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-rw-r--r--src/Generating/Caves.cpp4
-rw-r--r--src/Generating/DistortedHeightmap.cpp2
-rw-r--r--src/Generating/FinishGen.cpp6
-rw-r--r--src/Generating/PieceStructuresGen.cpp6
-rw-r--r--src/Generating/PrefabPiecePool.cpp14
-rw-r--r--src/Generating/Ravines.cpp25
-rw-r--r--src/Generating/SinglePieceStructuresGen.cpp6
-rw-r--r--src/Generating/StructGen.cpp2
-rw-r--r--src/Generating/VillageGen.cpp4
9 files changed, 34 insertions, 35 deletions
diff --git a/src/Generating/Caves.cpp b/src/Generating/Caves.cpp
index fcad9032c..27978dd75 100644
--- a/src/Generating/Caves.cpp
+++ b/src/Generating/Caves.cpp
@@ -558,11 +558,11 @@ AString cCaveTunnel::ExportAsSVG(int a_Color, int a_OffsetX, int a_OffsetZ) cons
{
AString SVG;
SVG.reserve(m_Points.size() * 20 + 200);
- AppendPrintf(SVG, "<path style=\"fill:none;stroke:#%06x;stroke-width:1px;\"\nd=\"", a_Color);
+ SVG.append(fmt::format(FMT_STRING("<path style=\"fill:none;stroke:#{:06x};stroke-width:1px;\"\nd=\""), a_Color));
char Prefix = 'M'; // The first point needs "M" prefix, all the others need "L"
for (cCaveDefPoints::const_iterator itr = m_Points.begin(); itr != m_Points.end(); ++itr)
{
- AppendPrintf(SVG, "%c %d, %d ", Prefix, a_OffsetX + itr->m_BlockX, a_OffsetZ + itr->m_BlockZ);
+ SVG.append(fmt::format(FMT_STRING("{} {}, {} "), Prefix, a_OffsetX + itr->m_BlockX, a_OffsetZ + itr->m_BlockZ));
Prefix = 'L';
}
SVG.append("\"/>\n");
diff --git a/src/Generating/DistortedHeightmap.cpp b/src/Generating/DistortedHeightmap.cpp
index a0732287b..32b1a3a18 100644
--- a/src/Generating/DistortedHeightmap.cpp
+++ b/src/Generating/DistortedHeightmap.cpp
@@ -222,7 +222,7 @@ void cDistortedHeightmap::GenerateHeightArray(void)
m_DistortedHeightmap, INTERPOL_X, INTERPOL_Y, INTERPOL_Z
);
- // DEBUG: Debug3DNoise(m_DistortedHeightmap, 17, 257, 17, Printf("DistortedHeightmap_%d_%d", m_CurChunkX, m_CurChunkZ));
+ // DEBUG: Debug3DNoise(m_DistortedHeightmap, 17, 257, 17, fmt::format(FMT_STRING("DistortedHeightmap_{}_{}"), m_CurChunkX, m_CurChunkZ));
}
diff --git a/src/Generating/FinishGen.cpp b/src/Generating/FinishGen.cpp
index 0ce48f90c..0cf65d1f6 100644
--- a/src/Generating/FinishGen.cpp
+++ b/src/Generating/FinishGen.cpp
@@ -1858,10 +1858,10 @@ AString cFinishGenOres::OreInfosToString(const cFinishGenOres::OreInfos & a_OreI
{
res.append(" | ");
}
- AppendPrintf(res, "%s:%d:%d:%d:%d",
- ItemTypeToString(ore.m_BlockType).c_str(), ore.m_BlockMeta,
+ res.append(fmt::format(FMT_STRING("{}:{}:{}:{}:{}"),
+ ItemTypeToString(ore.m_BlockType), ore.m_BlockMeta,
ore.m_MaxHeight, ore.m_NumNests, ore.m_NestSize
- );
+ ));
} // for ore - a_OreInfos[]
return res;
}
diff --git a/src/Generating/PieceStructuresGen.cpp b/src/Generating/PieceStructuresGen.cpp
index 56890597a..a0c30a538 100644
--- a/src/Generating/PieceStructuresGen.cpp
+++ b/src/Generating/PieceStructuresGen.cpp
@@ -135,13 +135,13 @@ bool cPieceStructuresGen::Initialize(const AString & a_Prefabs, int a_SeaLevel,
auto Structures = StringSplitAndTrim(a_Prefabs, "|");
for (const auto & Structure : Structures)
{
- auto FileName = Printf("Prefabs%cPieceStructures%c%s.cubeset", cFile::PathSeparator(), cFile::PathSeparator(), Structure.c_str());
