diff options
Diffstat (limited to 'src/Entities/Pickup.h')
-rw-r--r-- | src/Entities/Pickup.h | 52 |
1 files changed, 28 insertions, 24 deletions
diff --git a/src/Entities/Pickup.h b/src/Entities/Pickup.h index c995055ff..b03ae0846 100644 --- a/src/Entities/Pickup.h +++ b/src/Entities/Pickup.h @@ -8,7 +8,7 @@ -class cPlayer; +class cPawn; @@ -26,57 +26,61 @@ public: // tolua_export CLASS_PROTODEF(cPickup) - cPickup(Vector3d a_Pos, const cItem & a_Item, bool IsPlayerCreated, Vector3f a_Speed = Vector3f(), int a_LifetimeTicks = 6000, bool a_CanCombine = true); + cPickup(Vector3d a_Position, cItem && a_Item, Vector3d a_Speed, cTickTime a_CollectionDelay, cTickTime a_Lifetime); cItem & GetItem(void) {return m_Item; } // tolua_export const cItem & GetItem(void) const {return m_Item; } - virtual void SpawnOn(cClientHandle & a_ClientHandle) override; - bool CollectedBy(cEntity & a_Dest); // tolua_export - virtual void Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override; - - virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) override; - - virtual bool DoesPreventBlockPlacement(void) const override { return false; } + static bool TryCombineWithQueuedEntity(cEntity & a_Entity, const cBoundingBox & a_CombineBounds, cItem & a_Item, const char a_MaxStackSize); /** Returns whether this pickup is allowed to combine with other similar pickups */ - bool CanCombine(void) const { return m_bCanCombine; } // tolua_export + bool CanCombine(void) const { return m_IsCombinable; } // tolua_export /** Sets whether this pickup is allowed to combine with other similar pickups */ - void SetCanCombine(bool a_CanCombine) { m_bCanCombine = a_CanCombine; } // tolua_export + void SetCanCombine(bool a_CanCombine) { m_IsCombinable = a_CanCombine; } // tolua_export /** Returns the number of ticks that this entity has existed */ - int GetAge(void) const { return std::chrono::duration_cast<cTickTime>(m_Timer).count(); } // tolua_export + int GetAge(void) const { LOGWARNING("GetAge is deprecated, use GetTicksAlive"); return m_TicksAlive; } // tolua_export /** Set the number of ticks that this entity has existed */ - void SetAge(int a_Age) { m_Timer = cTickTime(a_Age); } // tolua_export + void SetAge(int a_Age) { LOGWARNING("SetAge is deprecated, use SetLifetime"); m_TicksAlive = a_Age; } // tolua_export /** Returns the number of ticks that this pickup should live for */ - int GetLifetime(void) const { return std::chrono::duration_cast<cTickTime>(m_Lifetime).count(); } // tolua_export + int GetLifetime(void) const { return std::chrono::duration_cast<cTickTime>(m_RemainingLifetime).count(); } // tolua_export /** Set the number of ticks that this pickup should live for */ - void SetLifetime(int a_Lifetime) { m_Lifetime = cTickTime(a_Lifetime); } // tolua_export + void SetLifetime(int a_Lifetime) { m_RemainingLifetime = cTickTime(a_Lifetime); } // tolua_export /** Returns true if the pickup has already been collected */ - bool IsCollected(void) const { return m_bCollected; } // tolua_export + bool IsCollected(void) const { return m_IsCollected; } // tolua_export /** Returns true if created by player (i.e. vomiting), used for determining picking-up delay time */ - bool IsPlayerCreated(void) const { return m_bIsPlayerCreated; } // tolua_export + bool IsPlayerCreated(void) const { LOGWARNING("IsPlayerCreated is deprecated"); return false; } // tolua_export private: - /** The number of ticks that the entity has existed / timer between collect and destroy; in msec */ - std::chrono::milliseconds m_Timer; + void OnCollectedBy(cPawn & a_Collector, char a_CollectionCount); - cItem m_Item; + void TryCombineWithPickupsInWorld(); - bool m_bCollected; + // cEntity overrides: + virtual bool DoesPreventBlockPlacement(void) const override { return false; } + virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) override; + virtual void OnAddToWorld(cWorld & a_World) override; + virtual void SpawnOn(cClientHandle & a_ClientHandle) override; + virtual void Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override; + + cItem m_Item; - bool m_bIsPlayerCreated; + /** How much time left until the pickup can be picked up. + Two seconds if player created the pickup (vomiting), half a second if anything else, but plugin-customisable. */ + std::chrono::milliseconds m_RemainingCollectionDelay; - bool m_bCanCombine; + /** You have thirty seconds to live. - Medic TF2 */ + std::chrono::milliseconds m_RemainingLifetime; - std::chrono::milliseconds m_Lifetime; + bool m_IsCollected; + bool m_IsCombinable; }; // tolua_export |