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Diffstat (limited to 'src/Generating/HeiGen.h')
-rw-r--r-- | src/Generating/HeiGen.h | 145 |
1 files changed, 145 insertions, 0 deletions
diff --git a/src/Generating/HeiGen.h b/src/Generating/HeiGen.h new file mode 100644 index 000000000..1b246c70a --- /dev/null +++ b/src/Generating/HeiGen.h @@ -0,0 +1,145 @@ + +// HeiGen.h + +/* +Interfaces to the various height generators: + - cHeiGenFlat + - cHeiGenClassic + - cHeiGenBiomal +*/ + + + + + +#pragma once + +#include "ComposableGenerator.h" +#include "../Noise.h" + + + + + +class cHeiGenFlat : + public cTerrainHeightGen +{ +public: + cHeiGenFlat(void) : m_Height(5) {} + +protected: + + int m_Height; + + // cTerrainHeightGen overrides: + virtual void GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap) override; + virtual void InitializeHeightGen(cIniFile & a_IniFile) override; +} ; + + + + + +/// A simple cache that stores N most recently generated chunks' heightmaps; N being settable upon creation +class cHeiGenCache : + public cTerrainHeightGen +{ +public: + cHeiGenCache(cTerrainHeightGen & a_HeiGenToCache, int a_CacheSize); // Doesn't take ownership of a_HeiGenToCache + ~cHeiGenCache(); + + // cTerrainHeightGen overrides: + virtual void GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap) override; + virtual void InitializeHeightGen(cIniFile & a_IniFile) override; + + /// Retrieves height at the specified point in the cache, returns true if found, false if not found + bool GetHeightAt(int a_ChunkX, int a_ChunkZ, int a_RelX, int a_RelZ, HEIGHTTYPE & a_Height); + +protected: + + cTerrainHeightGen & m_HeiGenToCache; + + struct sCacheData + { + int m_ChunkX; + int m_ChunkZ; + cChunkDef::HeightMap m_HeightMap; + } ; + + // To avoid moving large amounts of data for the MRU behavior, we MRU-ize indices to an array of the actual data + int m_CacheSize; + int * m_CacheOrder; // MRU-ized order, indices into m_CacheData array + sCacheData * m_CacheData; // m_CacheData[m_CacheOrder[0]] is the most recently used + + // Cache statistics + int m_NumHits; + int m_NumMisses; + int m_TotalChain; // Number of cache items walked to get to a hit (only added for hits) +} ; + + + + + +class cHeiGenClassic : + public cTerrainHeightGen +{ +public: + cHeiGenClassic(int a_Seed); + +protected: + + int m_Seed; + cNoise m_Noise; + float m_HeightFreq1, m_HeightAmp1; + float m_HeightFreq2, m_HeightAmp2; + float m_HeightFreq3, m_HeightAmp3; + + float GetNoise(float x, float y); + + // cTerrainHeightGen overrides: + virtual void GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap) override; + virtual void InitializeHeightGen(cIniFile & a_IniFile) override; +} ; + + + + + +class cHeiGenBiomal : + public cTerrainHeightGen +{ +public: + cHeiGenBiomal(int a_Seed, cBiomeGen & a_BiomeGen) : + m_Noise(a_Seed), + m_BiomeGen(a_BiomeGen) + { + } + +protected: + + typedef cChunkDef::BiomeMap BiomeNeighbors[3][3]; + + cNoise m_Noise; + cBiomeGen & m_BiomeGen; + + // Per-biome terrain generator parameters: + struct sGenParam + { + float m_HeightFreq1, m_HeightAmp1; + float m_HeightFreq2, m_HeightAmp2; + float m_HeightFreq3, m_HeightAmp3; + float m_BaseHeight; + } ; + static const sGenParam m_GenParam[biNumBiomes]; + + // cTerrainHeightGen overrides: + virtual void GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap) override; + virtual void InitializeHeightGen(cIniFile & a_IniFile) override; + + NOISE_DATATYPE GetHeightAt(int a_RelX, int a_RelZ, int a_ChunkX, int a_ChunkZ, const BiomeNeighbors & a_BiomeNeighbors); +} ; + + + + |