+ auto FileName = fmt::format(FMT_STRING("Prefabs{0}PieceStructures{0}{1}.cubeset"), cFile::PathSeparator(), Structure);
if (!cFile::IsFile(FileName))
{
FileName.append(".gz");
if (!cFile::IsFile(FileName))
{
- LOGWARNING("Cannot load PieceStructures cubeset file %s", FileName.c_str());
+ LOGWARNING("Cannot load PieceStructures cubeset file %s", FileName);
continue;
}
}
@@ -155,7 +155,7 @@ bool cPieceStructuresGen::Initialize(const AString & a_Prefabs, int a_SeaLevel,
// Report a warning if no generators available:
if (m_Gens.empty())
{
- LOGWARNING("The PieceStructures generator was asked to generate \"%s\", but none of the prefabs are valid.", a_Prefabs.c_str());
+ LOGWARNING("The PieceStructures generator was asked to generate \"%s\", but none of the prefabs are valid.", a_Prefabs);
return false;
}
return true;
diff --git a/src/Generating/PrefabPiecePool.cpp b/src/Generating/PrefabPiecePool.cpp
index 4deee38ef..4293f38aa 100644
--- a/src/Generating/PrefabPiecePool.cpp
+++ b/src/Generating/PrefabPiecePool.cpp
@@ -112,7 +112,7 @@ void cPrefabPiecePool::AddStartingPieceDefs(
)
{
ASSERT(a_StartingPieceDefs != nullptr);
- auto verticalStrategy = CreateVerticalStrategyFromString(Printf("Fixed|%d", a_DefaultPieceHeight), false);
+ auto verticalStrategy = CreateVerticalStrategyFromString(fmt::format(FMT_STRING("Fixed|{}"), a_DefaultPieceHeight), false);
for (size_t i = 0; i < a_NumStartingPieceDefs; i++)
{
cPrefab * Prefab = new cPrefab(a_StartingPieceDefs[i]);
@@ -186,7 +186,7 @@ bool cPrefabPiecePool::LoadFromString(const AString & a_Contents, const AString
bool cPrefabPiecePool::LoadFromCubeset(const AString & a_Contents, const AString & a_FileName, bool a_LogWarnings)
{
// Load the file in the Lua interpreter:
- cLuaState Lua(Printf("LoadablePiecePool %s", a_FileName.c_str()));
+ cLuaState Lua(fmt::format(FMT_STRING("LoadablePiecePool {}"), a_FileName));
Lua.Create();
cLuaState::cLock lock(Lua);
if (!Lua.LoadString(a_Contents, a_FileName, a_LogWarnings))
@@ -199,7 +199,7 @@ bool cPrefabPiecePool::LoadFromCubeset(const AString & a_Contents, const AString
int Version = 0;
if (!Lua.GetNamedGlobal("Cubeset.Metadata.CubesetFormatVersion", Version))
{
- CONDWARNING(a_LogWarnings, "Cannot load cubeset %s, it doesn't contain version information.", a_FileName.c_str());
+ CONDWARNING(a_LogWarnings, "Cannot load cubeset %s, it doesn't contain version information.", a_FileName);
return false;
}
@@ -210,7 +210,7 @@ bool cPrefabPiecePool::LoadFromCubeset(const AString & a_Contents, const AString
}
// Unknown version:
- CONDWARNING(a_LogWarnings, "Cannot load cubeset %s, version (%d) not supported.", a_FileName.c_str(), Version);
+ CONDWARNING(a_LogWarnings, "Cannot load cubeset %s, version (%d) not supported.", a_FileName, Version);
return false;
}
@@ -280,7 +280,7 @@ bool cPrefabPiecePool::LoadCubesetPieceVer1(const AString & a_FileName, cLuaStat
AString PieceName;
if (!a_LuaState.GetNamedValue("OriginData.ExportName", PieceName))
{
- Printf(PieceName, "Piece #%d", a_PieceIndex);
+ PieceName = fmt::format(FMT_STRING("Piece #{}"), a_PieceIndex);
}
// Read the hitbox dimensions:
@@ -294,7 +294,7 @@ bool cPrefabPiecePool::LoadCubesetPieceVer1(const AString & a_FileName, cLuaStat
