summaryrefslogtreecommitdiffstats
path: root/src/Generating/Prefabs/AlchemistVillagePrefabs.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/Generating/Prefabs/AlchemistVillagePrefabs.cpp')
-rw-r--r--src/Generating/Prefabs/AlchemistVillagePrefabs.cpp3184
1 files changed, 3184 insertions, 0 deletions
diff --git a/src/Generating/Prefabs/AlchemistVillagePrefabs.cpp b/src/Generating/Prefabs/AlchemistVillagePrefabs.cpp
new file mode 100644
index 000000000..eb0d30fdf
--- /dev/null
+++ b/src/Generating/Prefabs/AlchemistVillagePrefabs.cpp
@@ -0,0 +1,3184 @@
+
+// AlchemistVillagePrefabs.cpp
+
+// Defines the prefabs in the group AlchemistVillage
+
+// NOTE: This file has been generated automatically by GalExport!
+// Any manual changes will be overwritten by the next automatic export!
+
+#include "Globals.h"
+#include "AlchemistVillagePrefabs.h"
+
+
+
+
+
+const cPrefab::sDef g_AlchemistVillagePrefabs[] =
+{
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // BarWithBasement:
+ // The data has been exported from the gallery Desert, area index 82, ID 598, created by STR_Warrior
+ {
+ // Size:
+ 11, 12, 10, // SizeX = 11, SizeY = 12, SizeZ = 10
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 11, 11, 10, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "A:171: 8\n" /* carpet */
+ "B:101: 0\n" /* ironbars */
+ "C: 64:12\n" /* wooddoorblock */
+ "D:128: 2\n" /* sandstonestairs */
+ "E: 24: 1\n" /* sandstone */
+ "F: 44: 9\n" /* step */
+ "G:126: 8\n" /* woodenslab */
+ "H:128: 7\n" /* sandstonestairs */
+ "I: 44: 1\n" /* step */
+ "J: 64: 7\n" /* wooddoorblock */
+ "K:128: 6\n" /* sandstonestairs */
+ "a: 1: 0\n" /* stone */
+ "b: 24: 0\n" /* sandstone */
+ "c: 12: 0\n" /* sand */
+ "d:134: 4\n" /* 134 */
+ "e: 5: 1\n" /* wood */
+ "f:134: 5\n" /* 134 */
+ "g: 65: 5\n" /* ladder */
+ "h: 17: 3\n" /* tree */
+ "i: 69:11\n" /* lever */
+ "j:134: 0\n" /* 134 */
+ "k:134: 1\n" /* 134 */
+ "l: 50: 4\n" /* torch */
+ "m: 19: 0\n" /* sponge */
+ "n: 5: 0\n" /* wood */
+ "o: 96:12\n" /* trapdoor */
+ "p: 24: 2\n" /* sandstone */
+ "q:128: 5\n" /* sandstonestairs */
+ "r:107: 6\n" /* fencegate */
+ "s:128: 4\n" /* sandstonestairs */
+ "t:134: 3\n" /* 134 */
+ "u: 85: 0\n" /* fence */
+ "v:134: 7\n" /* 134 */
+ "w:107: 5\n" /* fencegate */
+ "x: 64: 5\n" /* wooddoorblock */
+ "y: 65: 3\n" /* ladder */
+ "z: 50: 3\n" /* torch */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "aaaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaaa"
+ /* 2 */ "aabbbbbbbaa"
+ /* 3 */ "aabbbbbbbaa"
+ /* 4 */ "aabbbbbbbaa"
+ /* 5 */ "aabbbbbbbaa"
+ /* 6 */ "aabbbbbbbaa"
+ /* 7 */ "aabbbbbbbaa"
+ /* 8 */ "aaaaaaaaaaa"
+ /* 9 */ "aaaaaaaaaaa"
+
+ // Level 1
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "ccccccccccc"
+ /* 1 */ "cbbbbbbbbbc"
+ /* 2 */ "cbdef.defbc"
+ /* 3 */ "cbdef.defbc"
+ /* 4 */ "cbdef.defbc"
+ /* 5 */ "cb.......bc"
+ /* 6 */ "cb.......bc"
+ /* 7 */ "cbg......bc"
+ /* 8 */ "cbbbbbbbbbc"
+ /* 9 */ "ccccccccccc"
+
+ // Level 2
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "ccccccccccc"
+ /* 1 */ "cbbbbbbbbbc"
+ /* 2 */ "cbeee.eeebc"
+ /* 3 */ "cbeee.eeebc"
+ /* 4 */ "cbehe.ehebc"
+ /* 5 */ "cb.i...i.bc"
+ /* 6 */ "cb.......bc"
+ /* 7 */ "cbg......bc"
+ /* 8 */ "cbbbbbbbbbc"
+ /* 9 */ "ccccccccccc"
+
+ // Level 3
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "ccccccccccc"
+ /* 1 */ "cbbbbbbbbbc"
+ /* 2 */ "cbjek.jekbc"
+ /* 3 */ "cbjek.jekbc"
+ /* 4 */ "cbjek.jekbc"
+ /* 5 */ "cb.......bc"
+ /* 6 */ "cb.......bc"
+ /* 7 */ "cbg..l...bc"
+ /* 8 */ "cbbbbbbbbbc"
+ /* 9 */ "ccccccccccc"
+
+ // Level 4
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "ccccccccccc"
+ /* 1 */ "ccccccccccc"
+ /* 2 */ "ccnnnnnnncc"
+ /* 3 */ "cnnnnnnnnnc"
+ /* 4 */ "cnnnnnnnnnc"
+ /* 5 */ "cnnnnnnnnnc"
+ /* 6 */ "cnnnnnnnnnc"
+ /* 7 */ "cnonnnnnnnc"
+ /* 8 */ "cnccccccccc"
+ /* 9 */ "ccccccccccc"
+
+ // Level 5
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "...p...p..."
+ /* 1 */ "..........."
+ /* 2 */ "pbbbqrsbbbp"
+ /* 3 */ "bkt.....ttb"
+ /* 4 */ "bku.....ujb"
+ /* 5 */ "b.........b"
+ /* 6 */ "bfvvd.....b"
+ /* 7 */ "b...w..kujb"
+ /* 8 */ "pxbbbbbbbbp"
+ /* 9 */ "..y........"
+
+ // Level 6
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "...p...p..."
+ /* 1 */ "..........."
+ /* 2 */ "pbbb...bbbp"
+ /* 3 */ "b..z...z..b"
+ /* 4 */ "b.A.....A.b"
+ /* 5 */ "B.........B"
+ /* 6 */ "b.........b"
+ /* 7 */ "b.......A.b"
+ /* 8 */ "pCbbBBBbbbp"
+ /* 9 */ "..y........"
+
+ // Level 7
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "...D...D..."
+ /* 1 */ "...E...b..."
+ /* 2 */ "pbbbqFsbbbp"
+ /* 3 */ "bGGGGGGGGGb"
+ /* 4 */ "bGGGGGGGGGb"
+ /* 5 */ "sGGGGGGGGGq"
+ /* 6 */ "bGGGGGGGGGb"
+ /* 7 */ "bGGGGGGGGGb"
+ /* 8 */ "pbbbHHHbbbp"
+ /* 9 */ "..y........"
+
+ // Level 8
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "bIIIIbIIIIb"
+ /* 3 */ "IpbbbbbbbpI"
+ /* 4 */ "Ib.......bI"
+ /* 5 */ "bb.......bb"
+ /* 6 */ "Ib.......bI"
+ /* 7 */ "IpJbbbbbbpI"
+ /* 8 */ "bI.IIbIIIIb"
+ /* 9 */ "..........."
+
+ // Level 9
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "..........."
+ /* 3 */ ".pbbBBBbbp."
+ /* 4 */ ".b.......b."
+ /* 5 */ ".B.......B."
+ /* 6 */ ".b.......b."
+ /* 7 */ ".pCbBBBbbp."
+ /* 8 */ "..........."
+ /* 9 */ "..........."
+
+ // Level 10
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "..........."
+ /* 3 */ ".pbbKKKbbp."
+ /* 4 */ ".bGGGGGGGb."
+ /* 5 */ ".sGGGGGGGq."
+ /* 6 */ ".bGGGGGGGb."
+ /* 7 */ ".pbbHHHbbp."
+ /* 8 */ "..........."
+ /* 9 */ "..........."
+
+ // Level 11
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "..........."
+ /* 3 */ ".bIIIbIIIb."
+ /* 4 */ ".I.......I."
+ /* 5 */ ".b.......b."
+ /* 6 */ ".I.......I."
+ /* 7 */ ".bIIIbIIIb."
+ /* 8 */ "..........."
+ /* 9 */ "...........",
+
+ // Connectors:
+ "-1: 5, 5, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 70,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // BarWithBasement
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // BarWithoutBasement:
+ // The data has been exported from the gallery Desert, area index 81, ID 597, created by STR_Warrior
+ {
+ // Size:
+ 11, 8, 10, // SizeX = 11, SizeY = 8, SizeZ = 10
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 11, 7, 10, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "A:128: 7\n" /* sandstonestairs */
+ "B: 44: 1\n" /* step */
+ "C: 64: 3\n" /* wooddoorblock */
+ "D: 64: 8\n" /* wooddoorblock */
+ "E:128: 6\n" /* sandstonestairs */
+ "a: 12: 0\n" /* sand */
+ "b: 5: 0\n" /* wood */
+ "c: 24: 2\n" /* sandstone */
+ "d: 24: 0\n" /* sandstone */
+ "e:128: 5\n" /* sandstonestairs */
+ "f:107: 6\n" /* fencegate */
+ "g:128: 4\n" /* sandstonestairs */
+ "h:134: 1\n" /* 134 */
+ "i:134: 3\n" /* 134 */
+ "j: 85: 0\n" /* fence */
+ "k:134: 0\n" /* 134 */
+ "l:134: 5\n" /* 134 */
+ "m: 19: 0\n" /* sponge */
+ "n:134: 7\n" /* 134 */
+ "o:134: 4\n" /* 134 */
+ "p:107: 5\n" /* fencegate */
+ "q: 64: 5\n" /* wooddoorblock */
+ "r: 65: 3\n" /* ladder */
+ "s: 50: 3\n" /* torch */
+ "t:171: 8\n" /* carpet */
+ "u:101: 0\n" /* ironbars */
+ "v: 64:12\n" /* wooddoorblock */
+ "w:128: 2\n" /* sandstonestairs */
+ "x: 24: 1\n" /* sandstone */
+ "y: 44: 9\n" /* step */
+ "z:126: 8\n" /* woodenslab */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "aaaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaaa"
+ /* 2 */ "aaaabbbaaaa"
+ /* 3 */ "abbbbbbbbba"
+ /* 4 */ "abbbbbbbbba"
+ /* 5 */ "abbbbbbbbba"
+ /* 6 */ "abbbbbbbbba"
+ /* 7 */ "abbbbbbbbba"
+ /* 8 */ "abaaaaaaaaa"
+ /* 9 */ "aaaaaaaaaaa"
+
+ // Level 1
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "...c...c..."
