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-rw-r--r--src/Generating/FinishGen.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Generating/FinishGen.cpp b/src/Generating/FinishGen.cpp
index dd1ab045d..13871bbd8 100644
--- a/src/Generating/FinishGen.cpp
+++ b/src/Generating/FinishGen.cpp
@@ -214,7 +214,7 @@ void cFinishGenSprinkleFoliage::GenFinish(cChunkDesc & a_ChunkDesc)
// Generate small foliage (1-block):
// TODO: Update heightmap with 1-block-tall foliage
- for (int z = 0; z < cChunkDef::Width; z++)
+ for (int z = 0; z < cChunkDef::Width; z++)
{
int BlockZ = a_ChunkDesc.GetChunkZ() * cChunkDef::Width + z;
const float zz = (float)BlockZ;
@@ -678,7 +678,7 @@ cFinishGenFluidSprings::cFinishGenFluidSprings(int a_Seed, BLOCKTYPE a_Fluid, cI
AString HeightDistribution = a_IniFile.GetValueSet(SectionName, "HeightDistribution", DefaultHeightDistribution);
if (!m_HeightDistribution.SetDefString(HeightDistribution) || (m_HeightDistribution.GetSum() <= 0))
{
- LOGWARNING("[%sSprings]: HeightDistribution is invalid, using the default of \"%s\".",
+ LOGWARNING("[%sSprings]: HeightDistribution is invalid, using the default of \"%s\".",
(a_Fluid == E_BLOCK_WATER) ? "Water" : "Lava",
DefaultHeightDistribution.c_str()
);