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-rw-r--r--src/Entities/Entity.cpp6
-rw-r--r--src/Entities/Entity.h4
-rw-r--r--src/Entities/Minecart.cpp24
-rw-r--r--src/Entities/Player.cpp6
-rw-r--r--src/Entities/ProjectileEntity.cpp12
5 files changed, 25 insertions, 27 deletions
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp
index cd97c6766..e1efe3ccd 100644
--- a/src/Entities/Entity.cpp
+++ b/src/Entities/Entity.cpp
@@ -256,16 +256,16 @@ void cEntity::TakeDamage(eDamageType a_DamageType, cEntity * a_Attacker, int a_R
-void cEntity::SetRotationFromSpeed(void)
+void cEntity::SetYawFromSpeed(void)
{
const double EPS = 0.0000001;
if ((abs(m_Speed.x) < EPS) && (abs(m_Speed.z) < EPS))
{
// atan2() may overflow or is undefined, pick any number
- SetRotation(0);
+ SetYaw(0);
return;
}
- SetRotation(atan2(m_Speed.x, m_Speed.z) * 180 / PI);
+ SetYaw(atan2(m_Speed.x, m_Speed.z) * 180 / PI);
}
diff --git a/src/Entities/Entity.h b/src/Entities/Entity.h
index cddc3fd49..34d8b0fed 100644
--- a/src/Entities/Entity.h
+++ b/src/Entities/Entity.h
@@ -155,7 +155,6 @@ public:
double GetPosY (void) const { return m_Pos.y; }
double GetPosZ (void) const { return m_Pos.z; }
const Vector3d & GetRot (void) const { return m_Rot; }
- OBSOLETE double GetRotation (void) const { return m_Rot.x; } // OBSOLETE, use GetYaw() instead
double GetYaw (void) const { return m_Rot.x; }
double GetPitch (void) const { return m_Rot.y; }
double GetRoll (void) const { return m_Rot.z; }
@@ -178,7 +177,6 @@ public:
void SetPosition(double a_PosX, double a_PosY, double a_PosZ);
void SetPosition(const Vector3d & a_Pos) { SetPosition(a_Pos.x, a_Pos.y, a_Pos.z); }
void SetRot (const Vector3f & a_Rot);
- OBSOLETE void SetRotation(double a_Rotation) { SetYaw(a_Rotation); } // OBSOLETE, use SetYaw() instead
void SetYaw (double a_Yaw);
void SetPitch (double a_Pitch);
void SetRoll (double a_Roll);
@@ -223,7 +221,7 @@ public:
void SetGravity(float a_Gravity) { m_Gravity = a_Gravity; }
/// Sets the rotation to match the speed vector (entity goes "face-forward")
- void SetRotationFromSpeed(void);
+ void SetYawFromSpeed(void);
/// Sets the pitch to match the speed vector (entity gies "face-forward")
void SetPitchFromSpeed(void);
diff --git a/src/Entities/Minecart.cpp b/src/Entities/Minecart.cpp
index 7f3fea5ec..2c1287d40 100644
--- a/src/Entities/Minecart.cpp
+++ b/src/Entities/Minecart.cpp
@@ -148,7 +148,7 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt)
{
case E_META_RAIL_ZM_ZP: // NORTHSOUTH
{
- SetRotation(270);
+ SetYaw(270);
SetPosY(floor(GetPosY()) + 0.55);
SetSpeedY(0); // Don't move vertically as on ground
SetSpeedX(0); // Correct diagonal movement from curved rails
@@ -172,7 +172,7 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt)
}
case E_META_RAIL_XM_XP: // EASTWEST
{
- SetRotation(180);
+ SetYaw(180);
SetPosY(floor(GetPosY()) + 0.55);
SetSpeedY(0);
SetSpeedZ(0);
@@ -194,7 +194,7 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt)
}
case E_META_RAIL_ASCEND_ZM: // ASCEND NORTH
{
- SetRotation(270);
+ SetYaw(270);
SetSpeedX(0);
if (GetSpeedZ() >= 0)
@@ -216,7 +216,7 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt)
}
case E_META_RAIL_ASCEND_ZP: // ASCEND SOUTH
{
- SetRotation(270);
+ SetYaw(270);
SetSpeedX(0);
if (GetSpeedZ() > 0)
@@ -238,7 +238,7 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt)
}
case E_META_RAIL_ASCEND_XM: // ASCEND EAST
{
- SetRotation(180);
+ SetYaw(180);
SetSpeedZ(0);
if (GetSpeedX() >= 0)
@@ -258,7 +258,7 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt)
}
case E_META_RAIL_ASCEND_XP: // ASCEND WEST
{
- SetRotation(180);
+ SetYaw(180);
SetSpeedZ(0);
if (GetSpeedX() > 0)
@@ -278,7 +278,7 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt)
}
case E_META_RAIL_CURVED_ZM_XM: // Ends pointing NORTH and WEST
{
- SetRotation(315); // Set correct rotation server side
+ SetYaw(315); // Set correct rotation server side
SetPosY(floor(GetPosY()) + 0.55); // Levitate dat cart
if (TestBlockCollision(a_RailMeta)) return;
@@ -303,7 +303,7 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt)
}
case E_META_RAIL_CURVED_ZM_XP: // Curved NORTH EAST
