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-rw-r--r--src/Entities/Entity.cpp3
-rw-r--r--src/Entities/Player.cpp4
2 files changed, 4 insertions, 3 deletions
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp
index e22f689d9..08780ca8b 100644
--- a/src/Entities/Entity.cpp
+++ b/src/Entities/Entity.cpp
@@ -397,6 +397,7 @@ int cEntity::GetArmorCoverAgainst(const cEntity * a_Attacker, eDamageType a_Dama
case dtPotionOfHarming:
case dtFalling:
case dtLightning:
+ case dtPlugin:
{
return 0;
}
@@ -473,7 +474,7 @@ void cEntity::KilledBy(cEntity * a_Killer)
return;
}
- // Drop loot:
+ // Drop loot:
cItems Drops;
GetDrops(Drops, a_Killer);
m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY(), GetPosZ());
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp
index 82e31ae65..ca0f0e770 100644
--- a/src/Entities/Player.cpp
+++ b/src/Entities/Player.cpp
@@ -784,11 +784,11 @@ void cPlayer::SetFlying(bool a_IsFlying)
void cPlayer::DoTakeDamage(TakeDamageInfo & a_TDI)
{
- if (a_TDI.DamageType != dtInVoid)
+ if ((a_TDI.DamageType != dtInVoid) && (a_TDI.DamageType != dtPlugin))
{
if (IsGameModeCreative())
{
- // No damage / health in creative mode if not void damage
+ // No damage / health in creative mode if not void or plugin damage
return;
}
}