+ /* 1 */ "..........."
+ /* 2 */ "cdddefgdddc"
+ /* 3 */ "dhi.....iid"
+ /* 4 */ "dhj.....jkd"
+ /* 5 */ "d.........d"
+ /* 6 */ "dlnno.....d"
+ /* 7 */ "d...p..hjkd"
+ /* 8 */ "cqddddddddc"
+ /* 9 */ "..r........"
+
+ // Level 2
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "...c...c..."
+ /* 1 */ "..........."
+ /* 2 */ "cddd...dddc"
+ /* 3 */ "d..s...s..d"
+ /* 4 */ "d.t.....t.d"
+ /* 5 */ "u.........u"
+ /* 6 */ "d.........d"
+ /* 7 */ "d.......t.d"
+ /* 8 */ "cvdduuudddc"
+ /* 9 */ "..r........"
+
+ // Level 3
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "...w...w..."
+ /* 1 */ "...x...d..."
+ /* 2 */ "cdddeygdddc"
+ /* 3 */ "dzzzzzzzzzd"
+ /* 4 */ "dzzzzzzzzzd"
+ /* 5 */ "gzzzzzzzzze"
+ /* 6 */ "dzzzzzzzzzd"
+ /* 7 */ "dzzzzzzzzzd"
+ /* 8 */ "cdddAAAdddc"
+ /* 9 */ "..r........"
+
+ // Level 4
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "dBBBBdBBBBd"
+ /* 3 */ "BcdddddddcB"
+ /* 4 */ "Bd.......dB"
+ /* 5 */ "dd.......dd"
+ /* 6 */ "Bd.......dB"
+ /* 7 */ "BcCddddddcB"
+ /* 8 */ "dB.BBdBBBBd"
+ /* 9 */ "..........."
+
+ // Level 5
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "..........."
+ /* 3 */ ".cdduuuddc."
+ /* 4 */ ".d.......d."
+ /* 5 */ ".u.......u."
+ /* 6 */ ".d.......d."
+ /* 7 */ ".cDduuuddc."
+ /* 8 */ "..........."
+ /* 9 */ "..........."
+
+ // Level 6
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "..........."
+ /* 3 */ ".cddEEEddc."
+ /* 4 */ ".dzzzzzzzd."
+ /* 5 */ ".gzzzzzzze."
+ /* 6 */ ".dzzzzzzzd."
+ /* 7 */ ".cddAAAddc."
+ /* 8 */ "..........."
+ /* 9 */ "..........."
+
+ // Level 7
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "..........."
+ /* 3 */ ".dBBBdBBBd."
+ /* 4 */ ".B.......B."
+ /* 5 */ ".d.......d."
+ /* 6 */ ".B.......B."
+ /* 7 */ ".dBBBdBBBd."
+ /* 8 */ "..........."
+ /* 9 */ "...........",
+
+ // Connectors:
+ "-1: 5, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 80,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // BarWithoutBasement
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // BlackSmith:
+ // The data has been exported from the gallery Desert, area index 97, ID 642, created by STR_Warrior
+ {
+ // Size:
+ 11, 5, 13, // SizeX = 11, SizeY = 5, SizeZ = 13
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 11, 4, 13, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 12: 0\n" /* sand */
+ "b: 5: 0\n" /* wood */
+ "c: 24: 0\n" /* sandstone */
+ "d: 24: 2\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f: 43: 0\n" /* doubleslab */
+ "g: 53: 5\n" /* woodstairs */
+ "h: 53: 4\n" /* woodstairs */
+ "i: 10: 0\n" /* lava */
+ "j: 54: 5\n" /* chest */
+ "k: 64:12\n" /* wooddoorblock */
+ "l: 50: 3\n" /* torch */
+ "m: 19: 0\n" /* sponge */
+ "n:101: 0\n" /* ironbars */
+ "o: 50: 1\n" /* torch */
+ "p: 50: 2\n" /* torch */
+ "q:128: 2\n" /* sandstonestairs */
+ "r: 44: 9\n" /* step */
+ "s:126: 8\n" /* woodenslab */
+ "t:128: 4\n" /* sandstonestairs */
+ "u:128: 5\n" /* sandstonestairs */
+ "v:128: 7\n" /* sandstonestairs */
+ "w: 44: 1\n" /* step */
+ "x: 43: 1\n" /* doubleslab */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "aaaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaaa"
+ /* 2 */ "aaaaaaaabaa"
+ /* 3 */ "acacacabbba"
+ /* 4 */ "acaccaabbba"
+ /* 5 */ "acccccabbba"
+ /* 6 */ "acaadddbbba"
+ /* 7 */ "aaacdddbbba"
+ /* 8 */ "aaaadddbbba"
+ /* 9 */ "abbbbbbbbba"
+ /* 10 */ "abbbbbbbbba"
+ /* 11 */ "abbbbbbbbba"
+ /* 12 */ "aaaaaaaaaaa"
+
+ // Level 1
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "......d...d"
+ /* 1 */ "..........."
+ /* 2 */ "......dcecd"
+ /* 3 */ ".d....c...c"
+ /* 4 */ "..f...c...c"
+ /* 5 */ "......c...c"
+ /* 6 */ "....ddc...c"
+ /* 7 */ ".gh.dic...c"
+ /* 8 */ "dcccccd...c"
+ /* 9 */ "cj........c"
+ /* 10 */ "c.........c"
+ /* 11 */ "c.........c"
+ /* 12 */ "dcccccccccd"
+
+ // Level 2
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "......d...d"
+ /* 1 */ "..........."
+ /* 2 */ "......dckcd"
+ /* 3 */ ".d....c..lc"
+ /* 4 */ "......n...c"
+ /* 5 */ "......c...c"
+ /* 6 */ "....nnc...n"
+ /* 7 */ "....n.c...n"
+ /* 8 */ "dcccccd...n"
+ /* 9 */ "co........c"
+ /* 10 */ "n.........c"
+ /* 11 */ "c........pc"
+ /* 12 */ "dcccnnncccd"
+
+ // Level 3
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "......q...q"
+ /* 1 */ "......c...c"
+ /* 2 */ "......dcccd"
+ /* 3 */ ".drrrrcsssc"
+ /* 4 */ ".rsssstsssc"
+ /* 5 */ ".rsssscsssc"
+ /* 6 */ ".rssddcsssu"
+ /* 7 */ ".rssd.csssu"
+ /* 8 */ "dcccccdsssu"
+ /* 9 */ "csssssssssc"
+ /* 10 */ "tsssssssssc"
+ /* 11 */ "csssssssssc"
+ /* 12 */ "dcccvvvcccd"
+
+ // Level 4
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "......cwwwc"
+ /* 3 */ ".w.w.ww...w"
+ /* 4 */ "......w...w"
+ /* 5 */ ".w....w...w"
+ /* 6 */ "....xwx...w"
+ /* 7 */ ".w..w.w...c"
+ /* 8 */ "cwwwxwc...w"
+ /* 9 */ "w.........w"
+ /* 10 */ "w.........w"
+ /* 11 */ "w.........w"
+ /* 12 */ "cwwwwcwwwwc",
+
+ // Connectors:
+ "-1: 8, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 50,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ false,
+ }, // BlackSmith
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // LargeHouse1:
+ // The data has been exported from the gallery Desert, area index 77, ID 577, created by STR_Warrior
+ {
+ // Size:
+ 15, 13, 11, // SizeX = 15, SizeY = 13, SizeZ = 11
+
+ // Hitbox (relative to bounding box):
+ -1, 0, -1, // MinX, MinY, MinZ
+ 14, 12, 11, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "A:128: 4\n" /* sandstonestairs */
+ "B:128: 5\n" /* sandstonestairs */
+ "C:128: 7\n" /* sandstonestairs */
+ "D: 44: 1\n" /* step */
+ "E:128: 2\n" /* sandstonestairs */
+ "F:128: 0\n" /* sandstonestairs */
+ "G: 87: 0\n" /* netherstone */
+ "H:128: 3\n" /* sandstonestairs */
+ "I: 51: 0\n" /* fire */
+ "J: 44: 9\n" /* step */
+ "a: 12: 0\n" /* sand */
+ "b: 5: 0\n" /* wood */
+ "c: 24: 2\n" /* sandstone */
+ "d: 24: 0\n" /* sandstone */
+ "e: 85: 0\n" /* fence */
+ "f: 5: 1\n" /* wood */
+ "g: 64: 6\n" /* wooddoorblock */
+ "h: 64: 0\n" /* wooddoorblock */
+ "i: 61: 2\n" /* furnace */
+ "j:118: 0\n" /* cauldronblock */
+ "k:134: 4\n" /* 134 */
+ "l: 65: 2\n" /* ladder */
+ "m: 19: 0\n" /* sponge */
+ "n:101: 0\n" /* ironbars */
+ "o: 50: 1\n" /* torch */
+ "p:140: 0\n" /* flowerpotblock */
+ "q: 64:12\n" /* wooddoorblock */
+ "r: 50: 3\n" /* torch */
+ "s: 64: 8\n" /* wooddoorblock */
+ "t: 69:12\n" /* lever */
+ "u: 50: 4\n" /* torch */
+ "v:128: 6\n" /* sandstonestairs */
+ "w: 44:10\n" /* step */
+ "x:128: 1\n" /* sandstonestairs */
+ "y: 47: 0\n" /* bookshelf */
+ "z: 96:10\n" /* trapdoor */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "aaaaaaaaaaaaaaa"
+ /* 1 */ "aaaaabbbbbbbaaa"
+ /* 2 */ "aaaabbbbbbbbaaa"
+ /* 3 */ "aaaaabbbbbbbbaa"
+ /* 4 */ "aaaaabbbbbbbaaa"
+ /* 5 */ "aaaaabbbbbbbaaa"
+ /* 6 */ "aaaaabbbbbbbaaa"
+ /* 7 */ "aaaaabbbbbbbaaa"
+ /* 8 */ "aaaaabbbbbbbaaa"
+ /* 9 */ "aaaaabbbbbbbaaa"
+ /* 10 */ "aaaaaaaaaaaaaaa"
+
+ // Level 1
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "....cdddddddc.."
+ /* 1 */ "eeeed......fd.c"
+ /* 2 */ "e...g.......d.."
+ /* 3 */ "e...d.......h.."
+ /* 4 */ "e...dijk..l.d.."
+ /* 5 */ "e...dddd.dddd.c"
+ /* 6 */ "eeeed.......d.."
+ /* 7 */ "mmmmd.......d.."
+ /* 8 */ "mmmmd.......d.."
