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-rw-r--r--src/Entities/Player.cpp24
-rw-r--r--src/Entities/Player.h2
2 files changed, 10 insertions, 16 deletions
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp
index edcdb4799..87f57989b 100644
--- a/src/Entities/Player.cpp
+++ b/src/Entities/Player.cpp
@@ -11,7 +11,6 @@
#include "../BlockEntities/BlockEntity.h"
#include "../BlockEntities/EnderChestEntity.h"
#include "../Root.h"
-#include "../OSSupport/Timer.h"
#include "../Chunk.h"
#include "../Items/ItemHandler.h"
#include "../Vector3.h"
@@ -27,7 +26,7 @@
#define PLAYER_INVENTORY_SAVE_INTERVAL 6000
// 1000 = once per second
-#define PLAYER_LIST_TIME_MS 1000
+#define PLAYER_LIST_TIME_MS std::chrono::milliseconds(1000)
@@ -91,9 +90,7 @@ cPlayer::cPlayer(cClientHandle* a_Client, const AString & a_PlayerName) :
SetMaxHealth(MAX_HEALTH);
m_Health = MAX_HEALTH;
- cTimer t1;
- m_LastPlayerListTime = t1.GetNowTime();
-
+ m_LastPlayerListTime = std::chrono::steady_clock::now();
m_PlayerName = a_PlayerName;
cWorld * World = nullptr;
@@ -263,11 +260,10 @@ void cPlayer::Tick(float a_Dt, cChunk & a_Chunk)
m_Inventory.UpdateItems();
// Send Player List (Once per m_LastPlayerListTime/1000 ms)
- cTimer t1;
- if (m_LastPlayerListTime + PLAYER_LIST_TIME_MS <= t1.GetNowTime())
+ if (m_LastPlayerListTime + PLAYER_LIST_TIME_MS <= std::chrono::steady_clock::now())
{
m_World->BroadcastPlayerListUpdatePing(*this);
- m_LastPlayerListTime = t1.GetNowTime();
+ m_LastPlayerListTime = std::chrono::steady_clock::now();
}
if (IsFlying())
@@ -358,7 +354,7 @@ float cPlayer::GetXpPercentage()
bool cPlayer::SetCurrentExperience(short int a_CurrentXp)
{
- if (!(a_CurrentXp >= 0) || (a_CurrentXp > (SHRT_MAX - m_LifetimeTotalXp)))
+ if (!(a_CurrentXp >= 0) || (a_CurrentXp > (std::numeric_limits<short>().max() - m_LifetimeTotalXp)))
{
LOGWARNING("Tried to update experiece with an invalid Xp value: %d", a_CurrentXp);
return false; // oops, they gave us a dodgey number
@@ -378,18 +374,17 @@ bool cPlayer::SetCurrentExperience(short int a_CurrentXp)
short cPlayer::DeltaExperience(short a_Xp_delta)
{
- if (a_Xp_delta > (SHRT_MAX - m_CurrentXp))
+ if (a_Xp_delta > (std::numeric_limits<short>().max() - m_CurrentXp))
{
// Value was bad, abort and report
- LOGWARNING("Attempt was made to increment Xp by %d, which overflowed the short datatype. Ignoring.",
- a_Xp_delta);
+ LOGWARNING("Attempt was made to increment Xp by %d, which overflowed the short datatype. Ignoring.", a_Xp_delta);
return -1; // Should we instead just return the current Xp?
}
m_CurrentXp += a_Xp_delta;
// Make sure they didn't subtract too much
- m_CurrentXp = std::max<short int>(m_CurrentXp, 0);
+ m_CurrentXp = std::max<short>(m_CurrentXp, 0);
// Update total for score calculation
if (a_Xp_delta > 0)
@@ -397,8 +392,7 @@ short cPlayer::DeltaExperience(short a_Xp_delta)
m_LifetimeTotalXp += a_Xp_delta;
}
- LOGD("Player \"%s\" gained/lost %d experience, total is now: %d",
- GetName().c_str(), a_Xp_delta, m_CurrentXp);
+ LOGD("Player \"%s\" gained/lost %d experience, total is now: %d", GetName().c_str(), a_Xp_delta, m_CurrentXp);
// Set experience to be updated
m_bDirtyExperience = true;
diff --git a/src/Entities/Player.h b/src/Entities/Player.h
index 4bb51b556..c643aaa8e 100644
--- a/src/Entities/Player.h
+++ b/src/Entities/Player.h
@@ -516,7 +516,7 @@ protected:
/** The item being dragged by the cursor while in a UI window */
cItem m_DraggingItem;
- long long m_LastPlayerListTime;
+ std::chrono::steady_clock::time_point m_LastPlayerListTime;
cClientHandle * m_ClientHandle;