diff options
Diffstat (limited to 'src/Entities')
-rw-r--r-- | src/Entities/Entity.cpp | 4 | ||||
-rw-r--r-- | src/Entities/Floater.cpp | 4 | ||||
-rw-r--r-- | src/Entities/Minecart.cpp | 10 | ||||
-rw-r--r-- | src/Entities/Pickup.cpp | 4 |
4 files changed, 11 insertions, 11 deletions
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp index 08780ca8b..8554ab2a5 100644 --- a/src/Entities/Entity.cpp +++ b/src/Entities/Entity.cpp @@ -50,6 +50,8 @@ cEntity::cEntity(eEntityType a_EntityType, double a_X, double a_Y, double a_Z, d , m_TicksSinceLastFireDamage(0) , m_TicksLeftBurning(0) , m_TicksSinceLastVoidDamage(0) + , m_IsSwimming(false) + , m_IsSubmerged(false) , m_HeadYaw( 0.0 ) , m_Rot(0.0, 0.0, 0.0) , m_Pos(a_X, a_Y, a_Z) @@ -57,8 +59,6 @@ cEntity::cEntity(eEntityType a_EntityType, double a_X, double a_Y, double a_Z, d , m_Mass (0.001) // Default 1g , m_Width(a_Width) , m_Height(a_Height) - , m_IsSubmerged(false) - , m_IsSwimming(false) { cCSLock Lock(m_CSCount); m_EntityCount++; diff --git a/src/Entities/Floater.cpp b/src/Entities/Floater.cpp index 38160a30e..b910c3769 100644 --- a/src/Entities/Floater.cpp +++ b/src/Entities/Floater.cpp @@ -103,10 +103,10 @@ protected: cFloater::cFloater(double a_X, double a_Y, double a_Z, Vector3d a_Speed, int a_PlayerID, int a_CountDownTime) : cEntity(etFloater, a_X, a_Y, a_Z, 0.2, 0.2), - m_PickupCountDown(0), - m_PlayerID(a_PlayerID), m_CanPickupItem(false), + m_PickupCountDown(0), m_CountDownTime(a_CountDownTime), + m_PlayerID(a_PlayerID), m_AttachedMobID(-1) { SetSpeed(a_Speed); diff --git a/src/Entities/Minecart.cpp b/src/Entities/Minecart.cpp index a650927b1..d854906b7 100644 --- a/src/Entities/Minecart.cpp +++ b/src/Entities/Minecart.cpp @@ -24,11 +24,11 @@ class cMinecartCollisionCallback : { public: cMinecartCollisionCallback(Vector3d a_Pos, double a_Height, double a_Width, int a_UniqueID, int a_AttacheeUniqueID) : + m_DoesInteserct(false), + m_CollidedEntityPos(0, 0, 0), m_Pos(a_Pos), m_Height(a_Height), m_Width(a_Width), - m_DoesInteserct(false), - m_CollidedEntityPos(0, 0, 0), m_UniqueID(a_UniqueID), m_AttacheeUniqueID(a_AttacheeUniqueID) { @@ -1057,8 +1057,8 @@ void cMinecartWithChest::OnRightClicked(cPlayer & a_Player) cMinecartWithFurnace::cMinecartWithFurnace(double a_X, double a_Y, double a_Z) : super(mpFurnace, a_X, a_Y, a_Z), - m_IsFueled(false), - m_FueledTimeLeft(-1) + m_FueledTimeLeft(-1), + m_IsFueled(false) { } @@ -1137,4 +1137,4 @@ cMinecartWithHopper::cMinecartWithHopper(double a_X, double a_Y, double a_Z) : } // TODO: Make it suck up blocks and travel further than any other cart and physics and put and take blocks -// AND AVARYTHING!!
\ No newline at end of file +// AND AVARYTHING!! diff --git a/src/Entities/Pickup.cpp b/src/Entities/Pickup.cpp index bfe162b69..c5503c16a 100644 --- a/src/Entities/Pickup.cpp +++ b/src/Entities/Pickup.cpp @@ -22,9 +22,9 @@ class cPickupCombiningCallback : { public: cPickupCombiningCallback(Vector3d a_Position, cPickup * a_Pickup) : + m_FoundMatchingPickup(false), m_Position(a_Position), - m_Pickup(a_Pickup), - m_FoundMatchingPickup(false) + m_Pickup(a_Pickup) { } |