+ /* 9 */ "mmmmd.......d.."
+ /* 10 */ "mmmmcdddddddc.."
+
+ // Level 2
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "....cddnnnddc.."
+ /* 1 */ "....do.....pd.c"
+ /* 2 */ "....q.......d.r"
+ /* 3 */ "....d.......s.."
+ /* 4 */ "....d.t...l.d.u"
+ /* 5 */ "....dddd.dddd.c"
+ /* 6 */ "....n..r.r..n.."
+ /* 7 */ "mmmmn.......n.."
+ /* 8 */ "mmmmn.......n.."
+ /* 9 */ "mmmmd.......d.."
+ /* 10 */ "mmmmcddnnnddc.."
+
+ // Level 3
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "....cddvvvddc.."
+ /* 1 */ "....dwwwwwwwddx"
+ /* 2 */ "....dwwwwwwwd.."
+ /* 3 */ "....dwwwwwwwd.."
+ /* 4 */ "....dyyywwzwd.."
+ /* 5 */ "....ddddddddddx"
+ /* 6 */ "....AwwwwwwwB.."
+ /* 7 */ "mmmmAwwwwwwwB.."
+ /* 8 */ "mmmmAwwwwwwwB.."
+ /* 9 */ "mmmmdwwwwwwwd.."
+ /* 10 */ "mmmmcddCCCddc.."
+
+ // Level 4
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "....dDDDdDDDd.."
+ /* 1 */ "....DcdddddcD.."
+ /* 2 */ "....Dd.....dD.."
+ /* 3 */ "....Dd.....dD.."
+ /* 4 */ "....Dd.....dD.."
+ /* 5 */ "....dcdd.ddcd.."
+ /* 6 */ "....D.......D.."
+ /* 7 */ "mmmmD.......D.."
+ /* 8 */ "mmmmD.......D.."
+ /* 9 */ "mmmmD.......D.."
+ /* 10 */ "mmmmdDDDdDDDd.."
+
+ // Level 5
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".....cddnddc..."
+ /* 2 */ ".....n.....n..."
+ /* 3 */ ".....n.....n..."
+ /* 4 */ ".....n.....n..."
+ /* 5 */ ".....cdd.ddc..."
+ /* 6 */ "..............."
+ /* 7 */ "..............."
+ /* 8 */ "..............."
+ /* 9 */ "..............."
+ /* 10 */ "..............."
+
+ // Level 6
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".....cddvddc..."
+ /* 2 */ ".....AwwwwwB..."
+ /* 3 */ ".....AwwwwwB..."
+ /* 4 */ ".....AwwwwwB..."
+ /* 5 */ ".....cdddddc..."
+ /* 6 */ "..............."
+ /* 7 */ "..............."
+ /* 8 */ "..............."
+ /* 9 */ "..............."
+ /* 10 */ "..............."
+
+ // Level 7
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".....dDDdDDd..."
+ /* 2 */ ".....D.ddd.D..."
+ /* 3 */ ".....d.ddd.d..."
+ /* 4 */ ".....D.ddd.D..."
+ /* 5 */ ".....dDDdDDd..."
+ /* 6 */ "..............."
+ /* 7 */ "..............."
+ /* 8 */ "..............."
+ /* 9 */ "..............."
+ /* 10 */ "..............."
+
+ // Level 8
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ ".......cEc....."
+ /* 3 */ ".......FGx....."
+ /* 4 */ ".......cHc....."
+ /* 5 */ "..............."
+ /* 6 */ "..............."
+ /* 7 */ "..............."
+ /* 8 */ "..............."
+ /* 9 */ "..............."
+ /* 10 */ "..............."
+
+ // Level 9
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ ".......c.c....."
+ /* 3 */ "........I......"
+ /* 4 */ ".......c.c....."
+ /* 5 */ "..............."
+ /* 6 */ "..............."
+ /* 7 */ "..............."
+ /* 8 */ "..............."
+ /* 9 */ "..............."
+ /* 10 */ "..............."
+
+ // Level 10
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ ".......cvc....."
+ /* 3 */ ".......A.B....."
+ /* 4 */ ".......cCc....."
+ /* 5 */ "..............."
+ /* 6 */ "..............."
+ /* 7 */ "..............."
+ /* 8 */ "..............."
+ /* 9 */ "..............."
+ /* 10 */ "..............."
+
+ // Level 11
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ ".......ddd....."
+ /* 3 */ ".......dJd....."
+ /* 4 */ ".......ddd....."
+ /* 5 */ "..............."
+ /* 6 */ "..............."
+ /* 7 */ "..............."
+ /* 8 */ "..............."
+ /* 9 */ "..............."
+ /* 10 */ "..............."
+
+ // Level 12
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ ".......D.D....."
+ /* 3 */ "..............."
+ /* 4 */ ".......D.D....."
+ /* 5 */ "..............."
+ /* 6 */ "..............."
+ /* 7 */ "..............."
+ /* 8 */ "..............."
+ /* 9 */ "..............."
+ /* 10 */ "...............",
+
+ // Connectors:
+ "-1: 14, 1, 3: 5\n" /* Type -1, direction X+ */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 60,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // LargeHouse1
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // LargeTower:
+ // The data has been exported from the gallery Desert, area index 80, ID 596, created by STR_Warrior
+ {
+ // Size:
+ 7, 11, 7, // SizeX = 7, SizeY = 11, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 7, 10, 7, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 12: 0\n" /* sand */
+ "b: 5: 0\n" /* wood */
+ "c:128: 2\n" /* sandstonestairs */
+ "d:128: 0\n" /* sandstonestairs */
+ "e: 24: 2\n" /* sandstone */
+ "f: 24: 0\n" /* sandstone */
+ "g: 71: 3\n" /* irondoorblock */
+ "h:128: 1\n" /* sandstonestairs */
+ "i:128: 3\n" /* sandstonestairs */
+ "j: 77: 4\n" /* stonebutton */
+ "k: 71: 8\n" /* irondoorblock */
+ "l:128: 6\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */
+ "n:128: 4\n" /* sandstonestairs */
+ "o:128: 5\n" /* sandstonestairs */
+ "p: 50: 4\n" /* torch */
+ "q:128: 7\n" /* sandstonestairs */
+ "r: 85: 0\n" /* fence */
+ "s: 24: 1\n" /* sandstone */
+ "t: 44: 1\n" /* step */
+ "u: 89: 0\n" /* lightstone */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 0123456 */
+ /* 0 */ "aaaaaaa"
+ /* 1 */ "aaabaaa"
+ /* 2 */ "aabbbaa"
+ /* 3 */ "aabbbaa"
+ /* 4 */ "aabbbaa"
+ /* 5 */ "aaaaaaa"
+ /* 6 */ "aaaaaaa"
+
+ // Level 1
+ /* z\x* 0123456 */
+ /* 0 */ "mc...cm"
+ /* 1 */ "defgfeh"
+ /* 2 */ ".f...f."
+ /* 3 */ ".f...f."
+ /* 4 */ ".f...f."
+ /* 5 */ "defffeh"
+ /* 6 */ "mi...im"
+
+ // Level 2
+ /* z\x* 0123456 */
+ /* 0 */ "m.j...m"
+ /* 1 */ ".efkfe."
+ /* 2 */ ".f...f."
+ /* 3 */ ".f...f."
+ /* 4 */ ".f...f."
+ /* 5 */ ".efffe."
+ /* 6 */ "m.....m"
+
+ // Level 3
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "..lfl.."
+ /* 2 */ ".n...o."
+ /* 3 */ ".f...f."
+ /* 4 */ ".n.p.o."
+ /* 5 */ "..qfq.."
+ /* 6 */ "......."
+
+ // Level 4
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "..frf.."
+ /* 2 */ ".f...f."
+ /* 3 */ ".r...r."
+ /* 4 */ ".f...f."
+ /* 5 */ "..frf.."
+ /* 6 */ "......."
+
+ // Level 5
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "..frf.."
+ /* 2 */ ".f...f."
+ /* 3 */ ".r...r."
+ /* 4 */ ".f...f."
+ /* 5 */ "..frf.."
+ /* 6 */ "......."
+
+ // Level 6
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "..frf.."
+ /* 2 */ ".f...f."
+ /* 3 */ ".r...r."
+ /* 4 */ ".f...f."
+ /* 5 */ "..frf.."
+ /* 6 */ "......."
+
+ // Level 7
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "..cfc.."
+ /* 2 */ ".d...h."
+ /* 3 */ ".f...f."
+ /* 4 */ ".d...h."
+ /* 5 */ "..ifi.."
+ /* 6 */ "......."
+
+ // Level 8
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".ffsff."
+ /* 2 */ ".f...f."
+ /* 3 */ ".s...s."
+ /* 4 */ ".f...f."
+ /* 5 */ ".ffsff."
+ /* 6 */ "......."
+
+ // Level 9
+ /* z\x* 0123456 */
+ /* 0 */ "...l..."
+ /* 1 */ ".efffe."
+ /* 2 */ ".ftttf."
+ /* 3 */ "nftftfo"
+ /* 4 */ ".ftttf."
+ /* 5 */ ".efffe."
+ /* 6 */ "...q..."
+
+ // Level 10
+ /* z\x* 0123456 */
+ /* 0 */ "...t..."
+ /* 1 */ ".t...t."
+ /* 2 */ "......."
+ /* 3 */ "t..u..t"
+ /* 4 */ "......."
+ /* 5 */ ".t...t."
+ /* 6 */ "...t...",
+
+ // Connectors:
+ "-1: 3, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // LargeTower
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // LittleHouse:
+ // The data has been exported from the gallery Desert, area index 65, ID 551, created by STR_Warrior
+ {
+ // Size:
+ 5, 5, 7, // SizeX = 5, SizeY = 5, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 5, 4, 7, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 12: 0\n" /* sand */
+ "b: 5: 0\n" /* wood */
+ "c: 24: 2\n" /* sandstone */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 3\n" /* wooddoorblock */
+ "f: 61: 2\n" /* furnace */
+ "g: 65: 2\n" /* ladder */
+ "h: 64: 8\n" /* wooddoorblock */
+ "i:101: 0\n" /* ironbars */
+ "j: 50: 4\n" /* torch */
+ "k:128: 2\n" /* sandstonestairs */
+ "l:126: 8\n" /* woodenslab */
+ "m: 19: 0\n" /* sponge */
+ "n:128: 4\n" /* sandstonestairs */
+ "o:128: 5\n" /* sandstonestairs */
+ "p:128: 7\n" /* sandstonestairs */
+ "q: 44: 1\n" /* step */
+ "r: 96: 6\n" /* trapdoor */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 01234 */
+ /* 0 */ "aaaaa"
+ /* 1 */ "aaaaa"
+ /* 2 */ "aabaa"
+ /* 3 */ "abbba"
+ /* 4 */ "abbba"
+ /* 5 */ "abbba"
+ /* 6 */ "aaaaa"
+
+ // Level 1
+ /* z\x* 01234 */
+ /* 0 */ "c...c"
+ /* 1 */ "....."
