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-rw-r--r--src/Entities/WitherSkullEntity.cpp40
1 files changed, 40 insertions, 0 deletions
diff --git a/src/Entities/WitherSkullEntity.cpp b/src/Entities/WitherSkullEntity.cpp
new file mode 100644
index 000000000..03e36a3f4
--- /dev/null
+++ b/src/Entities/WitherSkullEntity.cpp
@@ -0,0 +1,40 @@
+#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
+
+#include "WitherSkullEntity.h"
+#include "../World.h"
+
+
+
+
+
+cWitherSkullEntity::cWitherSkullEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed) :
+super(pkWitherSkull, a_Creator, a_X, a_Y, a_Z, 0.25, 0.25)
+{
+ SetSpeed(a_Speed);
+}
+
+
+
+
+
+void cWitherSkullEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace)
+{
+ // TODO: Explode
+ // TODO: Apply wither effect to entities nearby
+ Destroy();
+}
+
+
+
+
+
+void cWitherSkullEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos)
+{
+ // TODO: If entity is Ender Crystal, destroy it
+ a_EntityHit.TakeDamage(dtRangedAttack, this, 0, 1);
+
+ // TODO: Explode
+ // TODO: Apply wither effect to entity and others nearby
+
+ Destroy(true);
+}