diff options
Diffstat (limited to 'src/Entities/Player.cpp')
-rw-r--r-- | src/Entities/Player.cpp | 56 |
1 files changed, 52 insertions, 4 deletions
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index 38d42be14..66da14c0c 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -81,7 +81,8 @@ cPlayer::cPlayer(cClientHandle* a_Client, const AString & a_PlayerName) : m_Team(NULL), m_TicksUntilNextSave(PLAYER_INVENTORY_SAVE_INTERVAL), m_bIsTeleporting(false), - m_UUID((a_Client != NULL) ? a_Client->GetUUID() : "") + m_UUID((a_Client != NULL) ? a_Client->GetUUID() : ""), + m_CustomName("") { m_InventoryWindow = new cInventoryWindow(*this); m_CurrentWindow = m_InventoryWindow; @@ -266,7 +267,7 @@ void cPlayer::Tick(float a_Dt, cChunk & a_Chunk) cTimer t1; if (m_LastPlayerListTime + PLAYER_LIST_TIME_MS <= t1.GetNowTime()) { - m_World->SendPlayerList(this); + m_World->BroadcastPlayerListUpdatePing(*this); m_LastPlayerListTime = t1.GetNowTime(); } @@ -809,6 +810,29 @@ void cPlayer::SetCanFly(bool a_CanFly) +void cPlayer::SetCustomName(const AString & a_CustomName) +{ + if (m_CustomName == a_CustomName) + { + return; + } + + m_World->BroadcastPlayerListRemovePlayer(*this); + + m_CustomName = a_CustomName; + if (m_CustomName.length() > 16) + { + m_CustomName = m_CustomName.substr(0, 16); + } + + m_World->BroadcastPlayerListAddPlayer(*this); + m_World->BroadcastSpawnEntity(*this, GetClientHandle()); +} + + + + + void cPlayer::SetFlying(bool a_IsFlying) { if (a_IsFlying == m_IsFlying) @@ -1176,6 +1200,8 @@ void cPlayer::SetGameMode(eGameMode a_GameMode) SetFlying(false); SetCanFly(false); } + + m_World->BroadcastPlayerListUpdateGameMode(*this); } @@ -1448,6 +1474,28 @@ AString cPlayer::GetColor(void) const +AString cPlayer::GetPlayerListName(void) const +{ + const AString & Color = GetColor(); + + if (HasCustomName()) + { + return m_CustomName; + } + else if ((GetName().length() <= 14) && !Color.empty()) + { + return Printf("%s%s", Color.c_str(), GetName().c_str()); + } + else + { + return GetName(); + } +} + + + + + void cPlayer::TossEquippedItem(char a_Amount) { cItems Drops; @@ -2013,8 +2061,8 @@ void cPlayer::UpdateMovementStats(const Vector3d & a_DeltaPos) cMonster * Monster = (cMonster *)m_AttachedTo; switch (Monster->GetMobType()) { - case cMonster::mtPig: m_Stats.AddValue(statDistPig, Value); break; - case cMonster::mtHorse: m_Stats.AddValue(statDistHorse, Value); break; + case mtPig: m_Stats.AddValue(statDistPig, Value); break; + case mtHorse: m_Stats.AddValue(statDistHorse, Value); break; default: break; } break; |