+ /* 2 */ "cdedc"
+ /* 3 */ "d...d"
+ /* 4 */ "d...d"
+ /* 5 */ "df.gd"
+ /* 6 */ "cdddc"
+
+ // Level 2
+ /* z\x* 01234 */
+ /* 0 */ "c...c"
+ /* 1 */ "....."
+ /* 2 */ "cdhdc"
+ /* 3 */ "d...d"
+ /* 4 */ "i...i"
+ /* 5 */ "dj.gd"
+ /* 6 */ "cdidc"
+
+ // Level 3
+ /* z\x* 01234 */
+ /* 0 */ "k...k"
+ /* 1 */ "d...d"
+ /* 2 */ "cdddc"
+ /* 3 */ "dllld"
+ /* 4 */ "nlllo"
+ /* 5 */ "dllgd"
+ /* 6 */ "cdpdc"
+
+ // Level 4
+ /* z\x* 01234 */
+ /* 0 */ "....."
+ /* 1 */ "....."
+ /* 2 */ "dqdqd"
+ /* 3 */ "q...q"
+ /* 4 */ "d...d"
+ /* 5 */ "q..rq"
+ /* 6 */ "dqdqd",
+
+ // Connectors:
+ "-1: 2, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // LittleHouse
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // LittleHouse2:
+ // The data has been exported from the gallery Desert, area index 72, ID 562, created by STR_Warrior
+ {
+ // Size:
+ 7, 5, 11, // SizeX = 7, SizeY = 5, SizeZ = 11
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 7, 4, 11, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 12: 0\n" /* sand */
+ "b: 5: 0\n" /* wood */
+ "c: 24: 2\n" /* sandstone */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 3\n" /* wooddoorblock */
+ "f: 65: 5\n" /* ladder */
+ "g: 85: 0\n" /* fence */
+ "h:101: 0\n" /* ironbars */
+ "i: 64: 8\n" /* wooddoorblock */
+ "j: 50: 3\n" /* torch */
+ "k:128: 2\n" /* sandstonestairs */
+ "l:128: 6\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */
+ "n:126: 8\n" /* woodenslab */
+ "o:128: 4\n" /* sandstonestairs */
+ "p:128: 5\n" /* sandstonestairs */
+ "q:128: 7\n" /* sandstonestairs */
+ "r: 44: 1\n" /* step */
+ "s: 96: 0\n" /* trapdoor */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 0123456 */
+ /* 0 */ "aaaaaaa"
+ /* 1 */ "aaaaaaa"
+ /* 2 */ "aaaabaa"
+ /* 3 */ "abbbbba"
+ /* 4 */ "abbbbba"
+ /* 5 */ "abbbbba"
+ /* 6 */ "aabaaaa"
+ /* 7 */ "aaaaaaa"
+ /* 8 */ "aaaaaaa"
+ /* 9 */ "aaaaaaa"
+ /* 10 */ "aaaaaaa"
+
+ // Level 1
+ /* z\x* 0123456 */
+ /* 0 */ ".c...c."
+ /* 1 */ "......."
+ /* 2 */ "cdddedc"
+ /* 3 */ "d.....d"
+ /* 4 */ "d.....d"
+ /* 5 */ "df....d"
+ /* 6 */ "cd.dddc"
+ /* 7 */ "g.....g"
+ /* 8 */ "g.....g"
+ /* 9 */ "g.....g"
+ /* 10 */ "ggggggg"
+
+ // Level 2
+ /* z\x* 0123456 */
+ /* 0 */ ".c...c."
+ /* 1 */ "......."
+ /* 2 */ "cdhdidc"
+ /* 3 */ "d..j..d"
+ /* 4 */ "h.....h"
+ /* 5 */ "df....d"
+ /* 6 */ "cd.dhdc"
+ /* 7 */ "......."
+ /* 8 */ "......."
+ /* 9 */ "......."
+ /* 10 */ "......."
+
+ // Level 3
+ /* z\x* 0123456 */
+ /* 0 */ ".k...k."
+ /* 1 */ ".d...d."
+ /* 2 */ "cdldddc"
+ /* 3 */ "dnnnnnd"
+ /* 4 */ "onnnnnp"
+ /* 5 */ "dfnnnnd"
+ /* 6 */ "cdddqdc"
+ /* 7 */ "......."
+ /* 8 */ "......."
+ /* 9 */ "......."
+ /* 10 */ "......."
+
+ // Level 4
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "......."
+ /* 2 */ "drrdrrd"
+ /* 3 */ "r.....r"
+ /* 4 */ "d.....d"
+ /* 5 */ "rs....r"
+ /* 6 */ "drrdrrd"
+ /* 7 */ "......."
+ /* 8 */ "......."
+ /* 9 */ "......."
+ /* 10 */ ".......",
+
+ // Connectors:
+ "-1: 3, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // LittleHouse2
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // LittleHouse3:
+ // The data has been exported from the gallery Desert, area index 66, ID 553, created by STR_Warrior
+ {
+ // Size:
+ 9, 5, 7, // SizeX = 9, SizeY = 5, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 9, 4, 7, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 12: 0\n" /* sand */
+ "b: 5: 0\n" /* wood */
+ "c: 24: 2\n" /* sandstone */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f: 65: 2\n" /* ladder */
+ "g: 64:12\n" /* wooddoorblock */
+ "h:101: 0\n" /* ironbars */
+ "i: 50: 4\n" /* torch */
+ "j:128: 2\n" /* sandstonestairs */
+ "k:126: 8\n" /* woodenslab */
+ "l:128: 4\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */
+ "n:128: 5\n" /* sandstonestairs */
+ "o:128: 7\n" /* sandstonestairs */
+ "p: 44: 1\n" /* step */
+ "q: 96: 2\n" /* trapdoor */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 012345678 */
+ /* 0 */ "aaaaaaaaa"
+ /* 1 */ "aaaaaaaaa"
+ /* 2 */ "aaaabaaaa"
+ /* 3 */ "abbbbbbba"
+ /* 4 */ "abbbbbbba"
+ /* 5 */ "abbbbbbba"
+ /* 6 */ "aaaaaaaaa"
+
+ // Level 1
+ /* z\x* 012345678 */
+ /* 0 */ "..c...c.."
+ /* 1 */ "........."
+ /* 2 */ "cdddedddc"
+ /* 3 */ "d.......d"
+ /* 4 */ "d.......d"
+ /* 5 */ "d......fd"
+ /* 6 */ "cdddddddc"
+
+ // Level 2
+ /* z\x* 012345678 */
+ /* 0 */ "..c...c.."
+ /* 1 */ "........."
+ /* 2 */ "cdddgdddc"
+ /* 3 */ "d.......d"
+ /* 4 */ "h.......h"
+ /* 5 */ "d.i....fd"
+ /* 6 */ "cddhhhddc"
+
+ // Level 3
+ /* z\x* 012345678 */
+ /* 0 */ "..j...j.."
+ /* 1 */ "..d...d.."
+ /* 2 */ "cdddddddc"
+ /* 3 */ "dkkkkkkkd"
+ /* 4 */ "lkkkkkkkn"
+ /* 5 */ "dkkkkkkfd"
+ /* 6 */ "cddoooddc"
+
+ // Level 4
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "........."
+ /* 2 */ "dpppdpppd"
+ /* 3 */ "p.......p"
+ /* 4 */ "d.......d"
+ /* 5 */ "p......qp"
+ /* 6 */ "dpppdpppd",
+
+ // Connectors:
+ "-1: 4, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // LittleHouse3
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // LittleHouse4:
+ // The data has been exported from the gallery Desert, area index 70, ID 560, created by STR_Warrior
+ {
+ // Size:
+ 5, 5, 11, // SizeX = 5, SizeY = 5, SizeZ = 11
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 5, 4, 11, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 12: 0\n" /* sand */
+ "b: 5: 0\n" /* wood */
+ "c: 24: 2\n" /* sandstone */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f: 65: 5\n" /* ladder */
+ "g:134: 3\n" /* 134 */
+ "h: 85: 0\n" /* fence */
+ "i:134: 2\n" /* 134 */
+ "j: 61: 2\n" /* furnace */
+ "k:134: 6\n" /* 134 */
+ "l:134: 4\n" /* 134 */
+ "m: 19: 0\n" /* sponge */
+ "n: 64:12\n" /* wooddoorblock */
+ "o: 50: 2\n" /* torch */
+ "p:101: 0\n" /* ironbars */
+ "q:171: 8\n" /* carpet */
+ "r:128: 2\n" /* sandstonestairs */
+ "s:126: 8\n" /* woodenslab */
+ "t:128: 4\n" /* sandstonestairs */
+ "u:128: 5\n" /* sandstonestairs */
+ "v:128: 7\n" /* sandstonestairs */
+ "w: 44: 1\n" /* step */
+ "x: 96: 1\n" /* trapdoor */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 01234 */
+ /* 0 */ "aaaaa"
+ /* 1 */ "aaaaa"
+ /* 2 */ "aabaa"
+ /* 3 */ "abbba"
+ /* 4 */ "abbba"
+ /* 5 */ "abbba"
+ /* 6 */ "abbba"
+ /* 7 */ "abbba"
+ /* 8 */ "abbba"
+ /* 9 */ "abbba"
+ /* 10 */ "aaaaa"
+
+ // Level 1
+ /* z\x* 01234 */
+ /* 0 */ "c...c"
+ /* 1 */ "....."
+ /* 2 */ "cdedc"
+ /* 3 */ "df..d"
+ /* 4 */ "d...d"
+ /* 5 */ "d..gd"
+ /* 6 */ "d..hd"
+ /* 7 */ "d..id"
+ /* 8 */ "d...d"
+ /* 9 */ "djkld"
+ /* 10 */ "cdddc"
+
+ // Level 2
+ /* z\x* 01234 */
+ /* 0 */ "c...c"
+ /* 1 */ "....."
+ /* 2 */ "cdndc"
+ /* 3 */ "df..d"
+ /* 4 */ "d..od"
+ /* 5 */ "p...p"
+ /* 6 */ "p..qp"
+ /* 7 */ "p...p"
+ /* 8 */ "d...d"
+ /* 9 */ "d...d"
+ /* 10 */ "cdpdc"
+
+ // Level 3
+ /* z\x* 01234 */
+ /* 0 */ "r...r"
+ /* 1 */ "d...d"
+ /* 2 */ "cdddc"
+ /* 3 */ "dfssd"
+ /* 4 */ "dsssd"
+ /* 5 */ "tsssu"
+ /* 6 */ "tsssu"
+ /* 7 */ "tsssu"
+ /* 8 */ "dsssd"
+ /* 9 */ "dsssd"
+ /* 10 */ "cdvdc"
+
+ // Level 4
+ /* z\x* 01234 */
+ /* 0 */ "....."