!a_LuaState.GetNamedValue("Hitbox.MaxZ", Hitbox.p2.z)
)
{
- CONDWARNING(a_LogWarnings, "Cannot load piece %s from file %s, it's missing hitbox information", PieceName.c_str(), a_FileName.c_str());
+ CONDWARNING(a_LogWarnings, "Cannot load piece %s from file %s, it's missing hitbox information", PieceName, a_FileName);
return false;
}
@@ -331,7 +331,7 @@ bool cPrefabPiecePool::LoadCubesetPieceVer1(const AString & a_FileName, cLuaStat
if (prefab->GetVerticalStrategy() == nullptr)
{
CONDWARNING(a_LogWarnings, "Starting prefab %s in file %s doesn't have its VerticalStrategy set. Setting to Fixed|150.",
- PieceName.c_str(), a_FileName.c_str()
+ PieceName, a_FileName
);
VERIFY(prefab->SetVerticalStrategyFromString("Fixed|150", false));
}
diff --git a/src/Generating/Ravines.cpp b/src/Generating/Ravines.cpp
index 4e5d90770..57c806ba5 100644
--- a/src/Generating/Ravines.cpp
+++ b/src/Generating/Ravines.cpp
@@ -280,41 +280,40 @@ void cStructGenRavines::cRavine::FinishLinear(void)
#ifndef NDEBUG
AString cStructGenRavines::cRavine::ExportAsSVG(int a_Color, int a_OffsetX, int a_OffsetZ) const
{
- AString SVG;
- AppendPrintf(SVG, "<path style=\"fill:none;stroke:#%06x;stroke-width:1px;\"\nd=\"", a_Color);
+ auto SVG = fmt::format(FMT_STRING("<path style=\"fill:none;stroke:#{:06x};stroke-width:1px;\"\nd=\""), a_Color);
char Prefix = 'M'; // The first point needs "M" prefix, all the others need "L"
for (cRavDefPoints::const_iterator itr = m_Points.begin(); itr != m_Points.end(); ++itr)
{
- AppendPrintf(SVG, "%c %d, %d ", Prefix, a_OffsetX + itr->m_BlockX, a_OffsetZ + itr->m_BlockZ);
+ SVG.append(fmt::format(FMT_STRING("{} {}, {} "), Prefix, a_OffsetX + itr->m_BlockX, a_OffsetZ + itr->m_BlockZ));
Prefix = 'L';
}
SVG.append("\"/>\n");
// Base point highlight:
- AppendPrintf(SVG, "<path style=\"fill:none;stroke:#ff0000;stroke-width:1px;\"\nd=\"M %d, %d L %d, %d\"/>\n",
+ SVG.append(fmt::format(FMT_STRING("<path style=\"fill:none;stroke:#ff0000;stroke-width:1px;\"\nd=\"M {}, {} L {}, {}\"/>\n"),
a_OffsetX + m_OriginX - 5, a_OffsetZ + m_OriginZ, a_OffsetX + m_OriginX + 5, a_OffsetZ + m_OriginZ
- );
- AppendPrintf(SVG, "<path style=\"fill:none;stroke:#ff0000;stroke-width:1px;\"\nd=\"M %d, %d L %d, %d\"/>\n",
+ ));
+ SVG.append(fmt::format(FMT_STRING("<path style=\"fill:none;stroke:#ff0000;stroke-width:1px;\"\nd=\"M {}, {} L {}, {}\"/>\n"),
a_OffsetX + m_OriginX, a_OffsetZ + m_OriginZ - 5, a_OffsetX + m_OriginX, a_OffsetZ + m_OriginZ + 5
- );
+ ));
// A gray line from the base point to the first point of the ravine, for identification:
- AppendPrintf(SVG, "<path style=\"fill:none;stroke:#cfcfcf;stroke-width:1px;\"\nd=\"M %d, %d L %d, %d\"/>\n",
+ SVG.append(fmt::format(FMT_STRING("<path style=\"fill:none;stroke:#cfcfcf;stroke-width:1px;\"\nd=\"M {}, {} L {}, {}\"/>\n"),
a_OffsetX + m_OriginX, a_OffsetZ + m_OriginZ, a_OffsetX + m_Points.front().m_BlockX, a_OffsetZ + m_Points.front().m_BlockZ
- );
+ ));
// Offset guides:
if (a_OffsetX > 0)
{
- AppendPrintf(SVG, "<path style=\"fill:none;stroke:#0000ff;stroke-width:1px;\"\nd=\"M %d, 0 L %d, 1024\"/>\n",
+ SVG.append(fmt::format(FMT_STRING("<path style=\"fill:none;stroke:#0000ff;stroke-width:1px;\"\nd=\"M {}, 0 L {}, 1024\"/>\n"),
a_OffsetX, a_OffsetX
- );
+ ));
}