{
- SetRotation(225);
+ SetYaw(225);
SetPosY(floor(GetPosY()) + 0.55);
if (TestBlockCollision(a_RailMeta)) return;
@@ -326,7 +326,7 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt)
}
case E_META_RAIL_CURVED_ZP_XM: // Curved SOUTH WEST
{
- SetRotation(135);
+ SetYaw(135);
SetPosY(floor(GetPosY()) + 0.55);
if (TestBlockCollision(a_RailMeta)) return;
@@ -349,7 +349,7 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt)
}
case E_META_RAIL_CURVED_ZP_XP: // Curved SOUTH EAST
{
- SetRotation(45);
+ SetYaw(45);
SetPosY(floor(GetPosY()) + 0.55);
if (TestBlockCollision(a_RailMeta)) return;
@@ -398,7 +398,7 @@ void cMinecart::HandlePoweredRailPhysics(NIBBLETYPE a_RailMeta)
{
case E_META_RAIL_ZM_ZP: // NORTHSOUTH
{
- SetRotation(270);
+ SetYaw(270);
SetPosY(floor(GetPosY()) + 0.55);
SetSpeedY(0);
SetSpeedX(0);
@@ -420,7 +420,7 @@ void cMinecart::HandlePoweredRailPhysics(NIBBLETYPE a_RailMeta)
}
case E_META_RAIL_XM_XP: // EASTWEST
{
- SetRotation(180);
+ SetYaw(180);
SetPosY(floor(GetPosY()) + 0.55);
SetSpeedY(0);
SetSpeedZ(0);
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp
index 22cbf656b..386dc3a42 100644
--- a/src/Entities/Player.cpp
+++ b/src/Entities/Player.cpp
@@ -1396,7 +1396,7 @@ void cPlayer::TossItem(
}
}
double vX = 0, vY = 0, vZ = 0;
- EulerToVector(-GetRotation(), GetPitch(), vZ, vX, vY);
+ EulerToVector(-GetRot().x, GetPitch(), vZ, vX, vY);
vY = -vY * 2 + 1.f;
m_World->SpawnItemPickups(Drops, GetPosX(), GetEyeHeight(), GetPosZ(), vX * 3, vY * 3, vZ * 3, true); // 'true' because created by player
}
@@ -1528,7 +1528,7 @@ bool cPlayer::LoadFromDisk()
Json::Value & JSON_PlayerRotation = root["rotation"];
if (JSON_PlayerRotation.size() == 3)
{
- SetRotation ((float)JSON_PlayerRotation[(unsigned int)0].asDouble());
+ SetYaw ((float)JSON_PlayerRotation[(unsigned int)0].asDouble());
SetPitch ((float)JSON_PlayerRotation[(unsigned int)1].asDouble());
SetRoll ((float)JSON_PlayerRotation[(unsigned int)2].asDouble());
}
@@ -1591,7 +1591,7 @@ bool cPlayer::SaveToDisk()
JSON_PlayerPosition.append(Json::Value(GetPosZ()));
Json::Value JSON_PlayerRotation;
- JSON_PlayerRotation.append(Json::Value(GetRotation()));
+ JSON_PlayerRotation.append(Json::Value(GetRot().x));
JSON_PlayerRotation.append(Json::Value(GetPitch()));
JSON_PlayerRotation.append(Json::Value(GetRoll()));
diff --git a/src/Entities/ProjectileEntity.cpp b/src/Entities/ProjectileEntity.cpp
index 9e5069ba6..76365076f 100644
--- a/src/Entities/ProjectileEntity.cpp
+++ b/src/Entities/ProjectileEntity.cpp
@@ -206,7 +206,7 @@ cProjectileEntity::cProjectileEntity(eKind a_Kind, cEntity * a_Creator, const Ve
m_IsInGround(false)
{
SetSpeed(a_Speed);
- SetRotationFromSpeed();
+ SetYawFromSpeed();
SetPitchFromSpeed();
}
@@ -350,7 +350,7 @@ void cProjectileEntity::HandlePhysics(float a_Dt, cChunk & a_Chunk)
NewSpeed.y += m_Gravity / 20;
NewSpeed *= TracerCallback.GetSlowdownCoeff();
SetSpeed(NewSpeed);
- SetRotationFromSpeed();
+ SetYawFromSpeed();
SetPitchFromSpeed();
// DEBUG:
@@ -358,7 +358,7 @@ void cProjectileEntity::HandlePhysics(float a_Dt, cChunk & a_Chunk)
m_UniqueID,
GetPosX(), GetPosY(), GetPosZ(),
GetSpeedX(), GetSpeedY(), GetSpeedZ(),
- GetRotation(), GetPitch()
+ GetRot().x, GetPitch()
);
}
@@ -369,7 +369,7 @@ void cProjectileEntity::HandlePhysics(float a_Dt, cChunk & a_Chunk)
void cProjectileEntity::SpawnOn(cClientHandle & a_Client)
{
// Default spawning - use the projectile kind to spawn an object:
- a_Client.SendSpawnObject(*this, m_ProjectileKind, 12, ANGLE_TO_PROTO(GetRotation()), ANGLE_TO_PROTO(GetPitch()));
+ a_Client.SendSpawnObject(*this, m_ProjectileKind, 12, ANGLE_TO_PROTO(GetRot().x), ANGLE_TO_PROTO(GetPitch()));
a_Client.SendEntityMetadata(*this);
}
@@ -402,11 +402,11 @@ cArrowEntity::cArrowEntity(cEntity * a_Creator, double a_X, double a_Y, double a
{
SetSpeed(a_Speed);
SetMass(0.1);
- SetRotationFromSpeed();
+ SetYawFromSpeed();
SetPitchFromSpeed();
LOGD("Created arrow %d with speed {%.02f, %.02f, %.02f} and rot {%.02f, %.02f}",
m_UniqueID, GetSpeedX(), GetSpeedY(), GetSpeedZ(),
- GetRotation(), GetPitch()
+ GetRot().x, GetPitch()
);
}