+ /* 1 */ "....."
+ /* 2 */ "dwdwd"
+ /* 3 */ "wx..w"
+ /* 4 */ "w...w"
+ /* 5 */ "w...w"
+ /* 6 */ "d...d"
+ /* 7 */ "w...w"
+ /* 8 */ "w...w"
+ /* 9 */ "w...w"
+ /* 10 */ "dwdwd",
+
+ // Connectors:
+ "-1: 2, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // LittleHouse4
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // LittleHouse5:
+ // The data has been exported from the gallery Desert, area index 68, ID 558, created by STR_Warrior
+ {
+ // Size:
+ 9, 5, 9, // SizeX = 9, SizeY = 5, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 9, 4, 9, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 12: 0\n" /* sand */
+ "b: 5: 0\n" /* wood */
+ "c: 24: 2\n" /* sandstone */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f: 65: 2\n" /* ladder */
+ "g: 64:12\n" /* wooddoorblock */
+ "h:101: 0\n" /* ironbars */
+ "i: 50: 1\n" /* torch */
+ "j: 50: 4\n" /* torch */
+ "k:128: 2\n" /* sandstonestairs */
+ "l:126: 8\n" /* woodenslab */
+ "m: 19: 0\n" /* sponge */
+ "n:128: 6\n" /* sandstonestairs */
+ "o:128: 5\n" /* sandstonestairs */
+ "p:128: 4\n" /* sandstonestairs */
+ "q:128: 7\n" /* sandstonestairs */
+ "r: 44: 1\n" /* step */
+ "s: 96: 6\n" /* trapdoor */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 012345678 */
+ /* 0 */ "aaaaaaaaa"
+ /* 1 */ "aaaaaaaaa"
+ /* 2 */ "aaaaaabaa"
+ /* 3 */ "aaaaabbba"
+ /* 4 */ "aaaaabbba"
+ /* 5 */ "abbbbbbba"
+ /* 6 */ "abbbbbbba"
+ /* 7 */ "abbbbbbba"
+ /* 8 */ "aaaaaaaaa"
+
+ // Level 1
+ /* z\x* 012345678 */
+ /* 0 */ "mmmmc...c"
+ /* 1 */ "mmmm....."
+ /* 2 */ "mmmmcdedc"
+ /* 3 */ "mmmmd...d"
+ /* 4 */ "cdddd...d"
+ /* 5 */ "d.......d"
+ /* 6 */ "d.......d"
+ /* 7 */ "d......fd"
+ /* 8 */ "cdddddddc"
+
+ // Level 2
+ /* z\x* 012345678 */
+ /* 0 */ "mmmmc...c"
+ /* 1 */ "mmmm....."
+ /* 2 */ "mmmmcdgdc"
+ /* 3 */ "mmmmd...d"
+ /* 4 */ "cdhdd...h"
+ /* 5 */ "d.......h"
+ /* 6 */ "h.......d"
+ /* 7 */ "di....jfd"
+ /* 8 */ "cddhhhddc"
+
+ // Level 3
+ /* z\x* 012345678 */
+ /* 0 */ "mmmmk...k"
+ /* 1 */ "mmmmd...d"
+ /* 2 */ "mmmmcdddc"
+ /* 3 */ "mmmmdllld"
+ /* 4 */ "cdnddlllo"
+ /* 5 */ "dlllllllo"
+ /* 6 */ "pllllllld"
+ /* 7 */ "dllllllfd"
+ /* 8 */ "cddqqqddc"
+
+ // Level 4
+ /* z\x* 012345678 */
+ /* 0 */ "mmmm....."
+ /* 1 */ "mmmm....."
+ /* 2 */ "mmmmcrdrd"
+ /* 3 */ "mmmmr...r"
+ /* 4 */ "drrrd...d"
+ /* 5 */ "r.......r"
+ /* 6 */ "r.......r"
+ /* 7 */ "r......sr"
+ /* 8 */ "drrrdrrrd",
+
+ // Connectors:
+ "-1: 6, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // LittleHouse5
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // LittleHouse6:
+ // The data has been exported from the gallery Desert, area index 69, ID 559, created by STR_Warrior
+ {
+ // Size:
+ 9, 5, 9, // SizeX = 9, SizeY = 5, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 9, 4, 9, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 12: 0\n" /* sand */
+ "b: 2: 0\n" /* grass */
+ "c: 5: 0\n" /* wood */
+ "d: 85: 0\n" /* fence */
+ "e: 24: 2\n" /* sandstone */
+ "f: 24: 0\n" /* sandstone */
+ "g: 64: 7\n" /* wooddoorblock */
+ "h: 38: 1\n" /* rose */
+ "i: 38: 2\n" /* rose */
+ "j: 38: 5\n" /* rose */
+ "k: 65: 2\n" /* ladder */
+ "l: 64:12\n" /* wooddoorblock */
+ "m: 19: 0\n" /* sponge */
+ "n:101: 0\n" /* ironbars */
+ "o: 50: 1\n" /* torch */
+ "p: 50: 4\n" /* torch */
+ "q:128: 2\n" /* sandstonestairs */
+ "r:126: 8\n" /* woodenslab */
+ "s:128: 6\n" /* sandstonestairs */
+ "t:128: 5\n" /* sandstonestairs */
+ "u:128: 4\n" /* sandstonestairs */
+ "v:128: 7\n" /* sandstonestairs */
+ "w: 44: 1\n" /* step */
+ "x: 96: 6\n" /* trapdoor */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 012345678 */
+ /* 0 */ "aaaaaaaaa"
+ /* 1 */ "abbbaaaaa"
+ /* 2 */ "abbbaacaa"
+ /* 3 */ "abbbaccca"
+ /* 4 */ "aaaaaccca"
+ /* 5 */ "accccccca"
+ /* 6 */ "accccccca"
+ /* 7 */ "accccccca"
+ /* 8 */ "aaaaaaaaa"
+
+ // Level 1
+ /* z\x* 012345678 */
+ /* 0 */ "dddde...e"
+ /* 1 */ "d........"
+ /* 2 */ "d...efgfe"
+ /* 3 */ "dhijf...f"
+ /* 4 */ "effff...f"
+ /* 5 */ "f.......f"
+ /* 6 */ "f.......f"
+ /* 7 */ "f......kf"
+ /* 8 */ "efffffffe"
+
+ // Level 2
+ /* z\x* 012345678 */
+ /* 0 */ "....e...e"
+ /* 1 */ "........."
+ /* 2 */ "....eflfe"
+ /* 3 */ "....f...f"
+ /* 4 */ "efnff...n"
+ /* 5 */ "f.......n"
+ /* 6 */ "n.......f"
+ /* 7 */ "fo....pkf"
+ /* 8 */ "effnnnffe"
+
+ // Level 3
+ /* z\x* 012345678 */
+ /* 0 */ "....q...q"
+ /* 1 */ "....f...f"
+ /* 2 */ "....efffe"
+ /* 3 */ "....frrrf"
+ /* 4 */ "efsffrrrt"
+ /* 5 */ "frrrrrrrt"
+ /* 6 */ "urrrrrrrf"
+ /* 7 */ "frrrrrrkf"
+ /* 8 */ "effvvvffe"
+
+ // Level 4
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "........."
+ /* 2 */ "....ewfwf"
+ /* 3 */ "....w...w"
+ /* 4 */ "fwwwf...f"
+ /* 5 */ "w.......w"
+ /* 6 */ "w.......w"
+ /* 7 */ "w......xw"
+ /* 8 */ "fwwwfwwwf",
+
+ // Connectors:
+ "-1: 6, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // LittleHouse6
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // LittleHouse7:
+ // The data has been exported from the gallery Desert, area index 73, ID 563, created by xoft
+ {
+ // Size:
+ 9, 5, 11, // SizeX = 9, SizeY = 5, SizeZ = 11
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 9, 4, 11, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 12: 0\n" /* sand */
+ "b: 5: 0\n" /* wood */
+ "c: 24: 2\n" /* sandstone */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f: 65: 2\n" /* ladder */
+ "g:101: 0\n" /* ironbars */
+ "h: 64:12\n" /* wooddoorblock */
+ "i: 50: 1\n" /* torch */
+ "j: 50: 2\n" /* torch */
+ "k:128: 2\n" /* sandstonestairs */
+ "l:128: 6\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */
+ "n:126: 8\n" /* woodenslab */
+ "o:128: 4\n" /* sandstonestairs */
+ "p:128: 5\n" /* sandstonestairs */
+ "q:128: 7\n" /* sandstonestairs */
+ "r: 44: 1\n" /* step */
+ "s: 96: 6\n" /* trapdoor */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 012345678 */
+ /* 0 */ "aaaaaaaaa"
+ /* 1 */ "aaaaaaaaa"
+ /* 2 */ "aaaaaabaa"
+ /* 3 */ "abbbbbbba"
+ /* 4 */ "abbbbbbba"
+ /* 5 */ "abbbbbbba"
+ /* 6 */ "aaaaabbba"
+ /* 7 */ "aaaaabbba"
+ /* 8 */ "aaaaabbba"
+ /* 9 */ "aaaaabbba"
+ /* 10 */ "aaaaaaaaa"
+
+ // Level 1
+ /* z\x* 012345678 */
+ /* 0 */ "....c...c"
+ /* 1 */ "........."
+ /* 2 */ "cdddddedc"
+ /* 3 */ "d.......d"
+ /* 4 */ "d.......d"
+ /* 5 */ "d.......d"
+ /* 6 */ "cdddd...d"
+ /* 7 */ "mmmmd...d"
+ /* 8 */ "mmmmd...d"
+ /* 9 */ "mmmmd..fd"
+ /* 10 */ "mmmmddddc"
+
+ // Level 2
+ /* z\x* 012345678 */
+ /* 0 */ "....c...c"
+ /* 1 */ "........."
+ /* 2 */ "cdgdddhdc"
+ /* 3 */ "d.......d"
+ /* 4 */ "g.......d"
+ /* 5 */ "di......g"
+ /* 6 */ "cdgdd...g"
+ /* 7 */ "mmmmd...g"
+ /* 8 */ "mmmmg..jd"
+ /* 9 */ "mmmmd..fd"
+ /* 10 */ "mmmmddgdc"
+
+ // Level 3
+ /* z\x* 012345678 */
+ /* 0 */ "....k...k"
+ /* 1 */ "....d...d"
+ /* 2 */ "cdldddddc"
+ /* 3 */ "dnnnnnnnd"
+ /* 4 */ "onnnnnnnd"
+ /* 5 */ "dnnnnnnnp"
+ /* 6 */ "cdqddnnnp"
+ /* 7 */ "mmmmdnnnp"
+ /* 8 */ "mmmmonnnd"
+ /* 9 */ "mmmmdnnfd"
+ /* 10 */ "mmmmddqdc"
+
+ // Level 4
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "........."
