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-rw-r--r--src/Entities/Entity.cpp4
-rw-r--r--src/Entities/Pawn.cpp2
-rw-r--r--src/Entities/Player.cpp2
3 files changed, 4 insertions, 4 deletions
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp
index 55f5ba144..efeff5d66 100644
--- a/src/Entities/Entity.cpp
+++ b/src/Entities/Entity.cpp
@@ -288,7 +288,7 @@ void cEntity::TakeDamage(eDamageType a_DamageType, cEntity * a_Attacker, int a_R
}
ApplyArmorDamage(ArmorCover);
- cEntity::TakeDamage(a_DamageType, a_Attacker, a_RawDamage, FinalDamage, a_KnockbackAmount);
+ cEntity::TakeDamage(a_DamageType, a_Attacker, a_RawDamage, static_cast<float>(FinalDamage), a_KnockbackAmount);
}
@@ -518,7 +518,7 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI)
if (Random.RandBool(Chance / 100.0))
{
- a_TDI.Attacker->TakeDamage(dtAttack, this, 0, Random.RandInt(1, 4), 0);
+ a_TDI.Attacker->TakeDamage(dtAttack, this, 0, Random.RandReal(1.0f, 4.0f), 0);
}
}
diff --git a/src/Entities/Pawn.cpp b/src/Entities/Pawn.cpp
index ba91258e9..11c7999c9 100644
--- a/src/Entities/Pawn.cpp
+++ b/src/Entities/Pawn.cpp
@@ -425,7 +425,7 @@ void cPawn::HandleFalling(void)
auto Damage = static_cast<int>(m_LastGroundHeight - GetPosY() - 3.0);
if ((Damage > 0) && !FallDamageAbsorbed)
{
- TakeDamage(dtFalling, nullptr, Damage, Damage, 0);
+ TakeDamage(dtFalling, nullptr, Damage, static_cast<float>(Damage), 0);
// Fall particles
GetWorld()->BroadcastParticleEffect(
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp
index 050b4adb9..e7b6ade15 100644
--- a/src/Entities/Player.cpp
+++ b/src/Entities/Player.cpp
@@ -2209,7 +2209,7 @@ bool cPlayer::LoadFromFile(const AString & a_FileName, cWorldPtr & a_World)
SetRoll (static_cast<float>(JSON_PlayerRotation[2].asDouble()));
}
- m_Health = root.get("health", 0).asInt();
+ m_Health = root.get("health", 0).asFloat();
m_AirLevel = root.get("air", MAX_AIR_LEVEL).asInt();
m_FoodLevel = root.get("food", MAX_FOOD_LEVEL).asInt();
m_FoodSaturationLevel = root.get("foodSaturation", MAX_FOOD_LEVEL).asDouble();