diff options
Diffstat (limited to 'src/Generating/FinishGen.h')
-rw-r--r-- | src/Generating/FinishGen.h | 50 |
1 files changed, 40 insertions, 10 deletions
diff --git a/src/Generating/FinishGen.h b/src/Generating/FinishGen.h index 810bb4a91..1b885df88 100644 --- a/src/Generating/FinishGen.h +++ b/src/Generating/FinishGen.h @@ -143,32 +143,62 @@ Used for: - Lilypads finisher - DeadBushes finisher */ -class cFinishGenSingleBiomeSingleTopBlock : +class cFinishGenSingleTopBlock : public cFinishGen { public: - cFinishGenSingleBiomeSingleTopBlock( - int a_Seed, BLOCKTYPE a_BlockType, EMCSBiome a_Biome, int a_Amount, - BLOCKTYPE a_AllowedBelow1, BLOCKTYPE a_AllowedBelow2 + + typedef std::vector<BLOCKTYPE> BlockList; + typedef std::vector<EMCSBiome> BiomeList; + + cFinishGenSingleTopBlock( + int a_Seed, BLOCKTYPE a_BlockType, BiomeList a_Biomes, int a_Amount, + BlockList a_AllowedBelow ) : m_Noise(a_Seed), m_BlockType(a_BlockType), - m_Biome(a_Biome), + m_Biomes(a_Biomes), m_Amount(a_Amount), - m_AllowedBelow1(a_AllowedBelow1), - m_AllowedBelow2(a_AllowedBelow2) + m_AllowedBelow(a_AllowedBelow) { } protected: cNoise m_Noise; BLOCKTYPE m_BlockType; - EMCSBiome m_Biome; int m_Amount; ///< Relative amount of blocks to try adding. 1 = one block per 256 biome columns. - BLOCKTYPE m_AllowedBelow1; ///< First of the two blocktypes that are allowed below m_BlockType - BLOCKTYPE m_AllowedBelow2; ///< Second of the two blocktypes that are allowed below m_BlockType + + BlockList m_AllowedBelow; + BiomeList m_Biomes; int GetNumToGen(const cChunkDef::BiomeMap & a_BiomeMap); + + // Returns true if the given biome is a biome that is allowed. + bool IsAllowedBiome(EMCSBiome a_Biome) + { + for (BiomeList::iterator itr = m_Biomes.begin(); itr != m_Biomes.end(); ++itr) + { + if (a_Biome == *itr) + { + return true; + } + } + return false; + } + + // Returns true if the given blocktype may be below m_BlockType + bool IsAllowedBlockBelow(BLOCKTYPE a_BlockBelow) + { + for (BlockList::iterator itr = m_AllowedBelow.begin(); itr != m_AllowedBelow.end(); ++itr) + { + if (*itr == a_BlockBelow) + { + return true; + } + } + return false; + } + // cFinishGen override: virtual void GenFinish(cChunkDesc & a_ChunkDesc) override; |