+ /* 2 */ "drrrdrdrd"
+ /* 3 */ "r.......r"
+ /* 4 */ "r.......r"
+ /* 5 */ "r.......r"
+ /* 6 */ "drrrd...d"
+ /* 7 */ "mmmmr...r"
+ /* 8 */ "mmmmr...r"
+ /* 9 */ "mmmmr..sr"
+ /* 10 */ "mmmmdrrrd",
+
+ // Connectors:
+ "-1: 6, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // LittleHouse7
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // LittleTower:
+ // The data has been exported from the gallery Desert, area index 79, ID 595, created by STR_Warrior
+ {
+ // Size:
+ 5, 8, 7, // SizeX = 5, SizeY = 8, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 5, 7, 7, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 12: 0\n" /* sand */
+ "b: 5: 0\n" /* wood */
+ "c: 24: 2\n" /* sandstone */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f: 65: 5\n" /* ladder */
+ "g: 64:12\n" /* wooddoorblock */
+ "h:101: 0\n" /* ironbars */
+ "i: 50: 4\n" /* torch */
+ "j:128: 2\n" /* sandstonestairs */
+ "k:126: 8\n" /* woodenslab */
+ "l:128: 4\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */
+ "n:128: 5\n" /* sandstonestairs */
+ "o:128: 7\n" /* sandstonestairs */
+ "p:128: 6\n" /* sandstonestairs */
+ "q: 44: 1\n" /* step */
+ "r: 96: 5\n" /* trapdoor */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 01234 */
+ /* 0 */ "aaaaa"
+ /* 1 */ "aaaaa"
+ /* 2 */ "aabaa"
+ /* 3 */ "abbba"
+ /* 4 */ "abbba"
+ /* 5 */ "abbba"
+ /* 6 */ "aaaaa"
+
+ // Level 1
+ /* z\x* 01234 */
+ /* 0 */ "c...c"
+ /* 1 */ "....."
+ /* 2 */ "cdedc"
+ /* 3 */ "df..d"
+ /* 4 */ "d...d"
+ /* 5 */ "d...d"
+ /* 6 */ "cdddc"
+
+ // Level 2
+ /* z\x* 01234 */
+ /* 0 */ "c...c"
+ /* 1 */ "....."
+ /* 2 */ "cdgdc"
+ /* 3 */ "df..d"
+ /* 4 */ "h...h"
+ /* 5 */ "d..id"
+ /* 6 */ "cdhdc"
+
+ // Level 3
+ /* z\x* 01234 */
+ /* 0 */ "j...j"
+ /* 1 */ "d...d"
+ /* 2 */ "cdddc"
+ /* 3 */ "dfkkd"
+ /* 4 */ "lkkkn"
+ /* 5 */ "dkkkd"
+ /* 6 */ "cdodc"
+
+ // Level 4
+ /* z\x* 01234 */
+ /* 0 */ "....."
+ /* 1 */ "....."
+ /* 2 */ "cdddc"
+ /* 3 */ "df..d"
+ /* 4 */ "d...d"
+ /* 5 */ "d...d"
+ /* 6 */ "cdddc"
+
+ // Level 5
+ /* z\x* 01234 */
+ /* 0 */ "....."
+ /* 1 */ "....."
+ /* 2 */ "cdhdc"
+ /* 3 */ "df..d"
+ /* 4 */ "h...h"
+ /* 5 */ "d..id"
+ /* 6 */ "cdhdc"
+
+ // Level 6
+ /* z\x* 01234 */
+ /* 0 */ "....."
+ /* 1 */ "....."
+ /* 2 */ "cdpdc"
+ /* 3 */ "dfkkd"
+ /* 4 */ "lkkkn"
+ /* 5 */ "dkkkd"
+ /* 6 */ "cdodc"
+
+ // Level 7
+ /* z\x* 01234 */
+ /* 0 */ "....."
+ /* 1 */ "....."
+ /* 2 */ "dqdqd"
+ /* 3 */ "qr..q"
+ /* 4 */ "d...d"
+ /* 5 */ "q...q"
+ /* 6 */ "dqdqd",
+
+ // Connectors:
+ "-1: 2, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // LittleTower
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // MediumHouse1:
+ // The data has been exported from the gallery Desert, area index 71, ID 561, created by STR_Warrior
+ {
+ // Size:
+ 15, 8, 9, // SizeX = 15, SizeY = 8, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 15, 7, 9, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 12: 0\n" /* sand */
+ "b: 5: 0\n" /* wood */
+ "c: 24: 2\n" /* sandstone */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 3\n" /* wooddoorblock */
+ "f: 85: 0\n" /* fence */
+ "g: 64: 0\n" /* wooddoorblock */
+ "h: 65: 5\n" /* ladder */
+ "i: 64: 8\n" /* wooddoorblock */
+ "j:101: 0\n" /* ironbars */
+ "k: 50: 4\n" /* torch */
+ "l:128: 2\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */
+ "n:126: 8\n" /* woodenslab */
+ "o:128: 4\n" /* sandstonestairs */
+ "p:128: 7\n" /* sandstonestairs */
+ "q: 44: 1\n" /* step */
+ "r: 50: 3\n" /* torch */
+ "s:128: 6\n" /* sandstonestairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "aaaaaaaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaaaaaaa"
+ /* 2 */ "aaaaabaaaaaaaaa"
+ /* 3 */ "abbbbbbbbbaaaaa"
+ /* 4 */ "abbbbbbbbbaaaaa"
+ /* 5 */ "abbbbbbbbbbaaaa"
+ /* 6 */ "abbbbbbbbbaaaaa"
+ /* 7 */ "abbbbbbbbbaaaaa"
+ /* 8 */ "aaaaaaaaaaaaaaa"
+
+ // Level 1
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "...c...c......."
+ /* 1 */ "..............."
+ /* 2 */ "cddddeddddcffff"
+ /* 3 */ "d.........d...f"
+ /* 4 */ "d.........d...f"
+ /* 5 */ "d.........g...f"
+ /* 6 */ "d.........d...f"
+ /* 7 */ "d.........dh..f"
+ /* 8 */ "cdddddddddcffff"
+
+ // Level 2
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "...c...c......."
+ /* 1 */ "..............."
+ /* 2 */ "cddddiddddc...."
+ /* 3 */ "d.........d...."
+ /* 4 */ "j.........d...."
+ /* 5 */ "j.........i...."
+ /* 6 */ "j.........d...."
+ /* 7 */ "d..k...k..dh..."
+ /* 8 */ "cdddjjjdddc...."
+
+ // Level 3
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "...l...l......."
+ /* 1 */ "...d...d......."
+ /* 2 */ "cdddddddddc...."
+ /* 3 */ "dnnnnnnnnnd...."
+ /* 4 */ "onnnnnnnnnd...."
+ /* 5 */ "onnnnnnnnnd...."
+ /* 6 */ "onnnnnnnnnd...."
+ /* 7 */ "dnnnnnnnnndh..."
+ /* 8 */ "cdddpppdddc...."
+
+ // Level 4
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ "dqqqqdqqqqd...."
+ /* 3 */ "q..cdddc..q...."
+ /* 4 */ "q..d...d..q...."
+ /* 5 */ "d.........d...."
+ /* 6 */ "q..d...d..q...."
+ /* 7 */ "q..cdddc..q...."
+ /* 8 */ "dqqqqdqqqqd...."
+
+ // Level 5
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ "..............."
+ /* 3 */ "...cdjdc......."
+ /* 4 */ "...dr..d......."
+ /* 5 */ "..............."
+ /* 6 */ "...d...d......."
+ /* 7 */ "...cdjdc......."
+ /* 8 */ "..............."
+
+ // Level 6
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ "..............."
+ /* 3 */ "...cdsdc......."
+ /* 4 */ "...dnnnd......."
+ /* 5 */ "...dnnnd......."
+ /* 6 */ "...dnnnd......."
+ /* 7 */ "...cdpdc......."
+ /* 8 */ "..............."
+
+ // Level 7
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ "..............."
+ /* 3 */ "...dqdqd......."
+ /* 4 */ "...q...q......."
+ /* 5 */ "...d...d......."
+ /* 6 */ "...q...q......."
+ /* 7 */ "...dqdqd......."
+ /* 8 */ "...............",
+
+ // Connectors:
+ "-1: 5, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 80,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // MediumHouse1
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // MediumHouse2:
+ // The data has been exported from the gallery Desert, area index 74, ID 573, created by STR_Warrior
+ {
+ // Size:
+ 11, 9, 9, // SizeX = 11, SizeY = 9, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 11, 8, 9, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "A: 96: 3\n" /* trapdoor */
+ "B: 96: 6\n" /* trapdoor */
+ "C:128: 2\n" /* sandstonestairs */
+ "D:128: 0\n" /* sandstonestairs */
+ "E: 87: 0\n" /* netherstone */
+ "F:128: 1\n" /* sandstonestairs */
+ "G:128: 3\n" /* sandstonestairs */
+ "H: 51: 0\n" /* fire */
+ "I: 44: 9\n" /* step */
+ "a: 12: 0\n" /* sand */
+ "b: 5: 0\n" /* wood */
+ "c: 24: 2\n" /* sandstone */
+ "d: 24: 0\n" /* sandstone */
+ "e: 65: 3\n" /* ladder */
+ "f: 85: 0\n" /* fence */
+ "g: 64: 7\n" /* wooddoorblock */
+ "h:134: 1\n" /* 134 */
+ "i:134: 2\n" /* 134 */
+ "j: 61: 2\n" /* furnace */
+ "k:134: 6\n" /* 134 */
+ "l:134: 4\n" /* 134 */
+ "m: 19: 0\n" /* sponge */
+ "n: 65: 2\n" /* ladder */
+ "o:101: 0\n" /* ironbars */
+ "p: 50: 2\n" /* torch */
+ "q: 47: 0\n" /* bookshelf */
+ "r: 64:12\n" /* wooddoorblock */
+ "s: 50: 3\n" /* torch */
+ "t:171: 8\n" /* carpet */
+ "u:128: 6\n" /* sandstonestairs */
+ "v:126: 8\n" /* woodenslab */
+ "w:128: 5\n" /* sandstonestairs */
+ "x:128: 4\n" /* sandstonestairs */
+ "y:128: 7\n" /* sandstonestairs */
+ "z: 44: 1\n" /* step */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "aaaaaaaaaaa"
+ /* 1 */ "abbbaaaaaaa"
+ /* 2 */ "abbbaaaaaaa"
+ /* 3 */ "abbbaaaaaaa"
+ /* 4 */ "abbbaaaabaa"
+ /* 5 */ "abbbbbbbbba"
+ /* 6 */ "abbbbbbbbba"
+ /* 7 */ "abbbbbbbbba"
+ /* 8 */ "aaaaaaaaaaa"
+
+ // Level 1
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "cdddc......"
