summaryrefslogtreecommitdiffstats
path: root/src/Entities/SplashPotionEntity.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/Entities/SplashPotionEntity.cpp')
-rw-r--r--src/Entities/SplashPotionEntity.cpp25
1 files changed, 18 insertions, 7 deletions
diff --git a/src/Entities/SplashPotionEntity.cpp b/src/Entities/SplashPotionEntity.cpp
index 3efb1f25d..13cbcb0fc 100644
--- a/src/Entities/SplashPotionEntity.cpp
+++ b/src/Entities/SplashPotionEntity.cpp
@@ -2,11 +2,15 @@
#include "SplashPotionEntity.h"
#include "Pawn.h"
+#include "../ClientHandle.h"
+/// Converts an angle in radians into a byte representation used by the network protocol
+#define ANGLE_TO_PROTO(X) (Byte)(X * 255 / 360)
+
////////////////////////////////////////////////////////////////////////////////
// cSplashPotionEntityCallback:
@@ -44,10 +48,7 @@ public:
// y = -0.25x + 1, where x is the distance from the player. Approximation for potion splash.
// TODO: better equation
double Reduction = -0.25 * SplashDistance + 1.0;
- if (Reduction < 0)
- {
- Reduction = 0;
- }
+ Reduction = std::max(Reduction, 0.0);
((cPawn *) a_Entity)->AddEntityEffect(m_EntityEffectType, m_EntityEffect.GetDuration(), m_EntityEffect.GetIntensity(), Reduction);
return false;
@@ -72,12 +73,12 @@ cSplashPotionEntity::cSplashPotionEntity(
const Vector3d & a_Speed,
cEntityEffect::eType a_EntityEffectType,
cEntityEffect a_EntityEffect,
- int a_PotionParticleType
+ int a_PotionColor
) :
super(pkSplashPotion, a_Creator, a_X, a_Y, a_Z, 0.25, 0.25),
m_EntityEffectType(a_EntityEffectType),
m_EntityEffect(a_EntityEffect),
- m_PotionParticleType(a_PotionParticleType)
+ m_PotionColor(a_PotionColor)
{
SetSpeed(a_Speed);
}
@@ -112,7 +113,17 @@ void cSplashPotionEntity::Splash(const Vector3d & a_HitPos)
cSplashPotionCallback Callback(a_HitPos, m_EntityEffectType, m_EntityEffect);
m_World->ForEachEntity(Callback);
- m_World->BroadcastSoundParticleEffect(2002, (int)a_HitPos.x, (int)a_HitPos.y, (int)a_HitPos.z, m_PotionParticleType);
+ m_World->BroadcastSoundParticleEffect(2002, (int)a_HitPos.x, (int)a_HitPos.y, (int)a_HitPos.z, m_PotionColor);
+}
+
+
+
+
+
+void cSplashPotionEntity::SpawnOn(cClientHandle & a_Client)
+{
+ a_Client.SendSpawnObject(*this, 73, m_PotionColor, ANGLE_TO_PROTO(GetYaw()), ANGLE_TO_PROTO(GetPitch()));
+ a_Client.SendEntityMetadata(*this);
}