_CanCombine) { m_IsCombinable = a_CanCombine; } // tolua_export
/** Returns the number of ticks that this entity has existed */
- int GetAge(void) const { return std::chrono::duration_cast<cTickTime>(m_Timer).count(); } // tolua_export
+ int GetAge(void) const { LOGWARNING("GetAge is deprecated, use GetTicksAlive"); return m_TicksAlive; } // tolua_export
/** Set the number of ticks that this entity has existed */
- void SetAge(int a_Age) { m_Timer = cTickTime(a_Age); } // tolua_export
+ void SetAge(int a_Age) { LOGWARNING("SetAge is deprecated, use SetLifetime"); m_TicksAlive = a_Age; } // tolua_export
/** Returns the number of ticks that this pickup should live for */
- int GetLifetime(void) const { return std::chrono::duration_cast<cTickTime>(m_Lifetime).count(); } // tolua_export
+ int GetLifetime(void) const { return std::chrono::duration_cast<cTickTime>(m_RemainingLifetime).count(); } // tolua_export
/** Set the number of ticks that this pickup should live for */
- void SetLifetime(int a_Lifetime) { m_Lifetime = cTickTime(a_Lifetime); } // tolua_export
+ void SetLifetime(int a_Lifetime) { m_RemainingLifetime = cTickTime(a_Lifetime); } // tolua_export
/** Returns true if the pickup has already been collected */
- bool IsCollected(void) const { return m_bCollected; } // tolua_export
+ bool IsCollected(void) const { return m_IsCollected; } // tolua_export
/** Returns true if created by player (i.e. vomiting), used for determining picking-up delay time */
- bool IsPlayerCreated(void) const { return m_bIsPlayerCreated; } // tolua_export
+ bool IsPlayerCreated(void) const { LOGWARNING("IsPlayerCreated is deprecated"); return false; } // tolua_export
private:
- /** The number of ticks that the entity has existed / timer between collect and destroy; in msec */
- std::chrono::milliseconds m_Timer;
+ void OnCollectedBy(cPawn & a_Collector, char a_CollectionCount);
- cItem m_Item;
+ void TryCombineWithPickupsInWorld();
- bool m_bCollected;
+ // cEntity overrides:
+ virtual bool DoesPreventBlockPlacement(void) const override { return false; }
+ virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) override;
+ virtual void OnAddToWorld(cWorld & a_World) override;
+ virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
+ virtual void Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;
+
+ cItem m_Item;
- bool m_bIsPlayerCreated;
+ /** How much time left until the pickup can be picked up.
+ Two seconds if player created the pickup (vomiting), half a second if anything else, but plugin-customisable. */
+ std::chrono::milliseconds m_RemainingCollectionDelay;
- bool m_bCanCombine;
+ /** You have thirty seconds to live. - Medic TF2 */
+ std::chrono::milliseconds m_RemainingLifetime;
- std::chrono::milliseconds m_Lifetime;
+ bool m_IsCollected;
+ bool m_IsCombinable;
}; // tolua_export