+ /* 1 */ "de..dfff.f."
+ /* 2 */ "d...d....f."
+ /* 3 */ "d...d....f."
+ /* 4 */ "d...ddddgdc"
+ /* 5 */ "d.........d"
+ /* 6 */ "dhf.......d"
+ /* 7 */ "dhi.jkl..nd"
+ /* 8 */ "cdddddddddc"
+
+ // Level 2
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "cdodc......"
+ /* 1 */ "de..o......"
+ /* 2 */ "d...o......"
+ /* 3 */ "o..pd......"
+ /* 4 */ "o...qdodrdc"
+ /* 5 */ "o......s..d"
+ /* 6 */ "d.t.......o"
+ /* 7 */ "d........nd"
+ /* 8 */ "cdddooodddc"
+
+ // Level 3
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "cdudc......"
+ /* 1 */ "devvw......"
+ /* 2 */ "dvvvw......"
+ /* 3 */ "xvvvd......"
+ /* 4 */ "xvvvddudddc"
+ /* 5 */ "xvvvvvvvvvd"
+ /* 6 */ "dvvvvvvvvvw"
+ /* 7 */ "dvvvqqqvvnd"
+ /* 8 */ "cdddyyydddc"
+
+ // Level 4
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "dzzzd......"
+ /* 1 */ "zA..z......"
+ /* 2 */ "z...z......"
+ /* 3 */ "z...z......"
+ /* 4 */ "d...dzzzzzd"
+ /* 5 */ "zddd......z"
+ /* 6 */ "zddd......z"
+ /* 7 */ "zddd.....Bz"
+ /* 8 */ "dzzzzdzzzzd"
+
+ // Level 5
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "..........."
+ /* 3 */ "..........."
+ /* 4 */ "..........."
+ /* 5 */ ".cCc......."
+ /* 6 */ ".DEF......."
+ /* 7 */ ".cGc......."
+ /* 8 */ "..........."
+
+ // Level 6
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "..........."
+ /* 3 */ "..........."
+ /* 4 */ "..........."
+ /* 5 */ ".c.c......."
+ /* 6 */ "..H........"
+ /* 7 */ ".c.c......."
+ /* 8 */ "..........."
+
+ // Level 7
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "..........."
+ /* 3 */ "..........."
+ /* 4 */ "..........."
+ /* 5 */ ".ddd......."
+ /* 6 */ ".dId......."
+ /* 7 */ ".ddd......."
+ /* 8 */ "..........."
+
+ // Level 8
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "..........."
+ /* 3 */ "..........."
+ /* 4 */ "..........."
+ /* 5 */ ".z.z......."
+ /* 6 */ "..........."
+ /* 7 */ ".z.z......."
+ /* 8 */ "...........",
+
+ // Connectors:
+ "-1: 8, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 80,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // MediumHouse2
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // MediumHouse3:
+ // The data has been exported from the gallery Desert, area index 76, ID 575, created by STR_Warrior
+ {
+ // Size:
+ 12, 10, 11, // SizeX = 12, SizeY = 10, SizeZ = 11
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 12, 9, 11, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 12: 0\n" /* sand */
+ "b: 3: 0\n" /* dirt */
+ "c: 2: 0\n" /* grass */
+ "d: 5: 0\n" /* wood */
+ "e: 24: 0\n" /* sandstone */
+ "f: 24: 2\n" /* sandstone */
+ "g: 85: 0\n" /* fence */
+ "h: 64: 3\n" /* wooddoorblock */
+ "i: 64: 6\n" /* wooddoorblock */
+ "j: 65: 4\n" /* ladder */
+ "k: 65: 2\n" /* ladder */
+ "l: 50: 1\n" /* torch */
+ "m: 19: 0\n" /* sponge */
+ "n: 50: 2\n" /* torch */
+ "o:101: 0\n" /* ironbars */
+ "p: 64: 8\n" /* wooddoorblock */
+ "q: 64:12\n" /* wooddoorblock */
+ "r:128: 2\n" /* sandstonestairs */
+ "s:128: 6\n" /* sandstonestairs */
+ "t:126: 8\n" /* woodenslab */
+ "u:128: 5\n" /* sandstonestairs */
+ "v:128: 7\n" /* sandstonestairs */
+ "w: 44: 1\n" /* step */
+ "x: 96: 4\n" /* trapdoor */
+ "y:126: 0\n" /* woodenslab */
+ "z:128: 4\n" /* sandstonestairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "aaaaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaaaa"
+ /* 2 */ "bbbbbaaaaaaa"
+ /* 3 */ "bbbbbaaaaaaa"
+ /* 4 */ "bbbbbaaaaaaa"
+ /* 5 */ "bbbbbaaaaaaa"
+ /* 6 */ "bbbaaaaaaaaa"
+ /* 7 */ "aaaaaaaaaaaa"
+ /* 8 */ "aaaaaaaaaaaa"
+ /* 9 */ "aaaaaaaaaaaa"
+ /* 10 */ "aaaaaaaaaaaa"
+
+ // Level 1
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "aaaaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaaaa"
+ /* 2 */ "cccccaaaadaa"
+ /* 3 */ "cccccaddddda"
+ /* 4 */ "cccccdddddda"
+ /* 5 */ "cccccaddddda"
+ /* 6 */ "cccaadddddda"
+ /* 7 */ "aaaaddddddda"
+ /* 8 */ "aaaadddaaaaa"
+ /* 9 */ "aaaadddaaaaa"
+ /* 10 */ "aaaaaaaaaaaa"
+
+ // Level 2
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ ".....e.....f"
+ /* 1 */ "............"
+ /* 2 */ "gggggfeeehef"
+ /* 3 */ "g....e.....e"
+ /* 4 */ "g....i.....e"
+ /* 5 */ "g....e.....e"
+ /* 6 */ "gggfe......e"
+ /* 7 */ "mmme......je"
+ /* 8 */ "mmme...eeeef"
+ /* 9 */ "mmme..kemmmm"
+ /* 10 */ "mmmfeeefmmmm"
+
+ // Level 3
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ ".....el...nf"
+ /* 1 */ "............"
+ /* 2 */ ".....fooepef"
+ /* 3 */ ".....e.....e"
+ /* 4 */ ".....q.....e"
+ /* 5 */ ".....e.....o"
+ /* 6 */ "...ge......e"
+ /* 7 */ "mmme......je"
+ /* 8 */ "mmme...eeoof"
+ /* 9 */ "mmme..kemmmm"
+ /* 10 */ "mmmgeeegmmmm"
+
+ // Level 4
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ ".....r.....r"
+ /* 1 */ ".....e.....e"
+ /* 2 */ ".....fsseeef"
+ /* 3 */ ".....ettttte"
+ /* 4 */ ".....ettttte"
+ /* 5 */ ".....etttttu"
+ /* 6 */ "...getttttte"
+ /* 7 */ "mmmettttttje"
+ /* 8 */ "mmmettteevvf"
+ /* 9 */ "mmmettkemmmm"
+ /* 10 */ "mmmgeeegmmmm"
+
+ // Level 5
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ "............"
+ /* 2 */ ".....ewwewwe"
+ /* 3 */ ".....w.....w"
+ /* 4 */ ".....w.....w"
+ /* 5 */ ".....w.....e"
+ /* 6 */ "...geeeg...w"
+ /* 7 */ "mmme...e..xw"
+ /* 8 */ "mmme...ewwwe"
+ /* 9 */ "mmme..kemmmm"
+ /* 10 */ "mmmgeeegmmmm"
+
+ // Level 6
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ "............"
+ /* 2 */ "............"
+ /* 3 */ "............"
+ /* 4 */ "............"
+ /* 5 */ "............"
+ /* 6 */ "...ge.eg...."
+ /* 7 */ "mmme...e...."
+ /* 8 */ "mmmo........"
+ /* 9 */ "mmme..kemmmm"
+ /* 10 */ "mmmgeoegmmmm"
+
+ // Level 7
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ "............"
+ /* 2 */ "............"
+ /* 3 */ "............"
+ /* 4 */ "............"
+ /* 5 */ "............"
+ /* 6 */ "...ge.eg...."
+ /* 7 */ "mmme...e...."
+ /* 8 */ "mmmo........"
+ /* 9 */ "mmmel.kemmmm"
+ /* 10 */ "mmmgeoegmmmm"
+
+ // Level 8
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ "............"
+ /* 2 */ "............"
+ /* 3 */ "............"
+ /* 4 */ "............"
+ /* 5 */ "............"
+ /* 6 */ "...fesef...."
+ /* 7 */ "mmmeyyye...."
+ /* 8 */ "mmmzyyyu...."
+ /* 9 */ "mmmeyykemmmm"
+ /* 10 */ "mmmfevefmmmm"
+
+ // Level 9
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ "............"
+ /* 2 */ "............"
+ /* 3 */ "............"
+ /* 4 */ "............"
+ /* 5 */ "............"
+ /* 6 */ "...w.w.w...."
+ /* 7 */ "mmm........."
+ /* 8 */ "mmmw...w...."
+ /* 9 */ "mmm.....mmmm"
+ /* 10 */ "mmmw.w.wmmmm",
+
+ // Connectors:
+ "-1: 9, 2, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 80,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // MediumHouse3
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // SmallHouse9:
+ // The data has been exported from the gallery Desert, area index 67, ID 556, created by STR_Warrior
+ {
+ // Size:
+ 9, 5, 11, // SizeX = 9, SizeY = 5, SizeZ = 11
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 9, 4, 11, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 12: 0\n" /* sand */
+ "b: 5: 0\n" /* wood */
+ "c: 24: 2\n" /* sandstone */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f: 65: 2\n" /* ladder */
+ "g: 64:12\n" /* wooddoorblock */
+ "h:101: 0\n" /* ironbars */
+ "i: 50: 2\n" /* torch */
+ "j: 50: 1\n" /* torch */
+ "k:128: 2\n" /* sandstonestairs */
+ "l:126: 8\n" /* woodenslab */
+ "m: 19: 0\n" /* sponge */
+ "n:128: 5\n" /* sandstonestairs */
+ "o:128: 6\n" /* sandstonestairs */
+ "p:128: 4\n" /* sandstonestairs */
+ "q:128: 7\n" /* sandstonestairs */
+ "r: 44: 1\n" /* step */
+ "s: 96: 6\n" /* trapdoor */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 012345678 */
+ /* 0 */ "aaaaaaaaa"
+ /* 1 */ "aaaaaaaaa"
+ /* 2 */ "aaaaaabaa"
+ /* 3 */ "aaaaabbba"
+ /* 4 */ "aaaaabbba"
+ /* 5 */ "aaaaabbba"
+ /* 6 */ "aaaaabbba"
+ /* 7 */ "abbbbbbba"
+ /* 8 */ "abbbbbbba"
+ /* 9 */ "abbbbbbba"
+ /* 10 */ "aaaaaaaaa"
+
+ // Level 1
+ /* z\x* 012345678 */
+ /* 0 */ "mmmmc...c"
+ /* 1 */ "mmmm....."
