diff options
Diffstat (limited to 'src/Entities/Player.cpp')
-rw-r--r-- | src/Entities/Player.cpp | 92 |
1 files changed, 92 insertions, 0 deletions
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index db4b07553..009f1e829 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -2636,3 +2636,95 @@ void cPlayer::FreezeInternal(const Vector3d & a_Location, bool a_ManuallyFrozen) m_FlyingMaxSpeed = FlyingMaxpeed; m_IsFlying = IsFlying; } + + + + +float cPlayer::GetLiquidHeightPercent(NIBBLETYPE a_Meta) +{ + if (a_Meta >= 8) + { + a_Meta = 0; + } + return static_cast<float>(a_Meta + 1) / 9.0f; +} + + + + + +bool cPlayer::IsInsideWater() +{ + BLOCKTYPE Block = m_World->GetBlock(FloorC(GetPosX()), FloorC(m_Stance), FloorC(GetPosZ())); + if ((Block != E_BLOCK_WATER) && (Block != E_BLOCK_STATIONARY_WATER)) + { + return false; + } + NIBBLETYPE Meta = GetWorld()->GetBlockMeta(FloorC(GetPosX()), FloorC(m_Stance), FloorC(GetPosZ())); + float f = GetLiquidHeightPercent(Meta) - 0.11111111f; + float f1 = static_cast<float>(m_Stance + 1) - f; + bool flag = (m_Stance < f1); + return flag; +} + + + + + +float cPlayer::GetDigSpeed(BLOCKTYPE a_Block) +{ + float f = GetEquippedItem().GetHandler()->GetBlockBreakingStrength(a_Block); + if (f > 1.0f) + { + unsigned int efficiencyModifier = GetEquippedItem().m_Enchantments.GetLevel(cEnchantments::eEnchantment::enchEfficiency); + if (efficiencyModifier > 0) + { + f += (efficiencyModifier * efficiencyModifier) + 1; + } + } + + if (HasEntityEffect(cEntityEffect::effHaste)) + { + int intensity = GetEntityEffect(cEntityEffect::effHaste)->GetIntensity() + 1; + f *= 1.0f + (intensity * 0.2f); + } + + if (HasEntityEffect(cEntityEffect::effMiningFatigue)) + { + int intensity = GetEntityEffect(cEntityEffect::effMiningFatigue)->GetIntensity(); + switch (intensity) + { + case 0: f *= 0.3f; break; + case 1: f *= 0.09f; break; + case 2: f *= 0.0027f; break; + default: f *= 0.00081f; break; + + } + } + + if (IsInsideWater() && !(GetEquippedItem().m_Enchantments.GetLevel(cEnchantments::eEnchantment::enchAquaAffinity) > 0)) + { + f /= 5.0f; + } + + if (!IsOnGround()) + { + f /= 5.0f; + } + + return f; +} + + + + + +float cPlayer::GetPlayerRelativeBlockHardness(BLOCKTYPE a_Block) +{ + float blockHardness = cBlockInfo::GetHardness(a_Block); + float digSpeed = GetDigSpeed(a_Block); + float canHarvestBlockDivisor = GetEquippedItem().GetHandler()->CanHarvestBlock(a_Block) ? 30.0f : 100.0f; + // LOGD("blockHardness: %f, digSpeed: %f, canHarvestBlockDivisor: %f\n", blockHardness, digSpeed, canHarvestBlockDivisor); + return (blockHardness < 0) ? 0 : ((digSpeed / blockHardness) / canHarvestBlockDivisor); +} + |