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-rw-r--r--src/Generating/Caves.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Generating/Caves.cpp b/src/Generating/Caves.cpp
index 21bfd98b8..3b71efb57 100644
--- a/src/Generating/Caves.cpp
+++ b/src/Generating/Caves.cpp
@@ -703,10 +703,10 @@ cGridStructGen::cStructurePtr cStructGenWormNestCaves::CreateStructure(int a_Gri
////////////////////////////////////////////////////////////////////////////////
// cStructGenMarbleCaves:
-static float GetMarbleNoise( float x, float y, float z, cNoise & a_Noise )
+static float GetMarbleNoise( float x, float y, float z, cNoise & a_Noise)
{
static const float PI_2 = 1.57079633f;
- float oct1 = (a_Noise.CubicNoise3D(x * 0.1f, y * 0.1f, z * 0.1f )) * 4;
+ float oct1 = (a_Noise.CubicNoise3D(x * 0.1f, y * 0.1f, z * 0.1f)) * 4;
oct1 = oct1 * oct1 * oct1;
if (oct1 < 0.f) oct1 = PI_2;
@@ -730,7 +730,7 @@ void cStructGenMarbleCaves::GenFinish(cChunkDesc & a_ChunkDesc)
const float xx = (float)(a_ChunkDesc.GetChunkX() * cChunkDef::Width + x);
int Top = a_ChunkDesc.GetHeight(x, z);
- for (int y = 1; y < Top; ++y )
+ for (int y = 1; y < Top; ++y)
{
if (a_ChunkDesc.GetBlockType(x, y, z) != E_BLOCK_STONE)
{