+ /* 2 */ "mmmmcdedc"
+ /* 3 */ "mmmmd...d"
+ /* 4 */ "mmmmd...d"
+ /* 5 */ "mmmmd...d"
+ /* 6 */ "cdddd...d"
+ /* 7 */ "d.......d"
+ /* 8 */ "d.......d"
+ /* 9 */ "d......fd"
+ /* 10 */ "cdddddddc"
+
+ // Level 2
+ /* z\x* 012345678 */
+ /* 0 */ "mmmmc...c"
+ /* 1 */ "mmmm....."
+ /* 2 */ "mmmmcdgdc"
+ /* 3 */ "mmmmd...d"
+ /* 4 */ "mmmmd...d"
+ /* 5 */ "mmmmd...h"
+ /* 6 */ "cdhdd...h"
+ /* 7 */ "d.......h"
+ /* 8 */ "h......id"
+ /* 9 */ "dj.....fd"
+ /* 10 */ "cddhhhddc"
+
+ // Level 3
+ /* z\x* 012345678 */
+ /* 0 */ "mmmmk...k"
+ /* 1 */ "mmmmd...d"
+ /* 2 */ "mmmmcdddc"
+ /* 3 */ "mmmmdllld"
+ /* 4 */ "mmmmdllld"
+ /* 5 */ "mmmmdllln"
+ /* 6 */ "cdoddllln"
+ /* 7 */ "dllllllln"
+ /* 8 */ "pllllllld"
+ /* 9 */ "dllllllfd"
+ /* 10 */ "cddqqqddc"
+
+ // Level 4
+ /* z\x* 012345678 */
+ /* 0 */ "mmmm....."
+ /* 1 */ "mmmm....."
+ /* 2 */ "mmmmdrdrd"
+ /* 3 */ "mmmmr...r"
+ /* 4 */ "mmmmr...r"
+ /* 5 */ "mmmmr...r"
+ /* 6 */ "drrrd...d"
+ /* 7 */ "r.......r"
+ /* 8 */ "r.......r"
+ /* 9 */ "r......sr"
+ /* 10 */ "drrrdrrrd",
+
+ // Connectors:
+ "-1: 6, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // SmallHouse9
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // Temple:
+ // The data has been exported from the gallery Desert, area index 83, ID 599, created by STR_Warrior
+ {
+ // Size:
+ 13, 9, 9, // SizeX = 13, SizeY = 9, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 13, 8, 9, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "A: 44: 9\n" /* step */
+ "a: 12: 0\n" /* sand */
+ "b: 5: 0\n" /* wood */
+ "c: 24: 2\n" /* sandstone */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f: 17: 0\n" /* tree */
+ "g:128: 5\n" /* sandstonestairs */
+ "h:128: 4\n" /* sandstonestairs */
+ "i:128: 7\n" /* sandstonestairs */
+ "j:128: 6\n" /* sandstonestairs */
+ "k:118: 3\n" /* cauldronblock */
+ "l:155: 1\n" /* quartzblock */
+ "m: 19: 0\n" /* sponge */
+ "n: 64:12\n" /* wooddoorblock */
+ "o: 50: 3\n" /* torch */
+ "p:101: 0\n" /* ironbars */
+ "q:140: 0\n" /* flowerpotblock */
+ "r: 24: 1\n" /* sandstone */
+ "s:128: 2\n" /* sandstonestairs */
+ "t:126: 8\n" /* woodenslab */
+ "u: 44: 1\n" /* step */
+ "v:128: 0\n" /* sandstonestairs */
+ "w: 87: 0\n" /* netherstone */
+ "x:128: 1\n" /* sandstonestairs */
+ "y:128: 3\n" /* sandstonestairs */
+ "z: 51: 0\n" /* fire */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "aaaaaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaaaaa"
+ /* 2 */ "aaabbababbaaa"
+ /* 3 */ "abbbbbbbbbbba"
+ /* 4 */ "abbbbbbbbbbba"
+ /* 5 */ "abbbbbbbbbbba"
+ /* 6 */ "abbbbbbbbbbba"
+ /* 7 */ "abbbbbbbbbbba"
+ /* 8 */ "aaaaaaaaaaaaa"
+
+ // Level 1
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "....c...c...."
+ /* 1 */ "............."
+ /* 2 */ "cdddddedddddc"
+ /* 3 */ "dfg.......hfd"
+ /* 4 */ "di.........id"
+ /* 5 */ "d...........d"
+ /* 6 */ "dj.........jd"
+ /* 7 */ "dfg.khlgk.hfd"
+ /* 8 */ "cdddddddddddc"
+
+ // Level 2
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "....c...c...."
+ /* 1 */ "............."
+ /* 2 */ "cdddddndddddc"
+ /* 3 */ "df...o.o...fd"
+ /* 4 */ "d...........d"
+ /* 5 */ "p...........p"
+ /* 6 */ "d...........d"
+ /* 7 */ "df...qrq...fd"
+ /* 8 */ "cdpppdddpppdc"
+
+ // Level 3
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "....s...s...."
+ /* 1 */ "....r...d...."
+ /* 2 */ "cdddddddddddc"
+ /* 3 */ "dftttttttttfd"
+ /* 4 */ "dtttttttttttd"
+ /* 5 */ "htttttttttttg"
+ /* 6 */ "dtttttttttttd"
+ /* 7 */ "dftttttttttfd"
+ /* 8 */ "cdiiidddiiidc"
+
+ // Level 4
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ "............."
+ /* 2 */ "duuuuuduuuuud"
+ /* 3 */ "u...........u"
+ /* 4 */ "u.ddd...ddd.u"
+ /* 5 */ "d.ddd...ddd.d"
+ /* 6 */ "u.ddd...ddd.u"
+ /* 7 */ "u...........u"
+ /* 8 */ "duuuuuduuuuud"
+
+ // Level 5
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ "............."
+ /* 2 */ "............."
+ /* 3 */ "............."
+ /* 4 */ "..csc...csc.."
+ /* 5 */ "..vwx...vwx.."
+ /* 6 */ "..cyc...cyc.."
+ /* 7 */ "............."
+ /* 8 */ "............."
+
+ // Level 6
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ "............."
+ /* 2 */ "............."
+ /* 3 */ "............."
+ /* 4 */ "..c.c...c.c.."
+ /* 5 */ "...z.....z..."
+ /* 6 */ "..c.c...c.c.."
+ /* 7 */ "............."
+ /* 8 */ "............."
+
+ // Level 7
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ "............."
+ /* 2 */ "............."
+ /* 3 */ "............."
+ /* 4 */ "..ddd...ddd.."
+ /* 5 */ "..dAd...dAd.."
+ /* 6 */ "..ddd...ddd.."
+ /* 7 */ "............."
+ /* 8 */ "............."
+
+ // Level 8
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ "............."
+ /* 2 */ "............."
+ /* 3 */ "............."
+ /* 4 */ "..u.u...u.u.."
+ /* 5 */ "............."
+ /* 6 */ "..u.u...u.u.."
+ /* 7 */ "............."
+ /* 8 */ ".............",
+
+ // Connectors:
+ "-1: 6, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 50,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // Temple
+}; // g_AlchemistVillagePrefabs
+
+
+
+
+
+
+const cPrefab::sDef g_AlchemistVillageStartingPrefabs[] =
+{
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // Well:
+ // The data has been exported from the gallery Desert, area index 90, ID 631, created by STR_Warrior
+ {
+ // Size:
+ 5, 21, 5, // SizeX = 5, SizeY = 21, SizeZ = 5
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 4, 20, 4, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 1: 0\n" /* stone */
+ "b: 24: 0\n" /* sandstone */
+ "c: 8: 0\n" /* water */
+ "d: 24: 2\n" /* sandstone */
+ "e:128: 1\n" /* sandstonestairs */
+ "f: 44: 1\n" /* step */
+ "g:128: 0\n" /* sandstonestairs */
+ "h:128: 3\n" /* sandstonestairs */
+ "i:128: 2\n" /* sandstonestairs */
+ "j: 44: 9\n" /* step */
+ "k:126: 0\n" /* woodenslab */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 01234 */
+ /* 0 */ "aaaaa"
+ /* 1 */ "aaaaa"
+ /* 2 */ "aaaaa"
+ /* 3 */ "aaaaa"
+ /* 4 */ "aaaaa"
+
+ // Level 1
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 2
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 3
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 4
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 5
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 6
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 7
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 8
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 9
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 10
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 11
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 12
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 13
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 14
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 15
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 16
+ /* z\x* 01234 */
+ /* 0 */ "defgd"
+ /* 1 */ "h...h"
+ /* 2 */ "f...f"
+ /* 3 */ "i...i"
+ /* 4 */ "defgd"
+
+ // Level 17
+ /* z\x* 01234 */
+ /* 0 */ "d...d"
+ /* 1 */ "....."
+ /* 2 */ "....."
+ /* 3 */ "....."
+ /* 4 */ "d...d"
+
+ // Level 18
+ /* z\x* 01234 */
+ /* 0 */ "djjjd"
+ /* 1 */ "j...j"
+ /* 2 */ "j...j"
+ /* 3 */ "j...j"
+ /* 4 */ "djjjd"
+
+ // Level 19
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bkkkb"
+ /* 2 */ "bkkkb"
+ /* 3 */ "bkkkb"
+ /* 4 */ "bbbbb"
+
+ // Level 20
+ /* z\x* 01234 */
+ /* 0 */ "f.f.f"
+ /* 1 */ "....."
+ /* 2 */ "f...f"
+ /* 3 */ "....."
+ /* 4 */ "f.f.f",
+
+ // Connectors:
+ "2: 2, 16, 4: 3\n" /* Type 2, direction Z+ */
+ "2: 0, 16, 2: 4\n" /* Type 2, direction X- */
+ "2: 2, 16, 0: 2\n" /* Type 2, direction Z- */
+ "2: 4, 16, 2: 5\n" /* Type 2, direction X+ */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // Well
+};
+
+
+
+
+
+// The prefab counts:
+
+const size_t g_AlchemistVillagePrefabsCount = ARRAYCOUNT(g_AlchemistVillagePrefabs);
+
+const size_t g_AlchemistVillageStartingPrefabsCount = ARRAYCOUNT(g_AlchemistVillageStartingPrefabs);
+