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-rw-r--r--src/Entities/Player.cpp9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp
index 7f2e5b4c2..df656ffa1 100644
--- a/src/Entities/Player.cpp
+++ b/src/Entities/Player.cpp
@@ -85,9 +85,10 @@ cPlayer::cPlayer(cClientHandle* a_Client, const AString & a_PlayerName)
if (!LoadFromDisk())
{
m_Inventory.Clear();
- SetPosX(cRoot::Get()->GetDefaultWorld()->GetSpawnX());
- SetPosY(cRoot::Get()->GetDefaultWorld()->GetSpawnY());
- SetPosZ(cRoot::Get()->GetDefaultWorld()->GetSpawnZ());
+ cWorld * DefaultWorld = cRoot::Get()->GetDefaultWorld();
+ SetPosX(DefaultWorld->GetSpawnX());
+ SetPosY(DefaultWorld->GetSpawnY());
+ SetPosZ(DefaultWorld->GetSpawnZ());
LOGD("Player \"%s\" is connecting for the first time, spawning at default world spawn {%.2f, %.2f, %.2f}",
a_PlayerName.c_str(), GetPosX(), GetPosY(), GetPosZ()
@@ -1165,7 +1166,7 @@ Vector3d cPlayer::GetThrowSpeed(double a_SpeedCoeff) const
-void cPlayer::ForceSetSpeed(Vector3d a_Direction)
+void cPlayer::ForceSetSpeed(const Vector3d & a_Direction)
{
SetSpeed(a_Direction);
m_ClientHandle->SendEntityVelocity(*this);