if (a_OffsetZ > 0)
{
- AppendPrintf(SVG, "<path style=\"fill:none;stroke:#0000ff;stroke-width:1px;\"\nd=\"M 0, %d L 1024, %d\"/>\n",
+ SVG.append(fmt::format(FMT_STRING("<path style=\"fill:none;stroke:#0000ff;stroke-width:1px;\"\nd=\"M 0, {} L 1024, {}\"/>\n"),
a_OffsetZ, a_OffsetZ
- );
+ ));
}
return SVG;
}
diff --git a/src/Generating/SinglePieceStructuresGen.cpp b/src/Generating/SinglePieceStructuresGen.cpp
index fb6dcd67d..375e87fdf 100644
--- a/src/Generating/SinglePieceStructuresGen.cpp
+++ b/src/Generating/SinglePieceStructuresGen.cpp
@@ -166,13 +166,13 @@ bool cSinglePieceStructuresGen::Initialize(const AString & a_Prefabs, int a_SeaL
auto Structures = StringSplitAndTrim(a_Prefabs, "|");
for (const auto & S: Structures)
{
- auto FileName = Printf("Prefabs%cSinglePieceStructures%c%s.cubeset", cFile::PathSeparator(), cFile::PathSeparator(), S.c_str());
+ auto FileName = fmt::format(FMT_STRING("Prefabs{0}SinglePieceStructures{0}{1}.cubeset"), cFile::PathSeparator(), S);
if (!cFile::IsFile(FileName))
{
FileName.append(".gz");
if (!cFile::IsFile(FileName))
{
- LOGWARNING("Cannot load SinglePieceStructure cubeset file %s", FileName.c_str());
+ LOGWARNING("Cannot load SinglePieceStructure cubeset file %s", FileName);
continue;
}
}
@@ -187,7 +187,7 @@ bool cSinglePieceStructuresGen::Initialize(const AString & a_Prefabs, int a_SeaL
// Report a warning if no generators available:
if (m_Gens.empty())
{
- LOGWARNING("The PieceStructures generator was asked to generate \"%s\", but none of the prefabs are valid.", a_Prefabs.c_str());
+ LOGWARNING("The PieceStructures generator was asked to generate \"%s\", but none of the prefabs are valid.", a_Prefabs);
return false;
}
return true;
diff --git a/src/Generating/StructGen.cpp b/src/Generating/StructGen.cpp
index 3bdf94d1c..2b497e9a5 100644
--- a/src/Generating/StructGen.cpp
+++ b/src/Generating/StructGen.cpp
@@ -410,7 +410,7 @@ void cStructGenLakes::CreateLakeImage(int a_ChunkX, int a_ChunkZ, int a_MaxLakeH
// TODO: Turn sponge next to lava into stone
- // a_Lake.SaveToSchematicFile(Printf("Lake_%d_%d.schematic", a_ChunkX, a_ChunkZ));
+ // a_Lake.SaveToSchematicFile(fmt::format(FMT_STRING("Lake_{}_{}.schematic"), a_ChunkX, a_ChunkZ));
}
diff --git a/src/Generating/VillageGen.cpp b/src/Generating/VillageGen.cpp
index 6575b2f3a..d7edf688d 100644
--- a/src/Generating/VillageGen.cpp
+++ b/src/Generating/VillageGen.cpp
@@ -354,13 +354,13 @@ cVillageGen::cVillageGen(
for (const auto & toLoad: a_PrefabsToLoad)
{
auto prefabs = std::make_shared<cVillagePiecePool>();
- auto fileName = Printf("Prefabs%sVillages%s%s.cubeset", cFile::GetPathSeparator().c_str(), cFile::GetPathSeparator().c_str(), toLoad.c_str());
+ auto fileName = fmt::format(FMT_STRING("Prefabs{0}Villages{0}{1}.cubeset"), cFile::GetPathSeparator(), toLoad);
if (prefabs->LoadFromFile(fileName, true))
{
if (NoCaseCompare(prefabs->GetIntendedUse(), "village") != 0)
{
LOGWARNING("Village generator: File %s is intended for use in \"%s\", rather than villages. Loading the file, but the generator may behave unexpectedly.",
- fileName.c_str(), prefabs->GetIntendedUse().c_str()
+ fileName, prefabs->GetIntendedUse()
);
}
prefabs->AssignGens(a_Seed, m_BiomeGen, m_HeightGen, a_SeaLevel);